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vs. All Pets Go to Heaven

Strategy added by Sarahlinii

6

6

Strategy 4 of 7
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Incl. steps:

Click the button to copy the script into your clipboard:

change(#3) [enemy.aura(Undead:242).exists & enemy(#2).active]
use(Nocturnal Strike:517) [weather(Darkness:257)]
use(Dodge:312) [enemy.aura(Undead:242).exists]
use(Burrow:159) [weather(Sunny Day:403)]
use(#1)
change(next)
All Pets Go to Heaven 105512
Special or not:0Special or not:421214708538914700

Skills: 2 1 2
Breed: PP

Axebeak Hatchling
This pet can have the following breeds:

Breed Health Power Speed
PP 1339 333 264
BB 1420 284 280
HP 1485 297 264
PB 1404 297 277
HB 1485 281 277

Breeds marked in red are not suited for this strategy.

>263

>332

Special or not:0Special or not:17221441616904410

Skills: 2 2 1
Breed: Any

Alpine Hare
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 227 357
HP 1546 257 292
HS 1546 227 322


>263

2 ZL 7 0

Any Level 7+ Pet

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 17

1

Credit goes to Salty Goldfish for his strategy! His video of this fight can be found here: "Envoy of the Hunt 2 pet strategy, 14 rounds" https://youtu.be/CDaISF_UtJ4

Slot# 2: Can be any variation of Hare/Rabbit/Bunny with Flurry/Dodge/Burrow, but it NEEDS to be a H/P breed. It would also help if your Rabbit had a Speed >264 though it is not impossible to win with a lower speed; the >264 Spd just makes things far more reliable!

Leveling Pet: can take up to 486 (729) dmg (169 Elemental + sometimes 317 Humanoid); Usually safe for Level 11+ Pets. If you time things perfectly and you bring your Leveler in when it will not be hit by Solar Beam, you will probably be able to get away with a lower level pet!

If you're learned in TD Script making, please leave it in a comment below for I have no clue how to make them properly! Thanks!

Medium XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 7+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:23
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 11+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1124785
2125082
3125346
4135577
5135775
6145940
7146072
8156171
9156237
10166270
11166270
12176237
13186171
14186072
15195940
16205775
17205577
18215346
19225082
20224785
21234455
22244092
23243696
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Strategy Details
1 Min 23 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
11+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-08-24 01:15:58
The strategy was last updated on this date.
2019-03-01 18:34:25
The strategy was created on this date.
7,549
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Stormheim 62.6 67.4 (TomTom / Map Pin)
Medium XP
This fight provides a medium amount of experience. It can be worth leveling pets with this strategy. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 3
Nocturnal Strike (Harbinger of Dark will use Call Darkness so our Nocturnal Strike will always hit)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 4
Rain Dance (to increase hit chance and to remove some randomness from the fight)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
NOTE
In case Axebeak dies in Round 4 from a critical hit, choose your Rabbit and use Flurry in Round 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
NOTE
If your Axebeak lives in Round 5, use another Peck. He will die then, if not from Shadow Slash then from Curse of Doom.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Bring in your Alpine Hare (or whichever Rabbit you've chosen to use)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 1
Flurry (to bring Harbinger of Dark into her Undead Round)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 3
Burrow (to avoid huge damage from Solar Beam)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turns 4+
Flurry (until Herald of Light enters her Undead Round - could take 1-4 Rounds)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Herald of Light enters her Undead Round

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark
Turn 1
Swap to your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Axebeak Hatchling
Peck
Rain Dance
Nocturnal Strike
Alpine Hare
Flurry
Dodge
Burrow
Any Level 7+ Pet
Pass
Bring in your Axebeak Hatchling
Bring in your Alpine Hare
Bring in your Level Pet
Swap to your Axebeak Hatchling
Swap to your Alpine Hare
Swap to your Level Pet
Harbinger of Dark comes in
Herald of Light comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Axebeak Hatchling
Alpine Hare
Level Pet
Peck
Rain Dance
Nocturnal Strike
Flurry
Dodge
Burrow
Herald of Light
Harbinger of Dark

Light or Dark - the eternal struggle!




Gezzno#1929

wrote on 2024-03-01 02:33:57

I had to add another pet at the end -- I used Benax, 2 * 1. Used Tongue Lash 2 times then finished with Bubble.

Tessriel

wrote on 2023-08-12 05:29:10

I believe this should work for a TD Script.

change(#3) [enemy.aura(Undead:242).exists & enemy(#2).active]
use(Nocturnal Strike:517) [weather(Darkness:257)]
use(Dodge:312) [enemy.aura(Undead:242).exists]
use(Burrow:159) [weather(Sunny Day:403)]
use(#1)
change(next)

(OP) Sarahlinii

wrote on 2023-08-24 05:15:37

Thank you! I'll add it to the strat :)

DragonsAfterDark

wrote on 2023-02-21 00:10:49

Updated abilities for the rabbit to reflect the ones chosen for the strategy & stat amounts instead of toggles for alternatives.

Huspomike wrote on 2021-02-08 04:06:19

Thanx, this strat worked fine, and I carried a lower-level to the undead round, just like you recommend. However....

Please review your factual items. If we are going to use Alpine Hare, for Flurry/Dodge/Burrow, we need to pick "2/2/1". You posted "1/1/1" which had poor skills. Your poor summary had me sending in the hare with no Dodge. That gets real deadly real quick. Hey, at least it wasn't one of those Dungeons (I'm stuck on BRD right now). (edited)

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