Strategy added by DragonsAfterDark
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Any Level 25+ Beast
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There seems to be an issue with using Duration and < or > conditionals with non-active enemy abilites. The script I posted *did* work, just not with the most recent update. I had some kind of leftover from the previous version that didn't cause this issue for me.
I've posted a new script. Deleted the one in-game, copied from here, and re-tested. It worked. Video for Fight |
Script |
2 | 5.0 ![]() |
100% | 254 ![]() |
80
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1:20
|
12+ | |
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Used P/B proto-whelp but rest should be ok. Main thing is surviving against Swarm when you get bad miss RNG
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Script |
2 | 4.9 ![]() |
100% | 13 ![]() |
120
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2:00
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15+ | ||
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Script by Anna#12522
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Script |
2 | 4.9 ![]() |
100% | 20 ![]() |
105
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1:45
|
13+ | ||
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7 rounds (65 seconds)
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Script Unobtainable |
2 | 4.8 ![]() |
100% | 24 ![]() |
65
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1:05
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7 | ||
Script |
2 | 4.8 ![]() |
99% | 31 ![]() |
87
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1:27
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12 | |||
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Any Pet
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Spirit Claws always hit while Moonfire is active, this way Xu-Fu, Cub of Xuen completely ignores Swarm's Blinding Poison :-D
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Script |
2 | 4.8 ![]() |
100% | 21 ![]() |
61
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1:01
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7 | |
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Any Level 1+ Pet
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Not much exp, but oh well. If you want to do it quick without a level pet, just remove the steps putting it in and go straight to Nexus Whelpling. Original strat credit goes to DragonsAfterDark
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Breed RNG Level 1+ Script |
2 | 4.4 ![]() |
99% | 50 ![]() |
90
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1:30
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13 | |
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Any Level 2+ Pet
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The 176 damage is critter so you need to allow for undead (a level 1 human pet with 118HP would work for example).
Originally had it to swap in your level pet when your Chitterspine dies. This way most prevents RNG but adds 3 turns and 176 critter damage. |
Level 2+ Script |
2 | 5.0 ![]() |
100% | 7 ![]() |
79
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1:19
|
9 | |
Script |
2 | 5.0 ![]() |
99% | 12 ![]() |
100
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1:40
|
13+ | |||
2 | 5.0 ![]() |
N/A | 6 ![]() |
105
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1:45
|
14 | ||||
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12 rounds.
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Script |
2 | 4.9 ![]() |
100% | 13 ![]() |
83
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1:23
|
12 | ||
RNG |
2 | 3.9 ![]() |
N/A | 6 ![]() |
106
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1:46
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10+ | |||
Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
92
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1:32
|
13+ | |||
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8 rounds.
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Script Unobtainable |
2 | 5.0 ![]() |
100% | 1 ![]() |
73
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1:13
|
8 | ||
Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
68
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1:08
|
8 | |||
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If you crit Ash with the Eel and get 1 Water Jet hit on Fang, you can skip Ooze Touch on Fang and go straight to Explode
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Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
78
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1:18
|
9 | ||
Script |
2 | 5.0 ![]() |
99% | 0 ![]() |
77
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1:17
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9 | |||
Script |
2 | 0.0 ![]() |
98% | 1 ![]() |
77
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1:17
|
10 | |||
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Any Level 25+ Beast
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First one I have ever made. We had Bleakwater already powered up from Naz'jatar quests so I decided to use it to take out ash. I do believe that it takes one extra turn. Hope you enjoy!!!
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Script |
2 | 5.0 ![]() |
96% | 3 ![]() |
110
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1:50
|
13 | |
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Any Level 25+ Beast
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Only tested a few times, but seems fairly forgiving to RNG.
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Script |
2 | 5.0 ![]() |
85% | 3 ![]() |
102
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1:42
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14-15 | |
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Any Level 1+ Pet
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Minor xp gain to a level pet while doing the WQ.
Normally I get around 10 rounds, 1minute 21 seconds as per PBLK. I have added an RNG tag. If the 2nd pet gets 2 full rounds (and possible a crit) it could potentially fail. So far it's only failed once in my last 15 attempts. |
RNG Level 1+ Script |
2 | 5.0 ![]() |
73% | 5 ![]() |
88
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1:28
|
12 | |
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This team is 100% safe
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Script |
2 | 5.0 ![]() |
39% | 1 ![]() |
102
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1:42
|
12 | ||
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3 pets for all SL WQ
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2 | 5.0 ![]() |
N/A | 0 ![]() |
110
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1:50
|
13 | |||
2 | 5.0 ![]() |
N/A | 0 ![]() |
105
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1:45
|
12+ | ||||
2 | 5.0 ![]() |
N/A | 1 ![]() |
82
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1:22
|
10+ | ||||
RNG |
2 | 5.0 ![]() |
N/A | 3 ![]() |
106
![]()
1:46
|
14 | |||
2 | 5.0 ![]() |
N/A | 2 ![]() |
79
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1:19
|
9+ | ||||
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Any Pet
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Similar to Lazey's strategy (https://www.wow-petguide.com/Strategy/14823/Resilient_Survivors), however I didn't have a Chitterspine Deepstalker and therefore created this work around.
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RNG Script |
2 | 4.5 ![]() |
91% | 2 ![]() |
64
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1:04
|
7 | |
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Just tried with the random pets i have =)
Worked 3/3 times for me, but it seems there is Randomness involved! |
RNG Script |
2 | 4.3 ![]() |
75% | 2 ![]() |
103
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1:43
|
12 | ||
RNG |
2 | 4.0 ![]() |
N/A | 0 ![]() |
95
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1:35
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12-13 | |||
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The first two pets have some RNG. Last pet should always succeed.
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RNG |
2 | 3.3 ![]() |
N/A | 2 ![]() |
95
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1:35
|
12 | ||
Breed RNG |
2 | 3.5 ![]() |
N/A | 1 ![]() |
103
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1:43
|
12 | |||
Breed RNG Script |
2 | 3.3 ![]() |
63% | 1 ![]() |
96
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1:36
|
13 | |||
RNG Script |
2 | 3.1 ![]() |
100% | 2 ![]() |
140
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2:20
|
15+ | |||
Script |
2 | 0.0 ![]() |
61% | 0 ![]() |
104
![]()
1:44
|
12+ | |||
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Created by Sekstoï (EU-Hyjal Alliance)
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Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
133
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2:13
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16 | ||
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The Jab being a guaranteed crit due to Going Bonkers! still needs the Beast passive to deal enough damage for Corpse Explosion's DoT to kill Fang, so a bit of RNG here.
If your Monkey doesn't get hit 4x times from two Slicing Wind attacks (or at least with a crit in 3 hits), then Beast passive won't be triggered soon enough and you'll probably lose the quaranteed crit (for Barrel Toss impact) and the fight. You could add 1x Water Jet before Gulp Froglet's Mudslide (seriously before, we won't give Fang the chance to get buffed crits too soon) to maybe make it safe for the Monkey, but both ways depend on what Slicing Winds will do :-/ (9-10 rounds) *** Created on Beta, so maybe not final *** |
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
|
9-10 | ||
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change Daggertooth Frenzy if you dont have it for something strong against critters
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2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
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13-15 | |||
Script |
2 | 0.0 ![]() |
0% | 0 ![]() |
106
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1:46
|
12 | |||
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Hey! I'm new to pet battling and was missing 2 pets for the other strategies. I searched for pets with similar attacks and this is what came out of it. Sadly i have no clue about breeds, so i hope it will work for anyone. My nexus whelpling was green quality, i'm not sure if a blue one would be alive after turn 10
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2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
|
12+ | |||
2 | 0.0 ![]() |
N/A | 0 ![]() |
126
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2:06
|
16 | ||||
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Any Pet
|
2 | 0.0 ![]() |
N/A | 0 ![]() |
70
![]()
1:10
|
9 | |||
Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
116
![]()
1:56
|
11-12 | |||
RNG Script |
2 | 2.3 ![]() |
99% | 0 ![]() |
113
![]()
1:53
|
16 |
Incl. steps:
Any Level 25+ Beast
Skills: Any
Breed: Any
Substitutes:
1 / 3
There seems to be an issue with using Duration and < or > conditionals with non-active enemy abilites. The script I posted *did* work, just not with the most recent update. I had some kind of leftover from the previous version that didn't cause this issue for me.
I've posted a new script. Deleted the one in-game, copied from here, and re-tested. It worked.
Video for Fight
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Pandaren Water Spirit | HS |
Nexus Whelpling | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Get the holy water!
1
Velah
wrote on 2024-12-20 10:35:34
3
Mayzen
wrote on 2022-09-19 21:12:31
1
beo21
wrote on 2022-02-26 13:06:25
2
ubermensch
wrote on 2021-08-20 09:57:31
3
Lightning
wrote on 2021-03-21 06:04:25
2
Awesomeo4k#1435
wrote on 2021-03-10 12:39:07
2
Undyingone#1778
wrote on 2021-02-14 04:43:09
4
Irix
wrote on 2021-02-13 10:40:20
-2
Gealdenss wrote on 2021-01-29 13:40:12
Solid strat though (edited)
3
(OP) DragonsAfterDark
wrote on 2021-01-29 16:59:17
1
Shenk
wrote on 2021-01-26 08:43:36
2
(OP) DragonsAfterDark
wrote on 2021-01-26 22:00:37
1
thebl4ckd0g
wrote on 2021-01-21 19:03:39
2
HunterSupreme
wrote on 2021-01-21 05:44:44
2
Dende
wrote on 2020-12-01 15:38:05
if [self(Pandaren Water Spirit:868).active]
use(Whirlpool:513) [enemy.round = 1]
use(Dive:564)
use(Water Jet:118)
change(Nexus Whelpling:1165) [self(Pandaren Water Spirit:868).dead]
endif
if [self(Nexus Whelpling:1165).active]
use(Arcane Storm:589)
use(Mana Surge:489)
use(Tail Sweep:122)
endif
if [self(#3).active]
use(#1)
endif
0
Vanadis wrote on 2021-01-12 16:49:18
2
JaggyNeg#1635
wrote on 2021-01-12 14:35:23
1
synapse#1678
wrote on 2020-12-30 10:50:29
1
DavidG
wrote on 2020-12-22 19:43:13
It uses any cat with Pounce, Rake and Prowl. Use Prowl if you're blind. Use Rake if you've got Prowl active, Use Pounce otherwise.
use(Prowl:536) [ self.aura(Blinding Poison:1048).exists ]
use(Rake:492) [ self.aura(Prowl:543).exists ]
use(Pounce:535)
Since that worked just fine when Swarm had full health, as long as the Whelpling kills Fang, this should work the trick. (edited)
1
(OP) DragonsAfterDark
wrote on 2020-12-22 22:36:26
1
Xanthos
wrote on 2020-12-14 14:48:10
1
ziboo
wrote on 2020-12-10 17:02:07
2
Peppah
wrote on 2020-12-10 10:20:22
3
erasure33
wrote on 2020-12-05 03:55:45
1
Mopatop
wrote on 2020-11-25 10:59:21
2
(OP) DragonsAfterDark
wrote on 2020-11-25 13:21:37
1
Clewara
wrote on 2020-11-28 21:34:07
2
(OP) DragonsAfterDark
wrote on 2020-11-28 23:31:08
3
KingOfKingz2109
wrote on 2020-11-29 02:39:30
Tried it a second time - same problems as mentioned above.
1
Mopatop
wrote on 2020-11-29 02:52:42
1
Mot
wrote on 2020-11-29 06:07:28
-1
Sairuss wrote on 2020-11-29 08:09:47
1
(OP) DragonsAfterDark
wrote on 2020-11-29 11:37:04
eta: Check info on strat, we figured out what was wrong. (edited)
1
Nipsy
wrote on 2020-12-01 04:19:47
use(Prowl:536) [ enemy.ability(Blinding Poison:1049).duration>1 ]
to
use(Prowl:536) [ enemy(Swarm:2991).ability(Blinding Poison:1049).duration>1 ]
and it worked fine afterwards (edited)
1
Mot
wrote on 2020-12-01 14:56:27
3
Olania
wrote on 2020-11-29 13:53:03
1
Jeack
wrote on 2020-11-29 11:32:25
6
ChaosEnergy#2934
wrote on 2020-11-29 08:09:41
use(Dive:564)
use(Water Jet:118)
use(Arcane Storm:589)
use(Mana Surge:489)
use(Tail Sweep:122)
use(#1)
standby
change(next)
Script isn't complete because Nexus Whelpling finished the fight for me.
1
Lumin
wrote on 2020-11-29 10:56:06
1
Wakoz#11855
wrote on 2020-11-29 11:25:43
1
Lumin
wrote on 2020-11-29 10:55:36
1
Stormwhisper
wrote on 2020-11-29 10:17:24
1
MightyAra
wrote on 2020-11-29 09:03:29
1
Exonomist#2736
wrote on 2020-11-29 09:01:44
3
Anysiu wrote on 2020-11-29 03:25:48
1
Domi#2886
wrote on 2020-11-29 06:13:25
0
Sairuss wrote on 2020-11-29 08:14:19
ability(Water Jet:118)
change(Nexus Whelpling:1165)
after Dive in the script and it works fine. don't know how script interacts with cub as Whelpling always finishes Swarm for me.
2
Zet
wrote on 2020-10-17 23:10:14
2
Ananui#1588
wrote on 2020-10-09 20:21:42
3
Hoofinmouth
wrote on 2020-10-06 01:10:38
0
Mharkos wrote on 2020-11-29 07:33:06
1
Johanga#2233
wrote on 2020-12-04 02:37:09
New Comment: