Strategy added by Bruski#1762
52
52
Average rating: |
3.5 |
Ratings: |
55 |
Your vote: |
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Creator |
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Any Level 25+ Pet
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This is my first guide feel free to give me tips of how to improve the guide
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Breed Script |
2 | 5.0 ![]() |
N/A | 52 ![]() |
135
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2:15
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16+ | |
Script Staff Pick |
2 | 4.9 ![]() |
N/A | 105 ![]() |
110
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1:50
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15+ | |||
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I told my dad I stopped raising hell and he called me a quitter!
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Script |
2 | 4.8 ![]() |
N/A | 61 ![]() |
115
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1:55
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13+ | ||
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Flayer Youngling is quite capable of soloing this fight.
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2 | 4.7 ![]() |
N/A | 11 ![]() |
135
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2:15
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17+ | |||
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This team & strat is part of my Emperor Crab & Soul of the Forge challenge run. I tried to use a very limited number of no super rare pets who usually survive multiple fights.
Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Breed Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
230
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3:50
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29+ | ||
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Any Level 24+ Elemental
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Any Level 24+ Beast
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Basic strat with a commonly used pet.
TD Script included for ease and repeatability of dungeon. Please rate and like if you used this strat, and comment with any problems or suggestions! Strategy by PolarBruski |
Script |
2 | 3.5 ![]() |
N/A | 52 ![]() |
95
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1:35
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12+ | |
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Any Pet
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Any Pet
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Very easy strategy. Just take a beast with damage reduction and a nice beast attack - You will avoid the stampede and will take nearly 0 damage. Make sure you have some other pet, than a beast and in the best case a pet with some elemental attacks.
You could also bring a level pet in combination with a strong elemental pet or go for a hare/rabbit. |
RNG |
2 | 4.2 ![]() |
N/A | 7 ![]() |
110
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1:50
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15+ | |
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Any Level 25+ Elemental
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Script |
2 | 3.9 ![]() |
N/A | 5 ![]() |
140
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2:20
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18+ | ||
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Any Level 25+ Elemental
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Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
115
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1:55
|
15+ | ||
Breed Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
105
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1:45
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11+ | |||
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has worked with battles that I have used it with. Given to randomness of the backline pets though, it may not always work
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RNG Script |
2 | 2.3 ![]() |
N/A | 1 ![]() |
130
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2:10
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17+ | ||
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Any Level 25+ Elemental
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Any Level 25+ Humanoid
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*Works only if 2 backline pets are both cockroaches*
I tried this strat randomly and it absolutely smokes all the cockroaches no problem and my Kun-Lai Runt is green quality |
2 | 0.0 ![]() |
N/A | 0 ![]() |
95
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1:35
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12+ | ||
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Slowest strategy I've ever made... but it worked rather well vs 2x Cockroach + Mechanic 3rd. Didn't even get beyond Hogs. YMMV.
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Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
175
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2:55
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20+ |
Incl. steps:
Any Level 24+ Elemental
Skills: Any
Breed: Any
Any Level 24+ Beast
Skills: Any
Breed: Any
Substitutes:
1 / 2
Basic strat with a commonly used pet.
TD Script included for ease and repeatability of dungeon.
Please rate and like if you used this strat, and comment with any problems or suggestions!
Strategy by PolarBruski
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Pest control's here!
2
Mancoide#1933
wrote on 2024-08-04 20:44:52
16
Rexkat
wrote on 2021-05-07 19:20:23
ability(Mangle:314) [ !enemy(#1).active & !enemy.aura(Mangle:313).exists]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
3
lookieitswookie
wrote on 2023-01-15 20:08:20
2
Tula#1525
wrote on 2024-02-07 17:46:54
0
themorrigan
wrote on 2022-03-29 09:50:41
1
Grindlebell
wrote on 2020-12-10 06:57:36
1
TeoDaTank
wrote on 2020-09-19 01:11:18
3
Daniel wrote on 2019-12-06 00:07:17
2
TeoDaTank
wrote on 2020-09-19 01:04:32
5
Cernunnas
wrote on 2019-01-31 13:28:21
1
(OP) Bruski#1762
wrote on 2019-05-05 23:44:04
1
schlumpf#2707
wrote on 2019-01-07 18:11:28
ability(Mangle:314) [ !enemy(#1).active ]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
should do the trick.
4
Runisco
wrote on 2019-04-21 05:46:32
ability(Mangle:314) [ !enemy(#1).active & !enemy.aura(Mangle:313).exists]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
-6
schlumpf#2707
wrote on 2019-04-24 08:14:16
3
Runisco
wrote on 2019-04-27 08:03:12
1
Balder wrote on 2019-01-02 08:31:26
2
schlumpf#2707
wrote on 2019-01-07 18:13:30
1
Articca#2843
wrote on 2023-09-12 11:05:20
3
Аneityum
wrote on 2020-11-09 17:13:56
2
Putin-XyuLo
wrote on 2022-07-25 20:35:32
ability(Mangle:314) [ !enemy(#1).active & !enemy.aura(Mangle:313).exists]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
Даже с этим скриптом не всегда прокатывает. (edited)
1
Nuclearsun#21119
wrote on 2020-11-03 16:16:49
New Comment: