Strategy added by DragonsAfterDark
103
Average rating: |
5 |
Ratings: |
38 |
Your vote: |
|
Creator |
![]() |
![]() |
![]() |
![]() |
||||||
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Tags
Filter strategies:
![]() |
![]() |
||||||||
1 | Script Staff Pick |
2 | 5.0 ![]() |
103 ![]() |
140
![]()
2:20
|
17+ | ![]() |
|||
2 |
![]()
This team & strat is part of my Emperor Crab & Soul of the Forge challenge run. I tried to use a very limited number of no super rare pets who usually survive multiple fights.
Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Breed Script |
2 | 4.9 ![]() |
20 ![]() |
190
![]()
3:10
|
22+ | ![]() |
||
3 |
![]() |
Script |
2 | 4.8 ![]() |
23 ![]() |
9999999- | 17 | ![]() |
||
4 |
![]()
Never kill snakes then question the cause of your rat problem.
|
Script |
2 | 3.9 ![]() |
28 ![]() |
167
![]()
2:47
|
19-23 | ![]() |
||
5 |
![]()
Any Pet
|
Script |
2 | 3.9 ![]() |
12 ![]() |
9999999- | - | ![]() |
||
6 | 2 | 3.7 ![]() |
9 ![]() |
9999999- | - | ![]() |
||||
7 |
![]()
Any Pet
![]()
Any Pet
|
Script |
2 | 5.0 ![]() |
1 ![]() |
9999999- | 40 | ![]() |
||
8 | 2 | 1.0 ![]() |
0 ![]() |
9999999- | - | ![]() |
Incl. steps:
Substitutes:
1 / 4
1 / 4
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Bring out the dead!
1
seaward#11599
wrote on 2023-02-07 14:15:15
1
Ashleymarie#1839
wrote on 2023-02-03 15:24:28
2
Medusa#1484
wrote on 2021-03-16 16:53:48
1
Sokra#2571
wrote on 2020-10-18 02:27:14
2
(OP) DragonsAfterDark
wrote on 2020-10-18 12:07:05
1
D3adbolt
wrote on 2020-10-20 23:33:54
2
Remte
wrote on 2019-01-15 04:31:49
2
(OP) DragonsAfterDark
wrote on 2019-01-15 09:26:49
1
Scyre
wrote on 2019-01-10 22:30:31
1
Geki wrote on 2019-01-04 21:18:26
5
Prudentius
wrote on 2018-12-26 16:30:59
ability(#3) [ ! enemy.aura(Flamethrower:502).exists ]
standby [ self.speed.slow & enemy.ability(Smoke Cloud:2239).usable ]
standby [ enemy.aura(Dodge:2060).exists ]
standby [ enemy.aura(Undead:242).exists ]
ability(Stampede:163) [ ! enemy.aura(Shattered Defenses:542).exists ]
ability(Conflagrate:179) [enemy.aura(Flamethrower:502).exists]
ability(Flamethrower:503) [ enemy.type = 10 ]
ability(#1)
change(next)
1
Gen
wrote on 2018-12-30 16:04:27
1
Whitecorsair wrote on 2018-12-15 23:27:09
standby [enemy.aura(Undead).exists]
standby [enemy.aura(Dodge).exists]
ability(Bubble)
ability(Stampede) [!enemy.aura(Shattered Defenses).exists]
ability(Pinch)
ability(Conflagrate) [enemy.aura(Flamethrower).exists]
ability(Claw) [self.ability(Claw).strong]
ability(Flamethrower)
change(#2)
2
schlumpf#2707
wrote on 2018-12-22 11:11:09
standby [enemy.aura(242).exists]
standby [enemy.aura(Dodge).exists]
ability(934)
ability(163) [!enemy.aura(542).exists]
ability(2067)
ability(179) [enemy.aura(502).exists]
ability(429) [self.ability(429).strong]
ability(503)
change(next)
1
Prudentius
wrote on 2018-12-26 16:10:40
2
Gally022912#1853
wrote on 2018-12-26 15:25:02
0
Cy wrote on 2018-12-21 15:25:26
4
Firecrest
wrote on 2018-12-15 17:21:58
Pinch = Scratch
Stampede = Stampede
Bubble = Dodge
0
Steve
wrote on 2018-12-12 15:42:33
0
Clément wrote on 2020-04-16 13:33:52
New Comment: