70
70
Average rating: |
4.5 |
Ratings: |
53 |
Your vote: |
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Script thanks to Cellardwellar
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Script |
2 | 4.5 ![]() |
N/A | 70 ![]() |
100
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1:40
|
13+ | |
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Time: 2-3 min
You take zero damage from Fel Corruption. So your third has 100% health at the start fighting backline pets. You also can use Void-Scarred Anubisath (2/1/1) or Anubisath Idol (1/1/1) -->(Void>Idol). TD Script works in that case too. In terms of efficiency I don't recommend Emerald Dream. Healing Flame>>Emerald Dream But in the end it works too. Tested 10/16/2020 |
Script |
2 | 4.3 ![]() |
N/A | 19 ![]() |
125
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2:05
|
18+ | ||
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Strategy created by Luikkari on wowhead.
edit: Tried this again and it didn't seem to work as well as the day before. Got the Tree Python which had Vicious Fang and Fel Corruption and UV and Anubisath idol failed horribly to bring it down. Will keep this up for now, but might remove it later. I'll put on RNG |
RNG Script |
2 | 3.4 ![]() |
N/A | 12 ![]() |
155
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2:35
|
19+ | ||
Script |
2 | 3.5 ![]() |
N/A | 15 ![]() |
105
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1:45
|
17+ | |||
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Time: ~2 min
Your team gets only damage once from Fel Corruption. It's a really strong and safe strategy. Oftentimes you don't even need your third pet and can deafeat the enemy with two pets. As third you can use Void-Scarred Anubisath, Anubisath Idol, Dream Whelpling or Emerald Proto-Whelp. TD Script works for all these alternative pets too. Tested 11/21/2020 (9.0.2) |
Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
165
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2:45
|
21+ | ||
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Any Level 21+ Pet
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Credit Pankracy#2378 for the Restored Revenant idea. Depending on Back line Pets Emerald Proto Drake or Anusibith Idol can be used instead of Sunfur
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RNG Level 21+ |
2 | 0.0 ![]() |
N/A | 1 ![]() |
175
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2:55
|
25+ | |
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10.2 made this RNG sorry
I use P/P breeds. |
RNG Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
100
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1:40
|
14+ | ||
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Apologies, this is my 1st submission. I am still working on learning how to "write" the script, so I assume someone else may be able to supply it for now. I read the failures across the 1st 8 teams by others, over the last 4 years, and saw a fairly consistent RNG pattern, so I did this in my 1st go by making changes that focused on weakness instead of longevity. You can use a different pet for the final pet as long as it does creature damage (For those without the proto)
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2 | 5.0 ![]() |
N/A | 2 ![]() |
125
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2:05
|
16+ | |||
Breed |
2 | 3.7 ![]() |
N/A | 2 ![]() |
110
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1:50
|
15+ | |||
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Quick and easy - validated post SL
Script thanks to Koru |
Script |
2 | 3.8 ![]() |
N/A | 2 ![]() |
125
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2:05
|
19+ | ||
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Time: ~ 01:50 - 2:00 (depends on quality and abilities of the backline pets)
Update: I added a strat path if Violet Firefly with Dazzling Dance is active. That means this strat is safe against enemy Team speed buffs. Strat works for S/S and S/B breed now (S/B>S/S). TD Script works as well. Tested 10/14/2020 |
Breed Tricky Script |
2 | 3.4 ![]() |
N/A | 3 ![]() |
120
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2:00
|
15+ | ||
Script |
2 | 3.5 ![]() |
N/A | 1 ![]() |
155
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2:35
|
20+ | |||
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At the time of writing the strategy, two Pets joined the battle (На момент написания стратегии, к бою присоединились два случайных питомца) Horny Toad(e#2) & Cerulean Moth(e#3)
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RNG Script |
2 | 3.2 ![]() |
N/A | 2 ![]() |
140
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2:20
|
18+ | ||
2 | 2.6 ![]() |
N/A | 1 ![]() |
125
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2:05
|
18+ | ||||
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Cribbed from Mutanis's strategy here with a different pet 3
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Breed Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
140
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2:20
|
21+ | ||
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This strategy borrows from Mutanis (good job by the way) but uses an Iron Starlette which will survive the death of Skrillix so it can be used to further damage the remaining enemy pets. The tradeoff is that Fel Corruption hits your backline once.
I haven't tested with an H/H Iron Starlette so I don't know if it would consistently work. |
Breed Script |
2 | 2.3 ![]() |
N/A | 0 ![]() |
145
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2:25
|
20+ | ||
|
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Only use this if you don't have the pets for any of the other strategies. It has a comparable high risk to fail.
|
RNG |
2 | 1.0 ![]() |
N/A | 0 ![]() |
150
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2:30
|
20+ | |
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if 1st SNAKE has not a 'burrow' skill, then will be lose
you need to restart the battle |
Script |
2 | 1.0 ![]() |
N/A | 0 ![]() |
155
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2:35
|
19+ |
Incl. steps:
Substitutes:
1 / 3
Script thanks to Cellardwellar
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
A screeching imp, in a devilish cavern. What kind of reference might that just be... ^^
1
tarnin
wrote on 2025-02-09 21:24:47
2
dyljo#1273
wrote on 2025-01-13 00:17:49
2
Cult
wrote on 2024-12-11 12:42:49
....
3
Kalamath#1919
wrote on 2023-01-25 22:42:08
1
Sniperorc
wrote on 2024-02-23 00:39:23
1
OnyxMage#19370
wrote on 2024-06-27 14:05:44
30
cellardwellar
wrote on 2020-09-03 02:44:12
1. Unborn Val'kyr {2,2,2}
2. Stitched Pup {1,2,1}
3. Emerald Proto-Whelp {1,2,2}
It's been working so well I wrote a script for it. It uses Consume so the pup lasts much longer and uses Howl on cool down for more damage, unless it's the pup's Undead round. Doing this the Stitched Pup almost kills the second pet. The script should compensate for some of the random abilities that can throw it off such as (Asleep). The only loss was due to a moth putting pup to sleep and not getting in his Consume.
standby [round~2,3]
standby [enemy.aura(Dodge:311).exists]
standby [self.aura(Asleep:498).exists]
--
ability(Curse of Doom:218)
ability(Unholy Ascension:321)
--
ability(Consume Corpse:665) [enemy(#2).active & enemy.round~1,2,3]
ability(Howl:362) [!self(#2).aura(Undead:242).exists]
--
ability(Emerald Dream:598) [self(#3).hpp<60]
ability(Emerald Presence:597) [!self.aura(Emerald Presence:823).exists]
ability(#1)
--
change(next)
2
Maddie
wrote on 2020-11-03 17:33:09
1
Stromczech
wrote on 2022-01-15 20:28:54
1
UncleVinny#11559
wrote on 2022-09-28 00:13:51
1
Alayea
wrote on 2022-10-22 04:43:48
3
Strawbear
wrote on 2021-12-03 14:29:52
0
Strawbear
wrote on 2021-12-03 14:19:28
1
Shywillow
wrote on 2021-10-16 06:25:21
1
Bluemoons
wrote on 2020-12-11 18:35:47
(edited)
3
akesi#1338
wrote on 2021-02-12 20:42:39
1
Oakwarden
wrote on 2020-11-09 01:28:19
2
Phoulmouth
wrote on 2020-10-18 23:37:48
Unborn valk, Chrominius with AE, howl, surge, and enchanted broom with batter sweep windup made it a joke.
Doom
Pass
Pass
Unholy Ascension
Chrominius > Howl
Surge
recharge
AE
AE
Howl on snake, dies
wind up
wind up
2/2 so far
(edited)
2
Nellq
wrote on 2020-10-31 13:45:15
2
Shenglei#2227
wrote on 2020-10-19 17:57:44
2
peachhat#1461
wrote on 2020-10-15 02:09:18
1
Mhopjr#1805
wrote on 2020-10-16 14:30:42
1
tenesto
wrote on 2020-10-04 22:59:10
1
Anne wrote on 2020-06-21 11:22:38
1
Shadowball
wrote on 2020-06-04 06:49:45
0
Dave_B wrote on 2020-04-04 20:31:00
1
Kopciuszek
wrote on 2020-03-01 20:03:44
12
Unktehila
wrote on 2018-04-20 17:38:19
if [ self(#1).active ]
ability(Curse of Doom)
standby [ enemy.round=2 ]
standby [ enemy.round=3 ]
ability(#3)
endif
change(#2) [ self(#1).dead ]
if [ self(#2).active ]
ability(#2) [!self.aura(Undead).exists]
ability(#1)
endif
change(#3) [ self(#2).dead ]
if [ self(#3).active ]
ability(Emerald Dream) [ self.hp<700 ]
ability(Emerald Presence) [ self.aura(Emerald Presence).duration<=1 ]
ability(Emerald Bite)
endif
2
Limelime#1861
wrote on 2019-07-10 10:57:38
-3
LirameiRav wrote on 2017-08-20 18:02:14
catch [enemy(#2).active & enemy(#2).quality > 2 & enemy(#3).quality < 4]
catch [enemy(#3).active & enemy(#3).quality > 2]
ability(218)
standby [round < 4]
ability(321)
ability(362)
ability(665) [self.hp < 700]
ability(499)
ability(525) [self.aura(245).exists & enemy.hp < 600 & self.hp > 200]
ability(598) [self.hp < 1100]
ability(597) [self.aura(823).duration <= 1]
ability(525)
change(#2)
change(#3)
1
Reedwand
wrote on 2019-01-17 06:20:45
4
Shiney79 wrote on 2018-11-07 08:58:29
3
Bellavia wrote on 2017-08-19 06:16:47
1
KáPé
wrote on 2018-08-06 05:05:58
Rota: Ravage, Bite, Ravage, Bite, Ravage
0
Daedrynn wrote on 2016-10-02 22:19:09
0
Gráinne
wrote on 2016-10-10 21:21:43
However, as always, there is no way to stop Skrillix getting off two rounds of Fel Corruption, and if one of those crits, he will have done 900+ damage to all your pets with them. That's the same RNG the fight has always had. Of course, if RNG hands you a couple of Blue pets as backup to Skrillix, that makes it tougher.
1
Swyftlyght
wrote on 2017-11-27 10:12:22
0
Karl wrote on 2017-08-13 05:59:31
if [ self(#1).active ]
ability(Curse of Doom)
standby [ enemy.round=2 ]
standby [ enemy.round=3 ]
ability(#3)
endif
change(#2) [ self(#1).dead ]
if [ self(#2).active ]
ability(#2)
ability(#1)
endif
change(#3) [ self(#2).dead ]
if [ self(#3).active ]
ability(Emerald Dream) [ self.hp<700 ]
ability(Emerald Presence) [ self.aura(Emerald Presence).duration<=1 ]
ability(Emerald Bite)
endif
0
suutar wrote on 2017-10-21 21:06:13
0
Anonymous wrote on 2017-07-08 16:00:31
leap, blackclaw, leap, hunting party....rest is e-z.
0
Willbender wrote on 2017-06-07 03:19:24
if [enemy(#1).active]
ability(Curse of Doom)
standby [enemy.round=2]
standby [enemy.round=3]
ability(Unholy Ascension)
change(#2) [self(#1).dead & !self(#2).active]
ability(Howl)
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Sandstorm) [!weather(Sandstorm)]
ability(Crush)
endif
if [enemy(#2).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Sandstorm) [!weather(Sandstorm)]
ability(Crush)
endif
if [enemy(#3).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Sandstorm) [!weather(Sandstorm)]
ability(Crush)
endif
1
Chefzac wrote on 2017-06-25 09:47:17
if [enemy(#1).active]
ability(Curse of Doom)
standby [enemy.round=2]
standby [enemy.round=3]
ability(Unholy Ascension)
change(#2) [self(#1).dead & !self(#2).active]
ability(Howl)
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Emerald Dream) [self.hp<1000]
ability(Emerald Presence) [self.aura(Emerald Presence).duration<=1]
ability(Emerald Bite)
endif
if [enemy(#2).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Emerald Dream) [self.hp<1000]
ability(Emerald Presence) [self.aura(Emerald Presence).duration<=1]
ability(Emerald Bite)
endif
if [enemy(#3).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Emerald Dream) [self.hp<1000]
ability(Emerald Presence) [self.aura(Emerald Presence).duration<=1]
ability(Emerald Bite)
endif
1
Felina wrote on 2017-06-09 13:13:24
everything else is still same as guide says and Skrillix still dies same time seems easier to me this way.
0
Vinblanc wrote on 2017-02-26 01:20:55
0
Rage Kage wrote on 2017-03-20 01:26:53
0
Persephone wrote on 2017-04-25 00:02:09
0
Aranesh
wrote on 2017-04-25 15:41:24
0
Cheska wrote on 2017-02-12 13:09:08
0
David G wrote on 2017-01-28 22:58:32
Turn 1: Curse of Doom.
Turn 2: Unholy Ascension. This will miss, but we don't care. It achieves the two goals we want, which are to switch to the Stitched Pup and provide a corpse for Consume Corpse.
Bring in your Stitched Pup.
Turn 1: Consume Corpse.
Turn 2: Diseased Bite.
Turn 3: Howl - Skrillix dies.
Turn 4+: Diseased Bite till you die.
Bring in whatever
Turn 1+: Clean up
0
Aranesh
wrote on 2017-01-29 03:10:06
0
Antranig wrote on 2016-11-12 16:03:03
0
Aranesh
wrote on 2016-11-13 06:27:29
0
skarpethinn wrote on 2016-10-29 01:08:04
If you leave it a round or two, you have it go off on the third pet, maximising the damage you're doing - especially great if your third pet is the Emerald Proto-Whelp; you get to heal up after the severe damage Skrillix's two Fel Corruptions do, so by the time you come back in after the Whelp's 3-round heal, you have initiative, as the last pet is below 50%, thus losing it's extra-speed breed advantage.
0
Booket wrote on 2016-08-16 22:06:47
Skrillix (NPC#94649)
1: Unborn Val'kyr (2,2,2)
2: Rabid Nut Varmint 5000 (2,2,1)
3: Emerald Proto-Whelp (2,2,2)
Turn 1
Curse of Doom
Turn 2
Switch to Rabid Nut Varmint 5000 (P/B)
Turn 3
Extra Plating
Turn 4
Diseased Bite until Skrillix is Dead
Enemy pet comes in
Turn 5+
Clean up :-)
Great choices are an Anubisath Idol or an Emerald Proto-Whelp.
0
Anonymous wrote on 2016-08-01 04:55:59
0
SnowyRow wrote on 2016-07-31 19:00:52
I see on the battles in the upper left-hand corner there is a "Rematch String", which copies when clicked. I have Rematch, but I have no idea how to input the string! Is this a thing?! How do you use it?!
Thanks again!!!
0
Aranesh
wrote on 2016-07-31 23:35:39
You can indeed import the teams with this Rematch String. To do so open Rematch ingame, go to the "Teams" tab (on the bottom) and then on top right there is a button called "Teams" => "Import Teams".
You can paste the string and have the team setup imported directly without hassle :-)
Hope that helps and thank you very much for the praise!!
0
thebl4ckd0g wrote on 2016-07-31 04:04:47
1
herzogg
wrote on 2020-11-12 07:55:43
if [self(Ungeborene Val'kyr:1238).active]
use(Fluch der Verdammnis:218) [round=1]
standby [round=2]
standby [round=3]
use(Unheiliger Aufstieg:321)
change(Flickenwelpe:1146)
endif
if [self(Flickenwelpe:1146).active]
use(Heulen) [self.round=1]
use(Infizierender Biss:499)
standby
change(next)
endif
if [self(Smaragdgrüner Protowelpe:1167).active]
use(Smaragdpräsenz:597) [!self(Smaragdgrüner Protowelpe:1167).aura(Smaragdpräsenz:823).exists]
use(Smaragdgrüner Traum:598) [self(Smaragdgrüner Protowelpe:1167).hp <900]
use(Smaragdbiss:525)
standby
endif
0
Merowex wrote on 2018-12-31 10:33:21
use(Fluch der Verdammnis:218)
standby [round=2]
standby [round=3]
use(Unheiliger Aufstieg:321)
change(Chrominius:1152)
standby [self(Chrominius:1152).aura(Verwandelt:822).exists]
use(Heulen:362)
use(Kraftsog:593) [self(Chrominius:1152).hp<340]
use(Smaragdgrüner Traum:598) [self(Smaragdgrüner Protowelpe:1167).hp<1000]
use(Smaragdpräsenz:597) [!self(Smaragdgrüner Protowelpe:1167).aura(Smaragdpräsenz:823).exists]
use(Smaragdbiss:525)
0
Fyle wrote on 2017-05-06 02:22:55
2
Feyskin wrote on 2017-03-21 13:07:09
1
Aranesh
wrote on 2017-03-24 04:03:02
0
Anonymous wrote on 2017-03-19 20:32:42
0
Lea wrote on 2017-03-20 03:04:32
1
MarioAffonso#1922
wrote on 2018-06-05 04:09:41
the guide of this fight is very flawed
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