^
vs. Eyegor's Special Friends

Strategy added by sioupe

2

2

Strategy 20 of 54
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Décharge:116) [enemy(Trokar:2993).active]
use(Apocalypse:519)
use(Attention !:1583)

use(Leurre:334)
use(Bombardement:647)
use(Projectile:777)

standby
change(Cafard mécanique:2531)
Eyegor's Special Friends 173324
Special or not:0Special or not:1212253114767125310

Skills: 2 1 2
Breed: Any

Mechanical Cockroach
This pet can have the following breeds:

Breed Health Power Speed
HS 1587 248 293


Special or not:0Special or not:1112339553673390

Skills: 1 1 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


1 ZR0 1 0

Any Pet

<1545

Becareful check if your third pet has less hp than the second or the strat fail

Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:02
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 2 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2021-01-25 03:51:42
The strategy was last updated on this date.
2020-12-06 16:39:21
The strategy was created on this date.
11,078
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Revendreth 67.6 66.1 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
do this prio rotation until Darkmoon Zeppelin die

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Prio 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Prio 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Bring in your Mechanical Cockroach

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Turn 1
Zap until the second enemy pet die (it's before Apocalypse fall)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Turn 1
you third pet is on the board you can attack or pass (the script pass)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
Turn 3
just wait this Apocalypse

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw
GG

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Cockroach
Zap
Warning!
Apocalypse
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Any Pet
Pass
Bring in your Mechanical Cockroach
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Cockroach
Swap to your Darkmoon Zeppelin
Boneclaw comes in
Spindler comes in
Rocko comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Cockroach
Darkmoon Zeppelin
Any Pet
Zap
Warning!
Apocalypse
Missile
Bombing Run
Decoy
Rocko
Spindler
Boneclaw

Beware; for I am fearless, and therefore powerful!




Rysana

wrote on 2023-01-11 22:53:42

Using this for level pets 1-24, maximum 1500 health. About 85-90% of the time, it works. Even if I need to free heal, and try again due to RNG, still helps make it worth the flight. Swapping roach back in right after level pet, works exactly like a normal leveling strat. Mech roach, still counts as a roach, still survives!
Added edits to script, so it works like a regular leveling strat.

change(#3) [self.aura(Apocalypse).duration=2 & enemy(#3).active ]
change(#1) [self(#3).active]

use(Décharge:116) [enemy(Trokar:2993).active]
use(Apocalypse:519)
use(Attention !:1583) [self(#2).hp> 20 ]

use(Leurre:334)
use(Bombardement:647)
use(Projectile:777)

standby
change(Cafard mécanique:2531)

Can go wrong over and over in a row some days. Only totally breaks when they die too fast, or crit on your working pets too often. (edited)

Mierau wrote on 2021-07-06 00:10:56

1. Tranq mach yeti 2. lil bling 3. maggot

(OP) sioupe

wrote on 2021-07-06 14:46:26

?? if you want put a strat create it ...

Dorelei

wrote on 2021-02-20 20:31:08

Even following as is (twice), with 3rd pet having less HP than 2nd, and using the TD script, I had it fail twice. First time, spindler was killed by apocalypse with only a few HP left. 2nd time, Roach and Spindler died at the same time, and apocalypse missed Rocko. Was very confused.

(OP) sioupe

wrote on 2021-02-22 12:38:23

the both time you try the enemy crit?
i use this strat all time this quest appear and work each time i don't have a crit and i rarely need a second try the pets have unique breed so i don't know why it doesn't work for you

DragonsAfterDark

wrote on 2021-01-24 16:13:44

I have unpublished this strat for now, because it does not work as written.

I can see what you're going for, but going by your steps you want me to switch in my Mechanical Cockroach after Bombing Run, which leaves my Cockroach dead before or when Spindler comes in. Even if the other two pets could finish the last two pets off, this means Apocalypse will automatically miss because the Cockroach is dead.

Even if I leave the Zeppelin in to attack Boneclaw, and set up a Bombing run to go off on Spindler, Spindler still eats through my Mechanical Cockroach, leaving it dead and Apocalypse missing. Not to mention, it goes off on Spindler because not enough damage was done to Spindler to kill it before Apocalypse ticks down.

I'd be interested to see your logs for this fight, because I'm not sure this is viable at all.

(OP) sioupe

wrote on 2021-01-25 03:50:53

you're right i think i'm a bit tied when i write it i forget one or two strep XD
i change it and put the good script

Kayty wrote on 2020-12-28 14:11:27

failure

(OP) sioupe

wrote on 2020-12-29 06:40:17

your third pet has lees hp than the second ?? if it have more yeah you fail

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