Strategy added by Sarahlinii
3
3
Average rating: |
3.3 |
Ratings: |
7 |
Your vote: |
|
Creator |
|||||||||
---|---|---|---|---|---|---|---|---|---|
Tags
Filter strategies:
These options reset all other sorting filters. |
|||||||||
11 rounds.
|
Script |
2 | 5.0 | 100% | 29 | 88
1:28
|
11 | ||
Time: ~ 01:10
Tested 10/15/2020 |
TCG Script |
2 | 5.0 | 100% | 27 | 67
1:07
|
7+ | ||
Pass if stunned.
Iron Starlette backup pet |
Script |
2 | 5.0 | 99% | 13 | 95
1:35
|
10+ | ||
Any Level 3+ Pet
|
Strat Modified, ~1% chance of failure.
Runeforged Servitor (1/2/2) may work as #1 Put level 25 in slot 3, 10 round finish, no xp |
Level 3+ Script |
2 | 5.0 | 74% | 11 | 72
1:12
|
12 | |
Script |
2 | 3.8 | 0% | 17 | 180
3:00
|
19+ | |||
If Bruce Stuns your Enchanted Broom, just pass until you can continue with the moves outlined below.
|
Script |
2 | 4.1 | 100% | 8 | 66
1:06
|
8-10 | ||
Of all the strategies, it was the only one that worked for me the first time.
Thanks for reading me! |
RNG Script |
2 | 3.3 | 67% | 30 | 107
1:47
|
14+ | ||
Arcane Storm removes possibility of stuns.
PBLK averages = 1:43-1:48/16-17 rounds. |
Script |
2 | 0.0 | 100% | 1 | 110
1:50
|
16-17 | ||
Any Level 25+ Pet
|
*** 9.0.2 approved ***
Chum landing a critical hit (together with Carpnado AoE damage) usually leads to situations where Iron Starlette won't have enough HP for another Combo and you have to start over. That's why I put the RNG tag on this one from start. (removed level pet) |
Breed RNG Script |
2 | 4.0 | 86% | 4 | 88
1:28
|
13 | |
I didn't have pets for other posted strategies, so I used what I had.
Additionally, I think this is reliable, although feedback on that would be appreciated. |
Script |
2 | 4.0 | 67% | 1 | 104
1:44
|
15+ | ||
Any Level 25+ Mech
|
My Mechanical Axebeak I tested with, is H/P
(other breeds are not yet leveled, so couldnt test) |
Script |
2 | 3.4 | 89% | 3 | 95
1:35
|
12+ | |
Any Level 1+ Pet
|
Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :)
"Kwint 2 Pet Leveling Strategy Pet Battle World Quest Not So Bad Down Here BFA" https://youtu.be/79lVMqg6WcA Iron Starlette: A P/S breed is required, but an H/P breed can work with some tweaking of the strategy. Though, it is easier just to use a P/S breed and this strategy for ultimate efficacy. Leveling Pet: Should have at least 500HP as it might be subjected to AoE damage. **Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. Thanks and enjoy! |
Breed Level 1+ Script |
2 | 3.3 | N/A | 3 | 115
1:55
|
13+ | |
Any Level 4+ Pet
|
I bring to you yet another strat against these heavy RNG fights! Fairly consistent and reliable from my testing.
Tested on H/P Iron Starlette, confirmed by others in the comments section that P/B P/S H/H breeds work. Bring a level pet with more than 323 HP, this should be the maximum damage it will take. DO NOT use an Elemental-type level pet. It will take more damage. |
Breed RNG Level 4+ Script |
2 | 2.5 | 52% | 1 | 200
3:20
|
16 | |
Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :)
"Kwint Pet Battle World Quest Not So Bad Down Here BFA" https://youtu.be/38AYqfUJfhw For Pet Slot# 3 (the "Mechanical Axebeak" slot), you do not have to use a Mechanical Axebeak, feel free to use any pet with the Haywire ability as "Haywire" is the only ability this 3rd pet will need to use. **Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. UPDATE: Added Draagz 's TDScript from the comments with their tweaks to the strategy. Thanks and enjoy! |
RNG Script |
2 | 2.5 | 50% | 1 | 131
2:11
|
18+ | ||
Some Control™ with a take on meme of the expansion, what could go right?
---- EDIT: The third pet changed to Timeless Mechanical Dragonling on 2022-01-29. Previously it was Void Jelly or (thanks to DragonsAfterDark) Enchanted Pen. Old Rematch Strings: Enchanted Pen: Kwint:49OL:21182FG:11131TB:111B1L5: Void Jelly: Kwint:49OL:21182FG:11031TB:21242FL: ---- * This ability requires a specific timing, I've never had to cast it at a different point but YMMV. |
Script |
2 | 0.0 | 90% | 0 | 141
2:21
|
17-18 | ||
Very often don't need 3rd pet. The S/S Silky Moth is unbelievable...
|
Breed Script |
2 | 0.0 | 100% | 0 | 95
1:35
|
13+ | ||
2 | 0.0 | N/A | 0 | 114
1:54
|
16 | ||||
My Iron Starlette is a P/P breed, let me know how the other breeds fare.
|
Breed Script |
2 | 0.0 | 95% | 0 | 97
1:37
|
12+ | ||
2 | 0.0 | N/A | 0 | 120
2:00
|
16+ | ||||
Don't know if any breed works, mine were P/P, H/B and S/S. Feedback would be nice ^^
|
RNG |
2 | 1.8 | N/A | 0 | 132
2:12
|
17+ | ||
So far this strategy works with the first two pets quite often, and third pet is backup for RNG. The third pet is aimed at Maws and should take him out no problem if Ikky gets wiped out early.
|
2 | 1.0 | N/A | 0 | 96
1:36
|
13+ |
Incl. steps:
Any Level 1+ Pet
>500 |
Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :)
"Kwint 2 Pet Leveling Strategy Pet Battle World Quest Not So Bad Down Here BFA" https://youtu.be/79lVMqg6WcA
Iron Starlette: A P/S breed is required, but an H/P breed can work with some tweaking of the strategy. Though, it is easier just to use a P/S breed and this strategy for ultimate efficacy.
Leveling Pet: Should have at least 500HP as it might be subjected to AoE damage.
**Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. Thanks and enjoy!
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Wet paws are always bad.
1
You must be logged in to vote on commentsHarleyquinny
wrote on 2020-10-29 23:33:40
1
You must be logged in to vote on commentsShywillow
wrote on 2020-10-18 00:11:39
1
You must be logged in to vote on commentsHashberryOTG
wrote on 2020-10-17 15:54:24
1
You must be logged in to vote on commentsshpungout
wrote on 2020-10-17 12:09:17
- 195 + 292 (Chum's Deep Bite);
- stun + 169 (Carpnado) - pass while stunned by Bruce;
- 154 + 231 (Deep Bite x 2) - Powerball x 2;
- 309 (Deep Bite) - Wind-Up.
If at least one of these 6 hits is critical (~27% chance), Iron Starlette will die before it can use the Supercharge + Wind-Up combination.
1
You must be logged in to vote on commentsNucama
wrote on 2020-10-17 05:07:10
2
You must be logged in to vote on commentsFlex
wrote on 2019-12-07 09:45:23
if [enemy(#1).active]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459)
endif
if [enemy(#2).active]
standby [self.aura(Stunned:927).exists]
use(Powerball:566) [self.speed < 341]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459)
endif
if [enemy(#3).active]
if [self(#1).active]
use(Powerball:566)
change(#2) [self(#1).dead]
endif
if [self(#2).active]
use(Decoy:334) [self.round = 1]
use(Missile:777) [enemy.hp > 618]
use(Explode:282)
endif
endif
1
You must be logged in to vote on comments(OP) Sarahlinii
wrote on 2019-12-08 22:09:52
1
You must be logged in to vote on comments(OP) Sarahlinii
wrote on 2019-12-08 22:40:31
1
You must be logged in to vote on commentsAramilGaeda
wrote on 2020-09-24 01:10:46
This TD script worked the first time I changed to P/B Iron Starlette, but has failed more often than succeeded as well. Since the powerball was not working to even the playing field on using H/P Starlette, I first found it more useful to skip it altogether and get in another powered wind-up before dying, so I added a minimum speed conditional to prevent H/P from using powerball against Bruce (#2) altogether.
Eventually, however, I figured out I can add a powerball against Chum (#1) without taking more hits than if I hadn't used a powerball, and this allowed H/P to go against Bruce (#2) on a more even playing field. This also allowed P/B to overcome Bruce's speed more quickly.
I moved the pet change out of enemy #3 loop and added a missle command to the enemy #2 loop so that the battle wouldn't get stuck if a pet dies earlier than planned due to RNG/crits. I also found that rarely if RNG is particularly bad and Iron Starlette dies way too early and Bruce does too much damage to Darkmoon Zeppelin, Maws Jr (#3) would sometimes be able to kill Zeppelin before it's HP was reduced enough to use Explode, so I added an emergency explode after returning to life to get as much damage as possible before pet #3 comes out. If this happens, I added attack commands so that the carry pet could potentially finish off Maws Jr (#3) in a last ditch effort. I found all these changes have significantly improved my success rate.
Improved Script:
--------------------------------------------------------------------------------------
if [enemy(#1).active]
use(Powerball:566) [self.aura(Wind-Up:458).exists & self.speed < 292]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459)
endif
if [enemy(#2).active]
standby [self.aura(Stunned:927).exists]
use(Powerball:566) [self.speed > 256 & self.speed < 342]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459)
use(Missile:777)
endif
if [enemy(#3).active]
if [self(#1).active]
use(Powerball:566)
endif
if [self(#2).active]
use(Decoy:334)
use(Explode:282) [self.aura(Mechanical:244).exists]
use(Missile:777) [enemy.hp > 618]
use(Explode:282)
endif
endif
change(#2) [self(#1).dead]
use(#2)
use(#3)
use(#1)
standby
change(next)
-------------------------------------------------------------------------------------- (edited)
1
You must be logged in to vote on commentsBeaker#1167
wrote on 2020-04-20 03:08:58
New Comment: