Strategy added by DragonsAfterDark
103
103
Average rating: |
4.9 |
Ratings: |
54 |
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13 January 24:
1. Pet 1 changed from Scooter to the Hungry Burrower, which cuts time against enemy 1 to 4 rounds. 2. Updated instructions for pets 1 & 2 versus the backline enemies 3. Updated script. |
Script |
2 | 4.9 ![]() |
N/A | 103 ![]() |
120
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2:00
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15+ | ||
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Time: ~1:40-2:00
Strategy works also for Living Sludge. There are enough alternative pets you can use. TD Script is the same. |
Script |
2 | 4.8 ![]() |
N/A | 26 ![]() |
110
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1:50
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13+ | ||
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Any Level 25+ Elemental
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Any Level 25+ Beast
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RNG Script |
2 | 4.7 ![]() |
N/A | 123 ![]() |
130
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2:10
|
18+ | ||
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Original strategy by koshka37912
Translation, formatting and TDScript by me |
RNG Script |
2 | 3.5 ![]() |
N/A | 25 ![]() |
140
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2:20
|
18+ | ||
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This team & strat is part of my Emperor Crab & Soul of the Forge challenge run. I tried to use a very limited number of no super rare pets who usually survive multiple fights.
Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Breed Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
235
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3:55
|
27+ | ||
Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
125
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2:05
|
16+ | |||
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Any Elemental
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Any Beast
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Script thanks to MERMEL
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Script |
2 | 4.5 ![]() |
N/A | 2 ![]() |
117
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1:57
|
17+ | |
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Any Pet
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2 | 4.5 ![]() |
N/A | 1 ![]() |
130
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2:10
|
11+ | |||
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When you consistently maintain a positive frame of mind, you'll become known as a problem-solver rather than a complainer. People avoid complainers. They seek out problem-solvers.
|
Script |
2 | 4.0 ![]() |
N/A | 2 ![]() |
240
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4:00
|
30+ | ||
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Any Level 22+ Pet
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Script thanks to Nmyler
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RNG Level 22+ Script |
2 | 2.7 ![]() |
N/A | 11 ![]() |
120
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2:00
|
15+ | |
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Any Level 24+ Elemental
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Any Level 24+ Beast
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This strat is good for battlers who may have lots of level 25s, but not necessarily the ones required by other strats. TDScript provided from alquimistab easy repeatability.
Please give this a like if you used this strat, and comment with any problems or suggestions! |
RNG Script |
2 | 3.3 ![]() |
N/A | 2 ![]() |
130
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2:10
|
16+ | |
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Any Level 25+ Beast
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Any Level 25+ Elemental
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As i did not have a high level Hydraling, i opted for a Level 25 S/B Slithershock Elver, which to my surprise performed so well, that i decided to add it to the strategies.
The +260 Speed made it faster than Living Napalm, so the Dodge worked against 2 attacks, Pump and Deep Bite made quick work out of him. HP and P/P might still work though, as you might brute force your way through, and you might still get lucky with RNG, as its lowest Speed is tied with Living Napalm's 260. Backline pets for this strategy were: Gnomish Rocket Chicken and Cockroach. You can, of course engage the fight and then back away after you saw which pets are in the backline and adjust your 2nd and 3rd pet to that. |
Breed RNG |
2 | 3.5 ![]() |
N/A | 0 ![]() |
125
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2:05
|
16+ | |
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Any Level 25+ Aquatic
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Easy, fast, using quite common and (if you don't own yet ;)) CHEAP pets :)))).
Enjoy ;))) TD Script provided by Strytax, Thank You!!!! |
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
160
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2:40
|
21+ |
Incl. steps:
Substitutes:
1 / 6
1 / 2
13 January 24:
1. Pet 1 changed from Scooter to the Hungry Burrower, which cuts time against enemy 1 to 4 rounds.
2. Updated instructions for pets 1 & 2 versus the backline enemies
3. Updated script.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So hot right now!
3
Mancoide#1933
wrote on 2024-08-04 20:33:12
1
lithiumburrito
wrote on 2024-01-14 06:39:21
Good for new players, I guess, but bad for people that have this favourited.
1
Cloud
wrote on 2021-12-01 00:54:03
0
Sargon wrote on 2020-10-31 07:37:27
1
Presto
wrote on 2020-10-17 00:00:40
2
menphis65
wrote on 2020-10-15 20:17:00
1
Quintette
wrote on 2019-09-07 09:50:16
1
Alayea
wrote on 2019-05-22 14:45:43
1
(OP) DragonsAfterDark
wrote on 2019-05-22 16:05:55
1
Alayea
wrote on 2019-05-31 00:01:41
I really wish I had thought to go through the pet battle log last time; it might have cleared up what had happened. >_<
1
Alayea
wrote on 2019-08-06 19:37:54
1
(OP) DragonsAfterDark
wrote on 2019-08-12 10:06:52
2
Gráinne
wrote on 2019-08-12 17:56:12
You can also post the log on pastebin.com and give us the link here. If there is some condition that can causes a failure, it's always good to know about it. :)
1
Alayea
wrote on 2019-08-14 14:52:15
2
(OP) DragonsAfterDark
wrote on 2019-08-14 19:52:51
1
giamiabia#1567
wrote on 2019-01-02 09:24:12
1
Prudentius
wrote on 2018-12-26 15:10:39
standby [ self.speed.slow & enemy.ability(Smoke Cloud:2239).usable ]
standby [ enemy.aura(Dodge:2060).exists ]
standby [ enemy.aura(Undead:242).exists ]
ability(Acidic Goo:369) [ enemy.hp.full ]
ability(Immolate:178) [ enemy.aura(Immolate:177).duration < 1 ]
ability(Creeping Ooze:448) [ enemy.aura(Creeping Ooze:781).duration < 1 ]
ability(Corrosion:447) [ enemy.aura(Corrosion:446).duration < 1 ]
ability(#3) [ ! self(#3).active ]
ability(#1)
change(next)
12
Inukah
wrote on 2018-12-20 13:14:51
standby [enemy.aura(242).exists]
ability(Acidic Goo:369) [!enemy.aura(Acidic Goo:368).exists]
ability(Dive:564) [enemy(Living Napalm:2502).active]
ability(Ooze Touch:445)
ability(Immolate:178) [!enemy.aura(Immolate:177).exists]
ability(Conflagrate:179) [enemy.aura(Immolate:177).exists]
ability(Burn:113)
if [enemy.type~5,4 & self(#3).active]
ability(#3) [!enemy.aura(781).exists]
ability(#2) [!enemy.aura(446).exists]
ability(#1)
endif
if [enemy.type=10 & self(#3).active]
ability(#1) [enemy.aura(781).exists]
ability(#3)
endif
2
Kyrgune
wrote on 2018-12-24 21:12:03
1
Steve
wrote on 2018-12-12 15:26:17
1
fanzio
wrote on 2020-10-28 03:46:35
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