^
vs. Small Beginnings

Strategy added by DangerBook#11885

Strategy 26 of 26
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Incl. steps:

Small Beginnings 142234
2 ZL 23 0

Any Level 23+ Pet

Special or not:0Special or not:5002514625555140

Skills: * * 2
Breed: Any

Flayer Youngling
This pet can have the following breeds:

Breed Health Power Speed
BB 1481 276 276
PP 1400 325 260
SS 1400 260 325
HH 1725 260 260
HP 1546 289 260
PS 1400 289 289
HS 1546 260 289
PB 1465 289 273
SB 1465 273 289
HB 1546 273 273


Special or not:0Special or not:121111616882011610

Skills: 2 1 1
Breed: Any

Infinite Whelpling
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
PS 1400 305 273
PB 1465 305 257


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 5

1

Variation on strategy from Noctiluca. The first pet does not seem to need to be anything in particular but above lvl 1 if you want it to survive.

Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 23+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:42
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
1 Min 42 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-04-13 15:11:12
The strategy was last updated on this date.
2020-04-13 14:51:37
The strategy was created on this date.
8,796
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Zuldazar 50.56 23.91 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
Bring in your Flayer Youngling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
Turn 1
Rampage 3 turns, kills Scales

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
Turn 2
Pass, Breaker kills the Flayer

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
Bring in your Infinite Whelpling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
ctd
Sleeping gas might make your opponent trade Stickers and Scales, just ignore that it doesn't matter which one you are fighting.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
ctd
Use whichever attack is off cooldown - Healing, then Sleeping Gas, then Early Advantage, then Sleeping Gas, and so on. When one pet dies just continue fighting the other.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales
I've run it several times and not had to fight with first pet yet. Being turned into a frog should cause problems but it didn't happen the times I ran it.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 23+ Pet
Flayer Youngling
Rampage
Infinite Whelpling
Sleeping Gas
Healing Flame
Early Advantage
Pass
Bring in your Flayer Youngling
Bring in your Infinite Whelpling
Bring in your Level Pet
Swap to your Flayer Youngling
Swap to your Infinite Whelpling
Swap to your Level Pet
Scales comes in
Breaker comes in
Stickers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Flayer Youngling
Infinite Whelpling
Rampage
Sleeping Gas
Healing Flame
Early Advantage
Stickers
Breaker
Scales

In the jungle, the mighty jungle the.. wait, you're a troll.




(OP) DangerBook#11885

wrote on 2021-05-12 22:39:54

Thanks for writing the script I haven't gotten into that part of battle yet

Draagz

wrote on 2020-08-09 08:02:33

Your strat worked perfectly for me. Here is the script I wrote :

standby [self.round = 1 & self(#1).active]
standby [self(#2).active & enemy(#2).active & enemy.round=1]
change(#2)
ability(Rampage:124)
change(#3) [self(#2).dead]
ability(Early Advantage:405) [self.round=1]
ability(Sleeping Gas:594) [self.round=2]
ability(Healing Flame:168)
ability(Sleeping Gas:594)
ability(Early Advantage:405)

Darkmending#1710

wrote on 2020-08-13 11:45:28

Needs a standby at the end in case of stun from Headbutt. Other than that, works perfectly for the 20 toons I just finished using this with. (edited)

Draagz

wrote on 2020-08-21 09:01:57

Roger that, and thanks!

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