Stratégie proposée par Evil
14
14
Average rating: |
4.1 |
Ratings: |
13 |
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N'importe quelle mascotte de niveau 2+
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Evil
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RNG Niveau 2+ Script |
2 | 4.1 ![]() |
N/A | 14 ![]() |
117
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1:57
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16 | |
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N'importe quelle mascotte de niveau 10+
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Bullit
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Script thanks to Fluffyrock
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Niveau 10+ Script |
2 | 5.0 ![]() |
N/A | 12 ![]() |
91
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1:31
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12 |
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N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script Plus obtenable Choix de l'équipe |
2 | 5.0 ![]() |
N/A | 10 ![]() |
98
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1:38
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12 | ||
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N'importe quelle mascotte de niveau 4+
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Level pet health allows for 1 crit.
Level 1 safe for Magic and Mechanical. |
Niveau 4+ Script |
2 | 4.6 ![]() |
N/A | 8 ![]() |
80
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1:20
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9 | |
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N'importe quelle mascotte de niveau 4+
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ALL credit goes to Bullit
310 comes from Elemental, allows for crits, can tick mech/magic box. (Putting #3 pet into slot #2 will skip the level pet) See comments for alt #3 pets / Ultra squirt settings |
Breed Niveau 4+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
69
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1:09
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10 | |
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N'importe quelle mascotte de niveau 1+
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Breed Niveau 1+ Script Choix de l'équipe |
2 | 5.0 ![]() |
N/A | 3 ![]() |
87
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1:27
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13+ | ||
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N'importe quelle mascotte de niveau 1+
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18 rounds.
Use TD Script. |
RNG Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
129
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2:09
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17-18 | |
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N'importe quelle mascotte de niveau 5+
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Niveau 5+ |
2 | 5.0 ![]() |
N/A | 2 ![]() |
110
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1:50
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15-17 | |
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N'importe quelle mascotte de niveau 3+
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Care for criticals
If your level pet dies quit and restart If your level pet is mechanical you dont need to worry about healt |
Breed Niveau 3+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
114
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1:54
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16 | |
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N'importe quelle mascotte de niveau 1+
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Breed Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
96
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1:36
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14 | |
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N'importe quelle mascotte de niveau 1+
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This Fight is repeatable and gives a ton of XP.
Since the Moon-Touched Dragon is not available anymore and not everyone has it I came up with a strat in case you still wanna use this to level a +1 pet. Instead of another Blinding Poison in Turn 6 you could go for another Slap. However, this adds a frustrating amount of RNG to the fight and I do not recommend doing so. In one out of 15 attepmts it happened that Arcance Shot critted on Beaky and ended the fight too early. Not sure if that deserves an RNG tag, lemme know what you think. |
Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
130
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2:10
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16-17 | |
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N'importe quelle mascotte de niveau 5+
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Niveau 5+ Script |
2 | 4.2 ![]() |
N/A | 4 ![]() |
103
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1:43
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14 | ||
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N'importe quelle mascotte de niveau 1+
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Time: 1:40 (16 rounds)
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Breed Niveau 1+ Script |
2 | 3.7 ![]() |
N/A | 3 ![]() |
102
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1:42
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16 | |
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Works every time, common pets.
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Script |
2 | 3.0 ![]() |
N/A | 1 ![]() |
120
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2:00
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13+ | ||
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N'importe quelle mascotte de niveau 1+
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RNG tag --> ~3% chance that the strategy fails
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RNG Niveau 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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12+ | |
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N'importe quelle mascotte de niveau 5+
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Niveau 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
160
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2:40
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22+ | ||
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N'importe quelle mascotte de niveau 4+
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Niveau 4+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
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16-17 | ||
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N'importe quelle mascotte de niveau 4+
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207 regular damage / 311 crit (all but Critter, Magic, & Mechanical)
137 weak damage / 207 crit (Critters) Mechanical & Magic can be Level 1+ Or you can ignore all that since Dead pets will receive xp (though it is reduced) There are three sets of moves against Roots: 1. The normal moves, which are in the main part. 2. If Pump crits and kills Roots (4%) 3. If Ambystan Snap misses Roots because of Autumn Breeze (25%) |
Boutique Niveau 4+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
107
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1:47
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16-18 |
Ajout étape:
N'importe quelle mascotte de niveau 2+
Substitutes:
1 / 3
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Ça sent bizarre...
1
Darkuwa#1316
rédigé le 2024-04-20 01:55:39
0
Sigri rédigé le 2020-01-25 13:52:24
1
Anonymous rédigé le 2018-02-24 09:54:28
1
Remte
rédigé le 2017-12-31 07:22:53
1
Hobbyhorse rédigé le 2017-06-24 04:01:45
change(#2) [self(#3).active]
ability(Tail Sweep) [round=1 & self.speed.fast]
ability(Arcane Storm) [!weather(Arcane Winds)]
ability(Mana Surge) [weather(Arcane Winds).duration=9]
if [enemy(#3).active & enemy.hpp>50]
ability(Ancient Blessing)
ability(Emerald Dream)
endif
ability(#1)
change(#3)
0
BrknSoul rédigé le 2017-08-06 04:50:06
1
Hobbyhorse rédigé le 2017-08-28 03:44:43
This is a fixed.
change(#2) [self(#3).active]
ability(Tail Sweep:122) [round=1 & self.speed.fast]
ability(Arcane Storm:589) [!weather(Arcane Winds:590)]
ability(Mana Surge:489) [weather(Arcane Winds:590).duration=9]
ability(Ancient Blessing:611) [self.round~1,5]
ability(Emerald Dream:598) [self.round=2]
ability(#1)
change(#3)
2
G1zStar#1932
rédigé le 2017-12-18 14:21:50
I moved change(#3) to the 2nd line and added the condition that we're swapping from our dead first pet to prevent that switching in and out due to stun.
I explicitly defined Tail Sweep to whelpling death and Emerald Bite Roots to death.
Changed ancient blessing to Beaky is active and it's [his first round or our first round or lastused dream]
dream to last used blessing
otherwise spam Emerald Bite
This still probably needs a standby line if you get stunned but I forgot to forfeit and test and just completed the WQ
change(#2) [self(#3).active]
change(#3) [self(#1).active & self(#1).dead]
ability(Tail Sweep:122) [round=1 & self.speed.fast]
ability(Arcane Storm:589) [!weather(Arcane Winds:590)]
ability(Mana Surge:489) [weather(Arcane Winds:590).duration=9]
ability(Tail Sweep:122)
ability(#1) [self(#2).active & enemy(#2).active]
ability(Ancient Blessing:611) [enemy(#3).active & enemy.round=1]
ability(Ancient Blessing:611) [enemy(#3).active & self.round=1]
ability(Ancient Blessing:611) [self(#2).ability(Emerald Dream:598).duration=3]
ability(Emerald Dream:598) [self.aura(Ancient Blessing:610).duration=9]
ability(Emerald Bite:525)
0
thorngil45 rédigé le 2017-10-08 18:37:22
0
Moonbeam rédigé le 2017-08-02 03:14:37
-keep Emerald Presence active,
-heal up with Emerald Dream at or bellow %50 health,
-use Emerald Bite otherwise.
No problems:)
0
Anonymous rédigé le 2017-06-18 21:02:00
0
Greatangelo of Suramar rédigé le 2017-01-17 01:16:01
0
Ralthor rédigé le 2017-06-18 11:46:29
0
Greatangelo of Suramar rédigé le 2017-01-17 01:16:01
0
Alex rédigé le 2017-08-28 11:03:05
1
EPHNX
rédigé le 2018-09-04 20:36:46
0
Anonymous rédigé le 2017-08-24 08:26:34
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