^
vs. The Mind Games of Addius

Strategy added by DragonsAfterDark

228

Average rating:

4.9

Ratings:

174

Strategy 1 of 36
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Incl. steps:

Click the button to copy the script into your clipboard:

ability(Decoy:334)
ability(Explode:282)
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Toxic Smoke:640) [self.round>3]
ability(#1)
change(next)
The Mind Games of Addius 173331
Special or not:0Special or not:1022339553673390

Skills: * 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Special or not:0Special or not:112113877722113870

Skills: 1 2 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


1 ZR0 1 0

Any Pet

Video for Fight

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
Time: 0:45
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 5-6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1296
22102
33107
44112
55116
66119
77121
88123
99125
1010125
1111125
1212125
1313123
1414121
1515119
1616116
1717112
1818107
1919102
202096
212189
222282
232374
242465

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
45 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
5-6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
188,420
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2020-12-06 12:24:01
The strategy was last updated on this date.
2020-10-04 14:36:17
The strategy was created on this date.
Tamer Details
Revendreth 61.3 41.2 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch
Bring in your Iron Starlette

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch
Turn 4+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Wretch comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Pet
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Wretch

My strongest mind game is dreaming




wrendarla

wrote on 2022-04-07 20:49:38

I 5* and favourited ages ago but just want to comment - this strat is crazy fast, 10/10

(OP) DragonsAfterDark

wrote on 2022-04-08 02:44:32

<3

Kizzy

wrote on 2021-11-07 22:54:51

Best and easiest for me (great if anyone doesnt have a Starlette). Runeforged Servitor 2/2/2. Wind up, Supercharge, Call Lightning, Wind up. And option 1 on round 2 (25% health). so, 1, Option 1, 2, 3, 1. Survives with no problem. (edited)

Morticia24

wrote on 2021-10-20 22:19:49

I was using my MPD in my 1st slot before & my Iron Starlette in my 3rd to finish the job.. not any more!! This worked WAY better! TY!! :)

Lightning

wrote on 2021-08-18 06:22:40

5 stars, It was perfect!! Thank you!

Penny2 wrote on 2021-08-04 10:06:08

gotta love a routine so easy

thebl4ckd0g

wrote on 2021-02-18 19:20:49

could one virtually slot a lvl pet in the middle to get it XP, or is it not enough to be worth it?

(OP) DragonsAfterDark

wrote on 2021-02-19 02:03:43

In my opinion it's not worth it, but if you're of the mindset that any xp is good xp, then you could try to put a level pet between. I don't know how it would play out with the Mind Games ability selection, though. Adding a swap might cause the selection to come up again, at which point it could cause damage to your level pet and/or issues with the Iron Starlette's moves.

Tequima

wrote on 2021-05-04 15:51:32

76XP without hat

Adaren

wrote on 2021-06-07 08:30:27

Instead of trying to slot it in the middle you just add a condition in the script for the Iron Starlette to explode when below a certain health (typically around 540) instead of supercharge. might take a round or two extra but it is still a guaranteed victory.

Ashleymarie#1839

wrote on 2021-04-11 13:45:13

Perfect!

HunterSupreme

wrote on 2021-03-14 23:13:11

Flawless on 9.0.5

Weasei

wrote on 2021-02-06 10:53:43

P/P Iron Starlette Will also consistently take this one in one shot with a supercharged Wind-Up.

Weeps

wrote on 2021-01-23 20:53:00

My PS Iron Starlette demolished him without needing toxic smoke. Try that breed

tonecool

wrote on 2020-12-31 08:38:34

great

Brocknor wrote on 2020-11-26 19:15:53

PP Iron Starlette didn't even need Toxic Smoke closer. 1-shot it. :)

Sniperorc

wrote on 2020-12-21 22:19:49

Whereas H/H Iron Starlette needed Toxic Smoke plus one tick of dot damage from it.

Ozzyofrivia

wrote on 2020-12-21 10:55:05

great strategy. Quick and easy. :)

Hirder#2509

wrote on 2020-12-11 20:52:18

Strats worked fine. Thanks a lot !

Sins

wrote on 2020-12-05 12:42:59

Time: 0:41+-

Toesti

wrote on 2020-11-26 15:28:32

This TD script fix worked for me without reinstall:
change(next) [self(#1).dead & !self(#2).played]
ability(Decoy:334)
ability(Explode:282)
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Toxic Smoke:640) [self.ability(Super charge:208).duration~1,2]
ability(#1)

Sverch#2149

wrote on 2020-12-03 15:00:27

This works fine without tweaking on the curse up-to-date version of Rematch. While original doesn't. (edited)

erasure33

wrote on 2020-12-04 06:43:34

Awesome, thanks!

(OP) DragonsAfterDark

wrote on 2020-12-04 12:27:55

Thank you for letting me know the script wasn't working. Seems there's one more thing to add that the most recent tdScript update broke.

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