Strategy added by JimmieJon
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7 rounds if using a Gorm Harrier
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Script |
2 | 5.0 | 100% | 69 | 68
1:08
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7-8 | ||
Script |
2 | 4.9 | 100% | 37 | 65
1:05
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7 | |||
Script Unobtainable |
2 | 4.9 | 100% | 9 | 81
1:21
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9 | |||
Swapping pets in Round 3 instead of Passing and watch Chitterspine Deepstalker die is intended. I need that Devour the Weak damage on Gizmo to make sure I get the Beast Passive for Arcane Dash.
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Script |
2 | 4.7 | 100% | 51 | 75
1:15
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9 | ||
Script |
2 | 4.7 | 100% | 48 | 135
2:15
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15 | |||
RNG Script |
2 | 4.5 | 95% | 18 | 114
1:54
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13-14 | |||
Not the fastest, but I didn't have some of the pets from other strats. This is a 100% wild pet strat, so easy on the AH budget!
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Breed Script |
2 | 4.4 | 100% | 12 | 115
1:55
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14 | ||
Alternative 3rd pets:
* Fledgling Warden Owl * Nightwatch Swooper * Long-Eared Owl * Northern Hawk Owl -Select: Predatory Strike, Savage Talon and Call Darkness * Crimson Bat Pup -Select: Bite and Call Darkness * The Count (Allows you to use Obsidian Warwhelp as the #2 pet) -Select: Reckless Strike, Bloodfang and Call Darkness |
Script |
2 | 5.0 | 100% | 9 | 70
1:10
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7 | ||
Post 10.2 nerfs is now 1:05
Alternative pets; #2: P/P Inland Croaker (same moves) #3: P/P Nightshade Sproutling Select; Fist of the Forest instead of 'Roar of the Dead' |
Script |
2 | 5.0 | 100% | 7 | 65
1:05
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7 | ||
If Pandaren Water Spirit gets a crit vs. Arctichnid, restart the fight because Whirlpool won't be available for Drakeula.
Thanks to RootL0cus for the Script! |
RNG Script |
2 | 4.1 | 76% | 10 | 108
1:48
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13+ | ||
Script |
2 | 4.3 | 100% | 8 | 101
1:41
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11 | |||
Script |
2 | 5.0 | 100% | 2 | 97
1:37
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11 | |||
It's important to use a HH pet in slot 1.
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Breed Script |
2 | 5.0 | 100% | 3 | 58
0:58
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6 | ||
2 | 5.0 | N/A | 1 | 106
1:46
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14 | ||||
2 | 4.0 | N/A | 0 | 131
2:11
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18 | ||||
Any Pet
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Strat for my Iron Starlette
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RNG Script |
2 | 2.9 | 65% | 3 | 107
1:47
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13 | |
Didn't test all breeds of Abyssal Slitherling, but I know H/S and S/S (the two weakest power ones) will not work. I used P/P, but I feel like any of the X/P ones will be fine - just needs to be low enough for Flyby to finish off Arctichnid in one turn.
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Breed Script |
2 | 3.0 | 100% | 1 | 75
1:15
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10 | ||
Switched Feline Familiar for Cursed Birman Now you should never lose to Yu'shor
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Breed Script |
2 | 0.0 | 100% | 0 | 95
1:35
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9 | ||
- Tested working 3x
- Other breeds not tested - Strong enemy RNG could cause issues |
Breed RNG Script |
2 | 0.0 | 95% | 0 | 141
2:21
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17 | ||
Breed RNG Script |
2 | 0.0 | 62% | 0 | 138
2:18
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19+ | |||
Script Unobtainable |
2 | 0.0 | N/A | 0 | 131
2:11
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15-16 | |||
Any Pet
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Do not know how other breeds will fair in this fight. Mine was a Jademist Dancer HS and Chitterspine Skitterling PS. Recommending a HS Jademist Dancer because I use every bit of its health to kill the first enemy pet.
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Breed RNG |
2 | 0.0 | N/A | 0 | 115
1:55
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15+ | |
Adapted from WhyDaRumsGone's strat.
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Unobtainable |
2 | 0.0 | N/A | 0 | 72
1:12
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7 |
Incl. steps:
Didn't test all breeds of Abyssal Slitherling, but I know H/S and S/S (the two weakest power ones) will not work. I used P/P, but I feel like any of the X/P ones will be fine - just needs to be low enough for Flyby to finish off Arctichnid in one turn.
Abyssal Slitherling | PP |
Sunscale Hatchling | PP |
Kor'thik Swarmling | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
A real warrior never quits.
2
You must be logged in to vote on commentsWhyDaRumGone
wrote on 2023-08-31 12:35:22
Also if Sunscale dies early and Kor'thik Swarmling comes in early script will use Amber Prison on the wrong opponent. I suggest to change to the following:
Change:
ability(Amber Prison:1026)
To:
ability(Amber Prison:1026) [enemy(#3).active]
Edit: Or a bit more complicated:
standby [self(#3).active & enemy.aura(Undead:242).exists]
ability(Squeeze:1572)
ability(Water Jet:118) [round=2]
ability(Whirlpool:513)
ability(Flyby:515) [!enemy.aura(Weakened Defenses:516).exists]
ability(Lightning Shield:906)
ability(Amber Prison:1026) [enemy(#3).active]
ability(Takedown:221) [enemy.aura(Stunned:1030).exists]
ability(Club:1079)
standby [self(#2).active & !enemy.aura(Undead:242).exists]
change(next)
-- (edited)
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