Strategy added by Danny#2989
4
4
Average rating: |
4.5 |
Ratings: |
8 |
Your vote: |
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Script |
2 | 5.0 ![]() |
100% | 24 ![]() |
84
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1:24
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10 | |||
Script |
2 | 5.0 ![]() |
100% | 20 ![]() |
72
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1:12
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9 | |||
2 | 4.9 ![]() |
N/A | 7 ![]() |
142
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2:22
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20+ | ||||
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Preference for #3 pet, is above 276 speed
(You're not limited to Elemental) |
Script |
2 | 4.8 ![]() |
100% | 19 ![]() |
82
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1:22
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9+ | ||
Script |
2 | 4.8 ![]() |
100% | 89 ![]() |
80
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1:20
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8+ | |||
Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
82
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1:22
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9+ | |||
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Any Level 1+ Pet
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RNG Level 1+ |
2 | 4.7 ![]() |
N/A | 7 ![]() |
130
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2:10
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13+ | ||
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Any Level 5+ Pet
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Orginal Idea from one of the other scripts. The level pet has to take 1 hit so I went with 280 min.
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Level 5+ Script |
2 | 4.4 ![]() |
93% | 11 ![]() |
127
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2:07
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15+ | |
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This is a modified version of Mandus' guide & TD script.
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Script |
2 | 4.5 ![]() |
100% | 4 ![]() |
120
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2:00
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14+ | ||
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Any Pet
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2 | 4.5 ![]() |
N/A | 6 ![]() |
110
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1:50
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13+ | |||
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Vibrant Glimmerfly works as an alternative #1,
If you have a P/B Glimmerfly, I hightly recommend as alt(script will work). For your #3, S/B will show less animations but about 10% more chance to be 10 rounds |
Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
77
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1:17
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9-10 | ||
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Any Pet
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RNG |
2 | 5.0 ![]() |
N/A | 3 ![]() |
80
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1:20
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7+ | ||
2 | 5.0 ![]() |
N/A | 1 ![]() |
125
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2:05
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14+ | ||||
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Any Pet
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Script |
2 | 4.5 ![]() |
97% | 0 ![]() |
100
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1:40
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12+ | ||
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I recommend use script for this strategy as it is a little messy
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Breed Script |
2 | 4.2 ![]() |
100% | 2 ![]() |
120
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2:00
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14+ | ||
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Any Level 12+ Pet
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Recommend leveling pet that can withstand 713 damage in a single hit as if he casts call darkness this will kill your leveler. You can use a lowere level but you will only get half xp due to dying.
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RNG Level 12+ Script |
2 | 3.4 ![]() |
93% | 3 ![]() |
90
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1:30
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10+ | |
Script |
2 | 3.0 ![]() |
89% | 2 ![]() |
116
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1:56
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15+ | |||
Script |
2 | 3.5 ![]() |
94% | 1 ![]() |
130
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2:10
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15+ | |||
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If all goes well (aka no miss due to Call Darkness) it should all end in 7 turns. The chance that Tickler fail to trigger Heartbroken is also a issue. In case some damage ability misses, fight can be finished with Zap. Occasionally (with some lucky crits) it can even end up in 6 rounds.
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RNG TCG |
2 | 3.0 ![]() |
N/A | 0 ![]() |
65
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1:05
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7+ | ||
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
77
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1:17
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9-10 | |||
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Best to use the "script" since the enemy’s attack can vary for each fight.
Here is a link to an example battle: https://www.youtube.com/watch?v=aVJaOg4zgjs |
Script |
2 | 0.0 ![]() |
97% | 0 ![]() |
91
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1:31
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9+ | ||
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Any Pet
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Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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12-14 |
Incl. steps:
Substitutes:
1 / 3
1 / 10
This is a modified version of Mandus' guide & TD script.
Benax | HP |
Sunblade Micro-Defender | HH |
Mr. Grubbs | HP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Those are some slender beasts. I mean the pets, of course!
2
schlumpf#2707
wrote on 2024-09-09 18:24:59
- don't need to guard abilities by active pet: If the active pet doesn't have that ability, the line is just ignored.
- should use the autocompletion the editor provides so that it adds the IDs for abilities and pets, making the script language independent. Your current script only works for players with an English client.
- can just use `change(next)` without guard.
In your strategy pet selection, you can mark ability slots as irrelevant so that the site automatically provides more alternative pets for that slot with the same (required) abilities. You mostly seem to have missed description for the grub abilities in your strategy though, the script uses them ;)
A simplified and internationally working script is
use(swarm:232) [ enemy.aura(swarm:231).duration <= 2 ]
use(bubble:934) [ self.hpp <= 20 ]
use(spark:116) [ self.hpp > 20 ]
use(bigandsuicide:1025) [ self.hpp <= 20 ]
use(filler:367)
use(filler:228)
change(next)
The strategy works perfectly! (edited)
1
(OP) Danny#2989
wrote on 2024-09-11 22:02:30
2
Gráinne
wrote on 2024-09-12 03:46:11
https://www.wow-petguide.com/Guide/43/Writing_Pet_Battle_Scripts
She also has a YT video, originally when it was tdScript, but it still works the same way
https://www.youtube.com/watch?v=On7fbNC4WCg
2
saskia#11231
wrote on 2024-09-08 11:17:56
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