^
vs. Mini Manafiend Melee

Strategy added by WhyDaRumGone

1

1

Strategy 12 of 23
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Glowing Toxin:270) [round=2]
use(Explode:282) [round~3,5]
use(Blinding Powder:1015)
use(Scorched Earth:172)
standby
change(next)
Mini Manafiend Melee 197417
Special or not:0Special or not:122215398671815390

Skills: 2 2 2
Breed: Any

Seaborne Spore
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260


Special or not:0Special or not:1012209112795320910

Skills: * 1 2
Breed: Any

Corrupted Blood
This pet can have the following breeds:

Breed Health Power Speed
PS 1481 289 273


2 ZL 1 0 92

Any Level 1+ Pet

>92

92 damage is Dragon type and allows for 1 crit.
All Magic/Mech level pets can be used.

At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:47
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
47 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-01-10 17:11:11
The strategy was last updated on this date.
2022-12-14 15:05:59
The strategy was created on this date.
4,477
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
The Azure Span 40.98 59.40 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Bring in your Corrupted Blood

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Level Pet comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus
Turn 6
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Seaborne Spore
Glowing Toxin
Blinding Powder
Explode
Corrupted Blood
Scorched Earth
Explode
Any Level 1+ Pet
Pass
Bring in your Seaborne Spore
Bring in your Corrupted Blood
Bring in your Level Pet
Swap to your Seaborne Spore
Swap to your Corrupted Blood
Swap to your Level Pet
Arcantus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Seaborne Spore
Corrupted Blood
Level Pet
Glowing Toxin
Blinding Powder
Explode
Scorched Earth
Explode
Arcantus

Energetic!




DragonsAfterDark

wrote on 2023-01-07 05:04:35

If you Explode on round 5, everything the Manafied has is on CD, and the only thing that will happen is the level pet will take a Scorched Earth tick. Since it would only do strong damage to Magic pets, which it would be protected from by its racial, the most the level pet would get hit by is like 92, so I'd say all level 1s would be safe just coming in for round 6 and passing ^^

(OP) WhyDaRumGone

wrote on 2023-01-07 16:45:04

I did it all my calcs manually so was thinking the only time it would make a difference is if Scorched Earth crits and you could finish a round earlier (I could probably add a condition in the script to explode round 5 if this happens - my inner monologue here :-p ).
My thoughts were exploding round 6 might shave off a second or 2 due to not having to bring in the level pet and pass

Edit: Just did a quick run though and I believe it would actually be quicker to explode turn 5 as it will prevent Arcantus getting off a move so I will likely adjust it. The only downside is the HP requirements on the level pet. I will have to allow for 92 regular damage (to allow for crits as this pet needs to survive). (edited)

(OP) WhyDaRumGone

wrote on 2023-01-10 17:43:10

Has been changed, thank you for your advice :)

DragonsAfterDark

wrote on 2023-01-10 21:03:14

Happy to help; great strat! ^^

(OP) WhyDaRumGone

wrote on 2023-01-10 17:42:44

Original strat (Zero level pet damage theoretically a few seconds slower); Pass turn 5, Explode turn 6:
---------------------------------------
Mini Manafiend Melee:60P9:22201G3:012821B:ZL:N:Strategy added by WhyDaRumGonenTurn 1: Blinding PowdernTurn 2: Glowing ToxinnTurn 3: ExplodenBring in your Corrupted BloodnTurn 4: Scorched EarthnTurn 5: PassnTurn 6: Exploden
---------------------------------------
use(Glowing Toxin:270) [round=2]
use(Explode:282) [round~3,6]
use(Blinding Powder:1015)
use(Scorched Earth:172)
standby
change(next)

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