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The Treasure Hunt has concluded.

Check the News for an announcement of the winners!
vs. Jeremy Feasel

Strategy added by sistercoyote

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Strategy 13 of 20
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Incl. steps:

Jeremy Feasel 67370
Special or not:0Special or not:1221538628545380

Skills: 2 2 1
Breed: Any

Scourged Whelpling
This pet can have the following breeds:

Breed Health Power Speed
HH 1806 276 227
PS 1481 305 257


Special or not:0Special or not:6022206212365020620

Skills: * 2 2
Breed: Any

Shadow
This pet can have the following breeds:

Breed Health Power Speed
PS 1319 289 305


Special or not:0Special or not:1211277486092770

Skills: 2 1 1
Breed: Any

Clockwork Gnome
This pet can have the following breeds:

Breed Health Power Speed
SB 1546 257 289


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 6

1

Any fast pet with a blinding ability will work in the #2 slot; if you are using Shadow I recommend Shadow Shock over Solar Beam.

High XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
Shop
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
N/A
No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
N/A
Number of rounds for this strategy is not available. If you want to help by adding data, please log in or register an account.
6,115
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2018-08-23 17:37:53
The strategy was last updated on this date.
2018-08-23 17:37:53
The strategy was created on this date.
Tamer Details
Darkmoon Island 47.8 62.6 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Judgment comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Bring in your Scourged Whelpling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Honky-Tonk comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 2
Tail Sweep (will probably die its first death)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 3
Plagued Blood on Undead round

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Bring in your Shadow

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 3-5
Use your primary attack (e.g., Shadow Shock from Shadow) until Honky-Tonk dies its final death

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
If RNG is not your friend, bring in Clockwork Gnome and Build Turret then Railgun until Honky-Tonk dies and follow strat below

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Fezwick comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Repeat with the primary attack until your second pet dies (or you win the fight)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
OR

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
If Fezwick stuns your second pet:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Bring in your Clockwork Gnome

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment
Fezwick s/b dead at this point

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Scourged Whelpling
Tail Sweep
Death and Decay
Plagued Blood
Shadow
Light
Flash
Clockwork Gnome
Railgun
Repair
Build Turret
Pass
Bring in your Scourged Whelpling
Bring in your Shadow
Bring in your Clockwork Gnome
Swap to your Scourged Whelpling
Swap to your Shadow
Swap to your Clockwork Gnome
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scourged Whelpling
Shadow
Clockwork Gnome
Tail Sweep
Death and Decay
Plagued Blood
Light
Flash
Railgun
Repair
Build Turret
Fezwick
Honky-Tonk
Judgment

Jeremy Feasel, World of Warcraft Senior Designer, Pet Battle "inventor" and... showmaster at the Darkmoon Faire




1 Comment (EN)

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Remte

wrote on 2020-09-12 09:05:22

Yes that should work but some things are unclear to me:
1. You say, "any fast pet". Faster than both Honky and Fezwick, only others than Shadow are only Nordrassil Wisp and Teeny Titan Orb, which don't have fancy primary attacks. Might be close. Do you mean other blinding abilities aswell?
2. Shouldn't CG's ability be Metal Fist?
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(OP) sistercoyote

wrote on 2020-09-28 12:50:12

1. I say "fast pet with a blinding attack"; the idea isn't to be faster than Fezwik but to be faster than the tonk.
2. Nope. I meant Railgun because that's what I used that worked. I'm sure Metal Fist would work, too. (edited)