Strategy added by Huglover
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Any Level 25+ Pet
Any Level 25+ Pet
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Script |
2 | 4.9 | N/A | 64 | 76
1:16
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12 | ||
Any Level 20+ Pet
Any Level 20+ Pet
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For this fight, avoiding beast pets is recommended.
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Level 20+ Script |
2 | 5.0 | N/A | 9 | 110
1:50
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14+ | |
Any Level 7+ Pet
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One hit with 403 Mechanical damage for Level pet. You can use any 1 level magic or mechanic pet.
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Level 7+ Script |
2 | 5.0 | N/A | 15 | 105
1:45
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16 | |
Any Level 20+ Pet
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Level 20+ Script |
2 | 4.8 | N/A | 7 | 123
2:03
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17 | ||
Any Pet
Any Pet
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Script |
2 | 5.0 | N/A | 7 | 150
2:30
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21 | ||
Any Level 25+ Pet
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There have been lots of strategies for that encounter… but I promise this one is 20% more fun! :D
I found out I need a longer duration of shielding overall rather than a double shield for a shorter time. Poor scriptmakers. |
Script |
2 | 5.0 | N/A | 0 | 100
1:40
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11+ | |
Any Level 25+ Elemental
Any Pet
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2nd Elemental is just for backup - Corgi came close to dying at one point but did not actually do so.
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Script Unobtainable |
2 | 5.0 | N/A | 3 | 145
2:25
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19 | |
Any Pet
Any Pet
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Broot can solo all of the opponent's pets, but if you use low level pets as the back line they will most likely die due to the enemy pet's abilities
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Script |
2 | 5.0 | N/A | 0 | 180
3:00
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26 | |
Any Pet
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Amalgam of Destruction (or Giggling Flame) almost destroys this fight in solo!
Second elemental pet is needed to deliver final blow to last enemy pet. I suggest Blazehound with Obsidian Bite :) Fight takes around 11-12 rounds. |
Script |
2 | 5.0 | N/A | 2 | 91
1:31
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11-12 | |
Any Pet
Any Pet
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Pro tip: load a movie to watch in the meantime.
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Script |
2 | 5.0 | N/A | 2 | 141
2:21
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23 | |
Any Elemental
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Script |
2 | 0.0 | N/A | 1 | 109
1:49
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15 | ||
Any Level 25+ Elemental
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Fel flame and Cindercrawler should be able to finish this themselves. If not, make sure that your random elemental has a good elemental attack as ability 1
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Script |
2 | 5.0 | N/A | 0 | 101
1:41
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15 | |
Any Level 25+ Pet
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The TDScript looks pretty confusing but it accounts for every possible permutation of the battle progression. There are a lot of them
This battle takes anywhere between 9 & 13 rounds |
Breed Shop Script |
2 | 0.0 | N/A | 1 | 100
1:40
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9-13 | |
Shop |
2 | 0.0 | N/A | 1 | 143
2:23
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16+ | |||
Any Pet
Any Pet
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Script |
2 | 0.0 | N/A | 0 | 117
1:57
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17 | ||
Any Pet
Any Pet
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Didn't have any of the other pets on other strategies so I looked for a pet I had that can do the same, hopefully this helps others in the same boat.
Not gonna bother making a leveling strat for this one. The AoE damage is ridiculous. |
Script |
2 | 0.0 | N/A | 0 | 160
2:40
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20 | |
Any Elemental
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2 | 0.0 | N/A | 0 | 110
1:50
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12+ | |||
Any Level 20+ Pet
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Let them burn.
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RNG Level 20+ Script |
2 | 0.0 | N/A | 0 | 130
2:10
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21 | |
Any Level 14+ Pet
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Sunlight is here used both as a increased health spell, and an aoe damage spell.
It is used more often because switching between 2 pets with Sunlight. Inspiring Song is used to increase health pool of levelling pet. Broot is the one to carry the fight to victory in the end with Sunlight, Photosyntesis and Ironbark. Don't use Ironbark until Singing Sunflower is dead, as you want to save the first enemy as long as possible for max healing on your levelling pet and max damage on backline pets. |
Level 14+ |
2 | 0.0 | N/A | 0 | 270
4:30
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30+ | |
Any Pet
Any Pet
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Keep up your two buffs on your Emperor Crab and do all damage with surge. Will take a while but works.
Credit to squishy930 for the strat from another comment Mod note: for replacements faster than enemies, use Snap instead, and you can cast defensives a round later. |
Breed Script |
2 | 0.0 | N/A | 0 | 285
4:45
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37 | |
Any Level 20+ Pet
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This is a bit quicker than a straight Broot strategy, level pet might die with all the aoe dmg.
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RNG Level 20+ Script |
2 | 0.0 | N/A | 0 | 132
2:12
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19 | |
Any Level 25+ Pet
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I've always been enamored with back-line damage, except when used against me, of course, heh. This strat takes a while, but I've always enjoyed putting enemies down before they could have the chance to attack, which is what Magma Wave does. It's a...slow burn, if you will *chortles* I'll see myself out.
*Peeks back in* You can use any pet that has Magma Wave/Cauterize combo, these were just my two with the highest health. |
Script |
2 | 0.0 | N/A | 0 | 225
3:45
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24 | |
Any Level 18+ Pet
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It works best with a P/P Sproutling but I did get it to work just fine with a P/B and a Pandaran Fire Spirit. The idea is just to kill the Firestarter before his AOE abilities come off cooldown
The more Magma Waves you do the less chance your level pet will be killed from allowing a 3rd backrow attack. I can get about 7 in if I keep it in the whole time til death, overkill usually. Your level pet should still have 403+ health (# more if beast?) before 3rd enemy comes in, which usually happens. |
Breed Level 18+ |
2 | 0.0 | N/A | 0 | 155
2:35
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15 | |
I've tried this strategy about 30 times now, I had a few times where my Inland Croaker almost solo'd all 3.
This Strategy takes about between 10-14 rounds and I find it faster then most others. You can switch up the third pet with any pet that has 1 or 2 strong attacks against Mechanic. |
Script |
2 | 0.0 | N/A | 0 | 86
1:26
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11+ | ||
Do as much Rounds as needed. Normally you don't need a third pet
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2 | 0.0 | N/A | 0 | 103
1:43
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13 | |||
Any Pet
Any Pet
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2 | 0.0 | N/A | 0 | 215
3:35
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35 | |||
2 | 0.0 | N/A | 0 | 152
2:32
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19+ | ||||
Any Pet
Any Pet
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Shop Script |
2 | 0.0 | N/A | 0 | 180
3:00
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23+ | ||
Any Level 25+ Elemental
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Script |
2 | 0.0 | N/A | 0 | 98
1:38
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13 | ||
Any Pet
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ToDo: integrate a LvLPet
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Script |
2 | 0.0 | N/A | 0 | 125
2:05
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15 | |
Any Pet
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2 | 0.0 | N/A | 0 | 148
2:28
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17-19 | |||
Any Level 25+ Pet
Any Level 25+ Pet
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The Sun Sproutling can easily solo this fight. I have not tried it with all the breeds, but anything with a power build will be okay!
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Breed |
2 | 0.0 | N/A | 0 | 88
1:28
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13 | |
Any Level 25+ Elemental
Any Level 25+ Pet
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Very fast strategy, good for farming pet charms. If Blazing Cindercrawler dies due to crits (which happens very rarely), any elemental attack should easly finish the fight.
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Script |
2 | 0.0 | N/A | 0 | 94
1:34
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13 | |
Any Level 15+ Pet
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Eddie Fixit:490R:212A216:ZL:22241LT:P:980::10::::
All enemy abilities have the "prone to malfunction" tag (damaging more or different targets, debuffs on more pets etc.). The only thing I've never seen is the ressurect by "Full Team Repair" of the Rocket Chicken. |
RNG Level 15+ Script |
2 | 1.0 | N/A | 0 | 110
1:50
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16 | |
Any Level 12+ Pet
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RNG Level 12+ |
2 | 1.0 | N/A | 0 | 225
3:45
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24+ |
Incl. steps:
Any Level 12+ Pet
>800 |
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
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Upgraded? Repaired? Fixed? I don't think so!
1
You must be logged in to vote on commentsMatt wrote on 2018-09-22 17:14:30
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You must be logged in to vote on commentsKromo#1376
wrote on 2020-10-25 16:20:01
1
You must be logged in to vote on comments(OP) Huglover
wrote on 2018-09-12 14:25:59
Noctiluca wrote on 09/12/2018
I have a kinda long strategy but it seemed to work well with minimal damage to leveling pet.
Lava Crab 122
Magma Rageling 211
Leveling pet - More then 800 health should be sufficient
Magma Wave repeatedly
Cauterize below 1100
Bring in level pet after a Terrify
Afterword bring Lava Crab back in
When Lava Crab dies bring in Magma Rageling
Continue Magma Wave spam until enemy pet dies
Next enemy pet enters
Volcano
Flame Jet
keep passing letting Volcano finish the fight.
This strategy is in honor of Noctiluca
1
You must be logged in to vote on commentsNoctiluca
wrote on 2018-09-24 21:03:20
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You must be logged in to vote on commentsNoctiluca
wrote on 2018-09-24 21:07:24
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You must be logged in to vote on commentsGaelyyn
wrote on 2018-09-22 20:04:35
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You must be logged in to vote on commentsogedeboe wrote on 2018-09-22 13:44:56
quit [ self(Lava Crab).dead & self(Magma Rageling).dead ]
quit [ self(#3).dead ]
change(#3) [ round=3 ]
change(Lava Crab) [ round=4 ]
if [ self(Lava Crab).hp < 1100 ]
ability(Cauterize)
ability(Magma Wave)
endif
if [ self(Lava Crab).hp >= 1100 ]
ability(Magma Wave)
endif
if [ self(Lava Crab).dead & !self(Magma Rageling).played ]
change(Magma Rageling)
endif
if [ self(Magma Rageling).active & enemy(#2).active ]
ability(Magma Wave)
endif
if [ self(Magma Rageling).active & enemy(#3).active ]
ability(Volcano)
ability(Flame Jet)
endif
1
You must be logged in to vote on commentsMagnir wrote on 2018-09-18 13:34:32
2
You must be logged in to vote on commentsSwyftlyght
wrote on 2018-09-18 11:42:55
2
You must be logged in to vote on commentsTT wrote on 2018-09-18 11:41:46
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You must be logged in to vote on commentsGeki wrote on 2018-09-16 23:14:06
2
You must be logged in to vote on commentsAnonymous wrote on 2018-09-17 17:09:31
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You must be logged in to vote on commentsKreggySue
wrote on 2018-09-17 11:03:50
1
You must be logged in to vote on commentsRexael wrote on 2018-09-16 16:10:39
My carry pet died last turn of fight because of the background damage of "Repaired" Portable Fire Starter. (carry pet lvl 22 with 1200+ hp).
Luckily it was undead so it took xp because it was the last round.
But it's probably rare because my first try was really easy and with minimum background damage :)
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