^
vs. Not So Bad Down Here

Strategy added by Mosharu

100

Strategy 20 of 21
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Incl. steps:

Not So Bad Down Here 141077
Special or not:0Special or not:112113877722113870

Skills: 1 2 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


Special or not:0Special or not:1211339553673390

Skills: 2 1 1
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Special or not:0Special or not:120111646884111640

Skills: 2 * 1
Breed: Any

Cogblade Raptor
This pet can have the following breeds:

Breed Health Power Speed
BB 1400 276 292
SS 1319 260 341
SB 1384 273 305


Don't know if any breed works, mine were P/P, H/B and S/S. Feedback would be nice ^^

Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:12
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 17+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 12 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
17+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2018-08-27 08:10:20
The strategy was last updated on this date.
2018-08-27 08:10:20
The strategy was created on this date.
7,430
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Tiragarde Sound 86.2 38.6 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Bruce comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 6
Toxic Smoke until dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 10
Flyby until Bruce is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Maws Jr. comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Turn 11
Flyby until dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Bring in your Cogblade Raptor

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum
Batter until Maws Jr. is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Darkmoon Zeppelin
Flyby
Bombing Run
Thunderbolt
Cogblade Raptor
Batter
Exposed Wounds
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Cogblade Raptor
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Cogblade Raptor
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Cogblade Raptor
Wind-Up
Toxic Smoke
Supercharge
Flyby
Bombing Run
Thunderbolt
Batter
Exposed Wounds
Maws Jr.
Bruce
Chum

Wet paws are always bad.




whykickamoocow

wrote on 2021-07-07 03:15:40

I had P/P Iron Starlette, H/B Darkmoon Zep, and B/B Cogblade Raptor and this worked for me, but just barely. I also had a few lucky crits that helped me out.

DragonsAfterDark

wrote on 2019-10-28 16:50:25

This was incredibly RNG for me, and I only managed to beat Kwint 20% of the time.

My biggest issues were:

-- Most of the time my Iron Starlette never managed to get more than the two Wind-Ups off on Bruce, which left way too much hp for the Zeppelin to eat through with the selected attacks.

-- When I did manage to get more than the two Wind-Ups on Bruce, only one of those times did the Zeppelin manage to make it to Maws Jr., meaning the Cogblade had to take a big hit from Bruce's Deep Bite more often than not.

-- It makes more sense to use Bombing Run on Maws Jr., if you're going to use it, than on Bruce. For Bruce, just Flyby > Thunderbolt > Flyby + . Then for Maws use Bombing Run > Flyby.

Bruce just chews through the Zeppelin, and it's not a breed issue, since the Zeppelin only has 1 breed.

Endrux

wrote on 2018-09-02 15:39:09

Worked for the suggested breeds.

Beyla

wrote on 2018-08-27 12:49:36

This works perfectly for me.
I had H/P, H/B, S/B.

One stun befor i can cast the second Toxic Smoke, but all other worked fine :)

Jarblik#1800

wrote on 2018-08-27 14:52:57

Had same breeds and can confirm they were effective.

Ravynsur

wrote on 2018-08-27 11:32:11

This strat doesn't work either. Iron Starlette dies before you can get the second wind-up off. Then Darkmoon Zeppelin is stunned on the first turn in battle. You're lucky if you get Thunderbolt off and couldn't get another flyby off before Zeppelin died. Cogblade raptor comes in when Bruce is still up and gets stunned first round so you are again behind a turn and because of this your team dies while Maws Jr. is still over half health.

Puny

wrote on 2018-08-27 10:00:28

Bruce just seems devours any pet by stunning them

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