^
vs. Therin Skysong

Strategy added by RBidel#1815

35

35

Strategy 4 of 22
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Incl. steps:

Click the button to copy the script into your clipboard:

if [enemy(Logic:2802).active]
if [self(#1).active]
use(Decoy:334)
change(#2) [self.ability(#3).duration=7]
use(Thunderbolt:779)
endif
if [self(#2).active]
use(Decoy:334)
change(#3) [self.ability(#3).duration=7]
use(Flamethrower:503)
endif
if [self(#3).active]
use(Decoy:334)
change(#1) [self.ability(#3).duration=7]
use(Missile:777)
endif
endif
if [enemy(Math:2803).active]
use(Decoy:334)
use(Thunderbolt:779)
use(Flamethrower:503)
use(Missile:777)
use(Breath:115)
change(next)
endif
Therin Skysong 160207
Special or not:0Special or not:1122844648998440

Skills: 1 2 2
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


Special or not:0Special or not:110214678528414670

Skills: 1 * 2
Breed: Any

Sky-Bo
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260
SS 1400 260 325


Special or not:0Special or not:3102339553673390

Skills: 1 * 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

This is my first strategy and it's heavily based on the strategy from Thuggy2119. Instead of going with 2 Sky-Bos, I used a Darkmoon Zeppelin since it too has Decoy. From my understanding, you really just need 3 pets with Decoy and you'll be fine. Mechanical Pandaren Dragonling is nice because it also has Thunderbolt which is strong against Mechanical pets. This strategy negates most of the RNG. Thanks to Onuava for the TD script. This strat still works in Shadowlands.

Medium XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 4:30
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 38+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
192871
2103049
3103208
4103346
5113465
6113564
7123643
8123703
9133742
10143762
11143762
12153742
13163703
14173643
15173564
16183465
17193346
18203208
19203049
20212871
21222673
22232455
23242218
24241960

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
4 Min 30 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
38+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
Pet Sim does not have an enemy fight logic for this encounter, yet. Winrates cannot be calculated until the fight has been mapped.
2021-01-02 23:03:08
The strategy was last updated on this date.
2020-09-15 12:20:59
The strategy was created on this date.
46,201
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
33.0 23.1 (TomTom / Map Pin)
Medium XP
This fight provides a medium amount of experience. It can be worth leveling pets with this strategy. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 3
Swap to your Sky-Bo

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 6
Swap to your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Repeat Steps 1-9 until Logic dies for good

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Math comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Priority 1
Use Decoy when it's off CD

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Priority 2A
If your current pet is the Mechanical Pandaren Dragonling, use Thunderbolt when off CD

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Priority 2B
If your current pet is your Sky-Bo, use Flamethrower as filler

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Priority 2C
If your active pet is the Darkmoon Zeppelin, use Missile as filler

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic
Priority 3
If your active pet is the Mechanical Pandaren Dragonling, use Breath as filler

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
Logic comes in
Math comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math
Logic

Not much sky to sing about in here, is there not?




Coffe#21587

wrote on 2023-01-01 11:10:40

worked :)

Azuremyst

wrote on 2022-05-10 14:33:24

finally made it in round 48 with my mechanic boar with 100 HP left. very nice stategy to follow.

bombayshow

wrote on 2020-12-24 09:13:19

This still works in the shadowlands.

Belle

wrote on 2020-10-30 09:38:45

Against the first enemy perfect strat, but against the second it gets unclear. Barely made it out.

(OP) RBidel#1815

wrote on 2020-10-30 10:57:14

Thanks for the comment! While I have yet to lose using this strategy, I'll sometimes finish with just 1 or 2 pets but other times they all survive. From my experiences, the most common outcome is having 0-1 pets get KO'd. It's dependent on how much health the second pet has when you start, the number of crits, and how often their attacks miss.

Onuava

wrote on 2020-09-17 09:20:47

I wasn't having any luck with other strats and was missing certain pets, so I decided to give yours a test. Noticed you didn't have a TD script yet so whipped this up since I hate manually doing it, lol. Not sure if that's what you meant for the Math portion, but it worked for me (my Sky-Bo is also P/P).

if [enemy(Logic:2802).active]
if [self(#1).active]
use(Decoy:334)
change(#2) [self.ability(#3).duration=7]
use(Thunderbolt:779)
endif
if [self(#2).active]
use(Decoy:334)
change(#3) [self.ability(#3).duration=7]
use(Flamethrower:503)
endif
if [self(#3).active]
use(Decoy:334)
change(#1) [self.ability(#3).duration=7]
use(Missile:777)
endif
endif
if [enemy(Math:2803).active]
use(Decoy:334)
use(Thunderbolt:779)
use(Flamethrower:503)
use(Missile:777)
use(Breath:115)
change(next)
endif

(OP) RBidel#1815

wrote on 2020-09-18 10:12:03

Thank you for writing this script for me! I will include it in my strategy and I'll make sure to give credit to you. I'll test this script later today.

Puny

wrote on 2020-09-15 16:26:14

I just can not get this strategy to work, Math constantly swaps the bots around and then kills them off.

(OP) RBidel#1815

wrote on 2020-09-15 18:55:06

Thanks for the comment! I have revised the strategy to include what to do when Math comes in.

Gráinne

wrote on 2020-09-15 20:57:35

In a bit of nice timing, I had seen Puny's comment and gone in to check it out. When I got to Therin, I pulled up this page and said "HUH?? That's not what I remember??"

Then I saw your comment about the update. :)

I tested using a P/P Sky-bo, because I thought it would be slightly more vulnerable to bad RNG.

The strat, with the instructions NOT to keep swapping after Math comes in, worked for me, though it was close.

(OP) RBidel#1815

wrote on 2020-09-16 00:49:25

Thank you for testing with a P/P Sky-Bo! I only have an S/S. With all the decoys, I figured that the Sky-Bo should be able to survive regardless of breed.

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