Strategy added by Aranesh
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Average rating: |
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Ratings: |
44 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 65 | 105
1:45
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14+ | ||
Any Level 1+ Pet
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Script thanks to WhyDaRumGone
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Level 1+ Script |
2 | 5.0 | N/A | 7 | 105
1:45
|
15 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 10 | 75
1:15
|
10 | ||
Any Level 1+ Pet
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Using P/S = 1:03, 9 Rounds.
---------------------------- All breeds above 280speed work, they'll likely take some extra time. |
Breed Level 1+ Script |
2 | 5.0 | N/A | 9 | 65
1:05
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9 | |
Most Water type pets should be able to work as last pet, I havn't done the exact maths or tested it though.
Including script has been made with Power starlette so you might need an extra attack to finish off opponents, however it shouldn't be an issue. If anyone has a way to optimize the script and combat length I am, of course, open to suggestions. |
Script |
2 | 5.0 | N/A | 1 | 110
1:50
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15+ | ||
Any Level 1+ Pet
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Uses Decoy to protect leveling pet.
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Level 1+ |
2 | 5.0 | N/A | 1 | 110
1:50
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16 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 5 | 87
1:27
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12 | ||
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 0 | 112
1:52
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17 | ||
Any Level 1+ Pet
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I use Motorized Croaker (And have set a couple of extra conditions in the script for low Lift-Off rolls) but really any pet with explode will do (Originally had Darkmoon Zeppelin).
There is a small chance this can fail if you get crit a couple of times and a low roll on Lift-Off. |
Breed Level 1+ Script |
2 | 5.0 | N/A | 1 | 83
1:23
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11 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 1 | 67
1:07
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8-10 | ||
Any Level 1+ Pet
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Level 1+ Script Unobtainable |
2 | 5.0 | N/A | 0 | 74
1:14
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10 | ||
Any Level 1+ Pet
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Strategie reprise de la 1ere alternative, pour ceux qui comme moi ne possèdent pas le zeppelin de sombrelune :p
TDScript testé 10x toujours avec succès. Translation: Strategy taken from the 1st alternative, for those who like me do not have the darkmoon zeppelin: p TDScript tested 10x still successful. |
Level 1+ Script |
2 | 4.0 | N/A | 1 | 105
1:45
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15 |
Incl. steps:
Any Level 1+ Pet
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
In that case, I shall name you mystical nameless!
2
You must be logged in to vote on commentsLeDioux wrote on 2022-06-21 23:46:29
2
You must be logged in to vote on commentsSunshine529
wrote on 2021-01-23 12:08:36
Illidari Masters: Nameless Mystic:3J5V:1225QC:ZL:122CAJ:
--BEGIN
change(next) [self.dead]
change(next) [!self.level.max]
use(Explode:282) [enemy.hp.can_explode]
use(Decoy:334) [round>1]
use(Thunderbolt:779) [!enemy(#1).active]
use(#1)
test(END)
2
You must be logged in to vote on commentsPhoenixen#1410
wrote on 2021-05-13 20:31:20
2
You must be logged in to vote on commentsMaybellene
wrote on 2021-04-23 13:46:32
Patch : 9.0.5
Win/Match : 2/2
1
You must be logged in to vote on commentsValayor
wrote on 2021-02-26 04:29:42
5
You must be logged in to vote on commentsBlackmu
wrote on 2020-10-19 05:53:15
2
You must be logged in to vote on commentsakesi#1338
wrote on 2020-03-05 00:00:00
3
You must be logged in to vote on commentsSinthra
wrote on 2019-07-10 18:48:03
1
You must be logged in to vote on commentsMichelleLisa#1708
wrote on 2018-07-31 05:09:05
0
You must be logged in to vote on commentsinsania wrote on 2019-05-30 18:10:39
-3
You must be logged in to vote on commentsPhight#2454
wrote on 2018-07-16 16:43:15
0
You must be logged in to vote on commentsJay wrote on 2017-07-27 20:47:36
1
You must be logged in to vote on commentsBlacfang wrote on 2017-08-04 12:23:59
Here's is the Script
if [enemy(#1).active]
ability(334) [self.round=1]
ability(115)
endif
if [enemy(#2).active]
ability(334)
ability(779)
ability(115)
endif
if [enemy(#3).active]
ability(115)
change(#2) [self(#1).dead]
ability(334) [self(#2).active]
ability(282) [enemy.hp<=618]
ability(459)
endif
0
You must be logged in to vote on commentsAnonymous wrote on 2017-09-15 17:16:57
1
You must be logged in to vote on commentsbaragul#1733
wrote on 2018-07-01 05:40:37
0
You must be logged in to vote on commentsShinyder wrote on 2018-06-18 15:54:03
2
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2018-05-14 10:49:02
Flayer Youngling (2,2,2) Curious Oracle Hatcling (2,1,1) Direbeak Hatchling (1,2,1)
1-3: Rampage
4: Deflection
5: Triple Snap (Fido Dies)
6: Triple Snap until Dead. Bring in Oracle.
7: Backflip
8: Acidic Goo until Seer's Eye is dead.
9: Water Jet until Oracle is dead. Bring in Direbeak.
10: Ironskin
11: Falcosaur Swarm!
12: Predatory Strike (Flickering Fel Should die here)
13: Falcosaur Swarm until Flickering Fel dies.
1
You must be logged in to vote on commentsEilhan wrote on 2017-10-19 20:25:50
if [enemy(#1).active]
ability(334) [self.round=1]
ability(115)
endif
if [enemy(#2).active]
ability(779)
ability(115)
endif
if [enemy(#3).active]
if [self(#1).active]
ability(334)
ability(779)
ability(115)
endif
change(#2) [self(#1).dead]
ability(282) [enemy.hp<=618]
ability(777)
endif
3
You must be logged in to vote on commentsEilhan wrote on 2017-10-21 06:21:38
standby [enemy(#3).hp<618 & self(#1).active]
ability(334) [!enemy(#2).active & !self(#2).active]
ability(779) [!enemy(#1).active]
ability(115)
change(#2) [self(#1).dead]
ability(282) [enemy.hp<=618]
ability(777)
0
You must be logged in to vote on commentsfr0z3night wrote on 2017-10-25 16:13:58
1
You must be logged in to vote on commentsInvincible#1811
wrote on 2017-12-24 17:35:56
Can anyone tell me how to use these scripts?
2
You must be logged in to vote on commentsEekwibble
wrote on 2018-03-12 16:34:52
I've tweaked this a little. I removed the unnecessary [...& !self(#2).active] from line 2 and [self(#1).dead] from line 5, added a quit clause in case of strat failure from too many crits, added a clause to use Thunderbolt against Fido if its hp is low enough to be killed, prevented TB from being used against Seer's Eye as it's better off being saved for Flickering Fel, and added a clause to use TB against FF only if FF's hp is above TB's crit threshold.
quit [ self(#2).dead & enemy.active ]
standby [ enemy(#3).hp<618 & self(#1).active ]
ability(779) [ enemy(#1).active & enemy.hp<163 ]
ability(334) [ !enemy(#2).active ]
ability(779) [ enemy(#3).active & enemy.hp>725 ]
ability(115)
change(#2)
ability(282) [ enemy.hp<=618 ]
ability(777)
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-03-30 10:02:16
1
You must be logged in to vote on commentsKathleene wrote on 2017-10-13 13:01:52
-2
You must be logged in to vote on commentsAnonymous wrote on 2017-10-19 20:26:18
2
You must be logged in to vote on commentsRemte
wrote on 2018-02-08 14:00:54
A rule of thumb that used to work up to Legion, and still works but is not enough, is that high experience fights are these which have tamers. Heliosus is not a tamer fight, and on the top of that it's a single pet, so it yields far less.
Still, some Legion WQs also give high experience even without a clear tamer, I think the murloc fight in Azsuna is one of them.
Interesting that your example mentioned a level 11 pet, as level 10 and 11 get the most exp while facing level 25 opponents.
A Jerebear's post on Warcraft Pets shows as much info as possible on that subject:
Link
1
You must be logged in to vote on commentsPrudentius
wrote on 2018-01-11 19:51:00
if [ enemy(#2).active ]
ability(Decoy:334)
ability(Thunderbolt:779)
endif
ability(Thunderbolt:779) [ self.aura(Mechanical:244).exists ]
ability(Explode:282) [ enemy.hp < 618 ]
ability(#1)
change(#2)
Leaving spell names in helps tweak the script later on when you learn a new technique
0
You must be logged in to vote on commentsDave O wrote on 2017-06-21 11:23:06
1
You must be logged in to vote on commentsZane wrote on 2017-06-22 04:30:21
Decoy
Thunderbolt
Breath until Thunderbolt is off CD
Thunderbolt
Breath until Seer's Eye dies
Decoy
Breath until your MPD dies
Bring in Zepp
Missile til 618 HP (Although it should be below that already)
Explode
Unless you had some freakishly bad RNG and your MPD got crit a whole lot, you won't even need to use Missile at all.
0
You must be logged in to vote on commentsDave O wrote on 2017-06-23 20:07:22
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You must be logged in to vote on commentsKessyra wrote on 2017-07-09 18:12:50
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You must be logged in to vote on commentsziboo wrote on 2017-10-04 02:03:15
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You must be logged in to vote on commentsAngela wrote on 2017-08-27 05:39:24
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You must be logged in to vote on commentsMacgam wrote on 2017-06-23 11:52:55
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You must be logged in to vote on commentsSomaloria wrote on 2017-06-28 00:26:29
1
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-23 04:44:09
ability(Decoy) [self(#1).active]
ability(Thunderbolt) [enemy(#1).dead]
ability(Explode) [enemy.hp<618]
ability(#1)
change(#2)
2
You must be logged in to vote on commentsJoe wrote on 2017-05-22 12:16:54
1. Wind-up
2. Powerball
3. Explode
My level 1 pet received all the xp and hit level 17.
0
You must be logged in to vote on commentsJunksterr wrote on 2017-06-21 16:08:16
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You must be logged in to vote on commentsLenoria wrote on 2017-06-21 14:05:03
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You must be logged in to vote on commentsSquirt wrote on 2017-05-16 22:13:39
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You must be logged in to vote on commentsAnonymous wrote on 2017-06-12 08:30:42
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You must be logged in to vote on commentsmausoleah wrote on 2017-06-18 10:04:53
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You must be logged in to vote on commentsShamy wrote on 2017-05-29 10:01:18
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You must be logged in to vote on commentsJustin wrote on 2017-05-22 22:07:51
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You must be logged in to vote on commentsDoomskull wrote on 2017-05-12 17:09:04
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You must be logged in to vote on commentsAnonymous wrote on 2017-05-01 01:41:45
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You must be logged in to vote on commentsRzzr wrote on 2017-05-04 17:00:19
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You must be logged in to vote on commentsKalestus wrote on 2017-05-04 17:20:10
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You must be logged in to vote on commentsAelfraed wrote on 2017-05-11 09:05:44
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You must be logged in to vote on commentsMaes wrote on 2017-04-28 14:44:22
Level pet, MPD, Emp Crab
Start with level pet, stay in one round,
switch to MPD, follow guide,
Substitute Zep for Emp Crab, shell, mist, and 3 surges and it's dead.
i like this only because DMF is a ways off for me lol!~ Love your guides, ty so very much for making them.
0
You must be logged in to vote on commentsAnonymous wrote on 2017-04-30 13:49:06
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You must be logged in to vote on commentsAnonymous wrote on 2017-04-28 19:02:42
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You must be logged in to vote on commentsBansharo wrote on 2017-04-29 08:39:46
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You must be logged in to vote on commentsReedwand wrote on 2017-04-24 17:04:58
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You must be logged in to vote on commentsErtholdevon wrote on 2017-04-18 13:55:40
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You must be logged in to vote on commentsErtholdevon wrote on 2017-04-19 03:13:39
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You must be logged in to vote on commentsAnonymous wrote on 2017-04-12 08:23:32
0
You must be logged in to vote on commentsEvil wrote on 2017-04-12 12:43:22
Flyby- 146
Missile- 162-243 (yes vs elementals)
:D
Darkmoon Zeppelin is slow anyway.
Check my tactic, below :P
0
You must be logged in to vote on comments(OP) Aranesh
wrote on 2017-04-18 08:35:57
0
You must be logged in to vote on commentsEvil wrote on 2017-04-18 18:20:53
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You must be logged in to vote on commentsAnonymous wrote on 2017-04-16 18:30:23
0
You must be logged in to vote on commentsHellbeam wrote on 2017-04-16 15:30:00
Iron Starlette 2-1-1
Dark Zep 2-1-2
sure win
0
You must be logged in to vote on commentsQuintette wrote on 2017-04-16 04:19:50
0
You must be logged in to vote on commentsEvil wrote on 2017-04-10 20:00:23
- 1st with Decoy
- 2nd with Explode
Decoy > Breath until Fido dies > Thunderbolt
Use Decoy and Thunderbolt whenever available, otherwise Breath until your first Mechanical Pandaren Dragonling dies
Bring 2nd MPD
Spam Breath untill enemy pet has 560 Health or less > Explode
Why not just like this? :P It is great pet, good to have 2 (or 3) ;)
but tbh any pet with Explode works.
Alternatives, for example.
Iron Starlette P/S is faster than enemy pet
Blackfuse Bombling is slower, but have better attacks and huge HP for Explode
0
You must be logged in to vote on commentsEvil wrote on 2017-04-11 12:08:58
"Bring 2nd MPD
THUNDERBOLT* > Spam Breath untill enemy pet has 560 Health or less > Explode"
0
You must be logged in to vote on commentsKarithar wrote on 2017-04-10 15:27:44
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You must be logged in to vote on commentsZafferg wrote on 2017-04-10 03:50:13
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You must be logged in to vote on commentsMoonah wrote on 2017-03-29 23:04:46
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You must be logged in to vote on comments(OP) Aranesh
wrote on 2017-03-30 03:41:29
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You must be logged in to vote on commentsFolle wrote on 2017-03-31 15:13:14
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You must be logged in to vote on comments(OP) Aranesh
wrote on 2017-04-01 03:15:22
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You must be logged in to vote on commentsFeufou wrote on 2017-03-31 16:40:18
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You must be logged in to vote on commentsOlania wrote on 2017-03-29 22:25:54
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You must be logged in to vote on commentsSam wrote on 2017-03-31 11:36:37
2nd try I used decoy agains flickering, doesnt work to.
Had to to my complere own strat /w other pets.
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You must be logged in to vote on commentsAnonymous wrote on 2017-03-30 00:39:43
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You must be logged in to vote on comments(OP) Aranesh
wrote on 2017-03-30 03:44:01
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You must be logged in to vote on commentsTrase wrote on 2017-03-29 15:24:56
Nameless Mystic:117951:844:115:779:334:0:0:0:0:743:449:369:564:
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You must be logged in to vote on commentsCel wrote on 2017-03-29 19:47:43
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wrote on 2017-03-29 08:37:53
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1
You must be logged in to vote on commentsManca#2690
wrote on 2020-06-06 08:43:17
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wrote on 2017-05-06 03:52:54
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You must be logged in to vote on commentsBierchen wrote on 2017-03-31 12:00:55
Sollte er vorher fallen, gönne ich dem Zeppelin erst mal einen Lockvogel.
Crit is a bitch, klappt aber im Grundsatz gut.
0
You must be logged in to vote on commentsAnonymous wrote on 2017-03-31 08:34:47
1
You must be logged in to vote on commentsBraisStyle#1739
wrote on 2021-07-05 04:44:38
1
You must be logged in to vote on commentsOdhin wrote on 2018-05-19 12:02:08
Místico sin nombre:3J5V:1225QC:112CAJ:1118KA:
1
You must be logged in to vote on commentsRossana wrote on 2017-08-29 02:46:43
2
You must be logged in to vote on commentsBlackmu
wrote on 2020-10-19 05:55:49
1
You must be logged in to vote on commentsMaybellene
wrote on 2021-04-23 13:46:26
Patch : 9.0.5
Win/Match : 2/2
0
You must be logged in to vote on commentsPandora wrote on 2017-10-07 10:15:40
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You must be logged in to vote on commentsCactus Suramar wrote on 2017-05-16 07:46:04
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You must be logged in to vote on commentsIroncham wrote on 2017-05-24 11:03:50
Je viens de refaire avec projectile et c'est pas mieux si on utilise pas le leurre du Zeppelin. Enfin, si on ne fait pas entrer la mascotte à up, elle ne prend pas d'XP.
-9
You must be logged in to vote on commentsБлэт wrote on 2018-02-22 11:32:20
5
You must be logged in to vote on commentsМаксим wrote on 2018-02-24 04:50:53
1
You must be logged in to vote on commentsantiromantik#2444
wrote on 2018-09-20 13:51:22
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You must be logged in to vote on commentsАлександр wrote on 2017-04-06 05:39:36
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You must be logged in to vote on commentsХантерум wrote on 2017-05-28 15:20:14
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You must be logged in to vote on commentsBlooDy wrote on 2017-06-03 18:40:38
1. Фидо умирает нанеся тебе 266 урона.
2. Око провидца умирает на 200-400хп у дракончика(бонус механизма не использовался)
3. Пламя скверны убивает тебя в 1 свой ход - (срабатывает бонус встаешь) - приманка.
4. 3-4 ходы блоки и просто бьешь его ракетой.
5. В итоге Пламя скверны остается с 400-600хп после смерти дракончика
6. Дирижабль обычно - 1 ракета и взрыв или сразу взрыв, ни каких проблем кроме 1-2 раз мной не наблюдалось
0
You must be logged in to vote on commentsPin wrote on 2018-06-16 16:38:11
-5
You must be logged in to vote on commentsЮрий wrote on 2018-02-16 19:23:08
1
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You must be logged in to vote on commentsМаксим wrote on 2018-01-31 07:10:11
1
You must be logged in to vote on commentsCanoptek wrote on 2017-06-17 06:48:46
ability(282) [enemy.hp<618]
standby [self(#1).active & enemy(#3).hp<560]
ability(334)
ability(779) [enemy.hp<162 & enemy(#1).active]
ability(779) [enemy.hp<366 & enemy(#2).active]
ability(779) [enemy.hp<488 & enemy(#3).active]
ability(115)
change(#2)
ability(777)
0
You must be logged in to vote on commentsAnonymous wrote on 2017-06-15 10:02:21
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You must be logged in to vote on commentsКорридас wrote on 2017-05-30 13:30:37
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