Strategie eingefügt von nogulpfrog
46
46
Durchschnittliche Bewertung: |
4.9 |
Bewertungen |
50 |
Deine Bewertung: |
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Creator |
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Tags
Strategien filtern:
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 11 ![]() |
76
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1:16
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10 | ||
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Stufe 1+ Haustier
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Best breeds: P/B>>B/B>H/B>S/B.
Thanks to nogulpfrog for the suggestion! |
Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 11 ![]() |
68
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1:08
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8-10 | |
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Stufe 1+ Haustier
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Average time :72-73
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Breed Stufe 1+ Skript Empfohlen |
2 | 4.9 ![]() |
N/V | 46 ![]() |
68
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1:08
|
12 | |
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Stufe 1+ Haustier
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This strategy was created by the YouTuber Salty Goldfish and can be watched here.
The fight usually lasts for 12 rounds and takes ~1:25 minutes. |
Stufe 1+ Skript |
2 | 4.9 ![]() |
N/V | 15 ![]() |
82
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1:22
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11-13 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 4.9 ![]() |
N/V | 29 ![]() |
54
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0:54
|
7-8 | ||
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Stufe 1+ Haustier
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Proven strategy with PP pets
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Stufe 1+ Skript |
2 | 4.9 ![]() |
N/V | 21 ![]() |
100
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1:40
|
12 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 5 ![]() |
64
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1:04
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8 | ||
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Stufe 1+ Haustier
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10 Rounds ~ 1:10min
This was the first comp I tried on this and it worked straight away so I have not looked to see where crits might prevent this strat from working. Any feedback would be appreciated. |
Stufe 1+ Skript Nicht erhältlich Empfohlen |
2 | 5.0 ![]() |
N/V | 9 ![]() |
70
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1:10
|
10 | |
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Stufe 1+ Haustier
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This isn't the fastest, but it's reliable, and you can add it into your leveling rotation while you wait for your free heal to come up.
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Stufe 1+ Skript |
2 | 4.9 ![]() |
N/V | 10 ![]() |
139
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2:19
|
20 | |
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Stufe 1+ Haustier
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Average time: 71S
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Breed Stufe 1+ Skript Empfohlen |
2 | 4.6 ![]() |
N/V | 2 ![]() |
68
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1:08
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8-9 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 3 ![]() |
92
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1:32
|
13 | ||
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Stufe 1+ Haustier
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68-78S. REMARK : Infused Etherwyrm ability data on XUFU is incorrect.
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 4 ![]() |
65
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1:05
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10-11 | |
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Stufe 1+ Haustier
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Based on a strategy by Shenk.
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
99
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1:39
|
14 | |
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Stufe 1+ Haustier
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Breed Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 0 ![]() |
82
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1:22
|
13 | ||
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Stufe 1+ Haustier
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Another alternative to a strategy by Shenk and my other strategy.
Note: There is a chance that Hofschreiber can die before Marshmallow comes in, just switch to Mikroverteidiger der Draenei and continue normally, Rocket should have died from Curse of Doom, and 2x Metal Fist will bring Marshmallow to 556 health, enough to die from Explode (which you can use on your Mechanical round if your DMD "dies"). |
Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
120
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2:00
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15-16 | |
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Stufe 5+ Haustier
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Back line pet will have to survive 3 rounds of Wirbelsturm.
Beware aquatic leveling pets. Leveling pet will see action, but may die if too low a level and receive 50% XP. |
Breed Stufe 5+ Skript |
2 | 5.0 ![]() |
N/V | 0 ![]() |
71
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1:11
|
9 | |
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Stufe 1+ Haustier
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Winrate:
Jinx breed H/S --> ~99.88% Jinx breed B/B --> ~97.74% |
Stufe 1+ Skript Nicht erhältlich |
2 | 5.0 ![]() |
N/V | 3 ![]() |
75
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1:15
|
10 | |
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Stufe 1+ Haustier
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Updated the script since I learned how to do a little bit better (:
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Zufall Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
140
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2:20
|
16 | |
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just for the man who want to finish the game quickly. (52s)
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Skript |
2 | 5.0 ![]() |
N/V | 5 ![]() |
56
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0:56
|
5 | ||
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Stufe 1+ Haustier
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Battle is usually 13-14 rounds, 1:23-1:43 duration with an average somewhere around 1:33-1:36. There's some variance in speed due to crits, but this is a reliable strat. It can't fail, it's completely safe.
(Because the first pet is a safe. He he.) |
Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 0 ![]() |
95
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1:35
|
14 | |
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Stufe 1+ Haustier
|
Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
83
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1:23
|
10 | ||
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 1 ![]() |
114
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1:54
|
17 | ||
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Stufe 3+ Haustier
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Level pet may get hit by cyclone.
1% chance you get 2 crits and win but no xp |
Stufe 3+ Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
66
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1:06
|
7 | |
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Stufe 8+ Haustier
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Stufe 8+ |
2 | 5.0 ![]() |
N/V | 1 ![]() |
61
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1:01
|
7 | ||
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Stufe 3+ Haustier
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Level pet may get hit by cyclone.
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Stufe 3+ Skript |
2 | 5.0 ![]() |
N/V | 1 ![]() |
66
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1:06
|
7 | |
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Stufe 1+ Haustier
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Untested, i dont have Enchanted Torch.
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Stufe 1+ |
2 | 5.0 ![]() |
N/V | 0 ![]() |
73
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1:13
|
10 | |
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Stufe 20+ Flieger
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I added this strategy because I didn't have pets for a single other strat already here. I have required the levelling pet to be flying because Marshmallow is weak against flying, and it's easy to kill her before she kills them. However it could work for pets that are strong against beasts or have some avoidance.
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2 | 4.5 ![]() |
N/V | 2 ![]() |
135
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2:15
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17+ | ||
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Stufe 1+ Haustier
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A more linear variation of my Dunkelmond-Zeppelin team.
Fight usually takes 15 rounds. Also not sure yet whether P/S and P/B Nexuswelpling perform any different than P/P. |
Stufe 1+ Skript |
2 | 4.4 ![]() |
N/V | 4 ![]() |
115
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1:55
|
45 | |
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Stufe 1+ Haustier
|
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Fight takes in average 14-15 rounds.
There is no limitation to the leveling pet. |
Breed Stufe 1+ Skript |
2 | 4.3 ![]() |
N/V | 3 ![]() |
110
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1:50
|
14-15 | |
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Stufe 1+ Haustier
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Stufe 1+ |
2 | 4.0 ![]() |
N/V | 2 ![]() |
148
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2:28
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19+ | ||
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Stufe 1+ Haustier
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Can also use a Flussfrosch (PP) instead of Tröpfchen von Hydrath.
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Zufall Stufe 1+ Skript |
2 | 4.0 ![]() |
N/V | 2 ![]() |
75
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1:15
|
9 | |
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Stufe 10+ Haustier
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Script thanks to dreamgarden
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Stufe 10+ Skript |
2 | 3.8 ![]() |
N/V | 3 ![]() |
100
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1:40
|
10 | |
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Stufe 3+ Haustier
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round 13~14
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Breed Stufe 3+ Skript |
2 | 2.0 ![]() |
N/V | 2 ![]() |
114
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1:54
|
13+ | |
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Stufe 1+ Haustier
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The tactic is tailored to a level 1 pet, but there is a very small chance that it won't be enough.
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Stufe 1+ Skript |
2 | 3.0 ![]() |
N/V | 0 ![]() |
145
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2:25
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19-20 | |
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Stufe 1+ Haustier
|
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A combination of a strategy by Shenk and a strategy by Nyari using pets which can be caged and/or traded. Credit to them!
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Zufall Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
125
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2:05
|
16 | |
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Stufe 1+ Haustier
|
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Zufall Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
180
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3:00
|
22 | |
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Stufe 5+ Haustier
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Level Pet specified as +500hp because of Rocket's AoE attacks - you might be able to get away with lower but it is then RNG.
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Shop Stufe 5+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
160
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2:40
|
17-18 | |
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Stufe 1+ Haustier
|
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Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
114
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1:54
|
15 | |
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Stufe 1+ Haustier
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If you have an aquatic pet, you must cleanse the area BEFORE he casts his aoe or it will die. With my strategy I never lost a match and never lost a level 1 pet. Fight takes about 2 minutes. This is my first strategy so please bear with me. I don't know how to write scripts yet. 19 total rounds. If you have a level 5+ pet you can do a netherblast before you cast consume magic the fist time which will give greater damage and cut a round out of the fight. In about 200 fights I lost the leveling bonus once because of a huge 827 critical Missile to Marshmallow.
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Stufe 1+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
135
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2:15
|
16+ | |
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Stufe 1+ Haustier
|
Stufe 1+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
195
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3:15
|
23+ | ||
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Stufe 5+ Haustier
|
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Credit goes to Hazelnuttygames youtube channel.
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Stufe 5+ Skript |
2 | 1.5 ![]() |
N/V | 0 ![]() |
120
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2:00
|
14+ | |
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Stufe 12+ Haustier
|
|
Stufe 12+ Skript |
2 | 1.0 ![]() |
N/V | 0 ![]() |
200
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3:20
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29+ |
Notizen:
Stufe 1+ Haustier
Average time :72-73
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
= |
Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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= |
Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Ein wirklich unausgeglichenes Katz-und-Maus Spiel.
3
Llithari
schrieb am 2024-06-29 00:28:25
quit[self.dead]
TL;DR: If your health is too low, crits can kill you & you lose leveling time
--
This strat excels with a fast battle, with 2X runs before needing to heal your team.. But..
If you're out of bandages, forget to manually heal, or if you're running Ultrasquirt addon & have it set too low [65-70%], there is the rare chance that crits on a low heath team, will botch your run ~round 10. But, if you let things battle out with your #1 slot dead, your team will likely die around round 18, wasting the time it took for it to fail. Even then, [70-75%] appears to be the sweet spot where you're not wasting bandages between heals. I've fiddled with the strat/script a bit, and frankly the timing on everything is already perfect :) Even though there's a rare chance that you have to bail on round #2... Victory at all costs, is not a victory. Sure, if you battle it out and win on round 99... did you really win?? The goal is leveling your pets fast, not strictly in the fewest rounds, and certainly not at the expense of a 20 minute battle because you didn't bail on round #2. Plenty of low round strats for other battles that drag out due to the abilities in use. 12 round battle really does feel like the sweet spot for this strat, especially considering the short amount of time it takes to get the job done :)
3
Rocket
schrieb am 2023-04-27 10:16:40
-2
Borg#2521
schrieb am 2023-01-12 12:29:21
1
PomGuy#2918
schrieb am 2022-11-20 23:48:20
1
akesi#1338
schrieb am 2022-12-10 02:52:14
3
Tigraz-Dalaran schrieb am 2021-09-28 15:16:55
2
WhyDaRumGone
schrieb am 2022-12-09 18:17:40
-1
jacobo schrieb am 2022-11-18 12:03:17
3
Nerrus
schrieb am 2022-11-18 22:15:52
1
Murmacil
schrieb am 2022-11-11 18:28:35
3
FrankEinstein schrieb am 2022-01-27 22:22:37
1
Awesome-O
schrieb am 2022-01-22 07:38:17
2
Truthfulness
schrieb am 2021-06-07 02:24:28
1
waylander232
schrieb am 2021-08-31 19:40:30
4
sligga#2410
schrieb am 2021-08-31 07:23:37
1
PomGuy#2918
schrieb am 2021-07-11 21:25:07
4
Baelzebub
schrieb am 2021-03-30 22:41:52
quit [ enemy(#1).dead & round = 2 ]
change(#1) [self(#2).dead]
change(#2) [self(#3).active]
change(#2) [round=3]
change(#3) [enemy(#3).active & enemy.round=1]
change(#1) [enemy(#3).active & self.aura(Amplify Magic:487).exists]
ability(Booby-Trapped Presents:1080) [round=2]
ability(Amplify Magic:488) [round~5,10]
ability(Greench's Gift:1076)
ability(#1)
change(next)
Using Ultrasquirt with 60% heals before healing. (editiert)
1
Iniqiuss#2946
schrieb am 2021-06-18 11:10:24
I got 49 wins and 6 loses.
Maybe it would be better to quit fight when pet dies?
(the lost fights tends to last around 2min which is huge) (editiert)
2
Murmacil
schrieb am 2021-01-04 10:38:16
1
Hegre
schrieb am 2021-03-30 15:37:31
-2
Anon schrieb am 2020-09-27 02:54:22
Turn 1 Greench's Gift, ,restart if you crit.
Turn 2 Booby-Trapped Presents
Turn 3 Swap to Servant of Demidos
Turn 4 Magic sword (till Jinx dies)
Turn 5 Clean-up (removes Cyclone)
Turn 6 Soulrush (Rocket dies)
Turn 7 Swap to your Level Pet
Turn 8 Swap to your Rotten Little Helper
Turn 12 Greench's Gift (helper dies)
Turn 10 Swap to Servant of Demidos
Turn 11 Soul Rush (marshmellow dies)
4
(OP) nogulpfrog
schrieb am 2020-09-27 05:50:56
0
ZadTheGlad
schrieb am 2021-03-13 10:54:47
1
Zomok
schrieb am 2020-12-20 18:39:15
-2
arcnon#1324
schrieb am 2020-11-30 21:16:37
2
pengu
schrieb am 2020-12-03 18:47:22
2
Tifa
schrieb am 2020-10-25 23:29:33
0
FlowerBowl schrieb am 2020-09-26 23:12:40
5
Valron#1819
schrieb am 2020-09-26 17:43:16
1
erasure33
schrieb am 2020-09-26 16:49:45
4
Turtlebacon#1865
schrieb am 2020-06-18 22:02:57
3
(OP) nogulpfrog
schrieb am 2020-06-18 22:15:38
1
manwe23
schrieb am 2020-06-18 20:01:25
2
Kevin99 schrieb am 2020-06-18 16:52:09
(editiert)
1
Naguziel#2230
schrieb am 2023-02-03 15:16:01
enemy(#1).dead gibt einen Fehler beim einfügen aus, bzw beim Versuch abzuspeichern.
Kann sich das jemand ansehen, der davon etwas versteht?
1
Tâlon schrieb am 2021-08-31 05:29:52
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