^
vs. Goz Banefury

Strategy added by Prudentius

8

8

Strategy 4 of 7
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Incl. steps:

Click the button to copy the script into your clipboard:

change(next) [self(#1).dead & ! self(#3).played ]
if [enemy.aura(Bleeding:491).exists]
ability(Blood in the Water:423)
ability(Surge:509) [ enemy.hpp < 50 ]
ability(777)
endif
ability(Ion Cannon:209) [ enemy.hp < 652 ]
ability(Shock and Awe:646)
ability(#1)
Goz Banefury 66822
Special or not:0Special or not:4112173260501730

Skills: 1 1 2
Breed: Any

Snarly
This pet can have the following breeds:

Breed Health Power Speed
HP 1546 305 244


2 ZL 1 0

Any Level 1+ Pet

Special or not:0Special or not:1112338553563380

Skills: 1 1 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

1
1

This is a pet carry strategy I picked up somewhere. This is an Elekk Plushie approved strategy.

Medium XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:27
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 11
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1103589
2113812
3114010
4114183
5124331
6124455
7134554
8134628
9144678
10144703
11154703
12164678
13174628
14174554
15184455
16194331
17194183
18204010
19213812
20223589
21223341
22233069
23242772
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Strategy Details
1 Min 27 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
11
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-03-16 23:50:03
The strategy was last updated on this date.
2018-08-04 20:58:11
The strategy was created on this date.
36,583
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Twilight Highlands 56.6 56.8 (TomTom / Map Pin)
Medium XP
This fight provides a medium amount of experience. It can be worth leveling pets with this strategy. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 3+
Surge until Twilight dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Amythel comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 1-2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 4+
Surge until Snarly dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Bring in your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 1
Swap to your Darkmoon Tonk

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 2+
Missile until Amythel dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Helios comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight
Turn 2+
Missile until Helios is under 1050 health then Ion Cannon

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Snarly
Rip
Surge
Blood in the Water
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Snarly
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Snarly
Swap to your Darkmoon Tonk
Swap to your Level Pet
Twilight comes in
Amythel comes in
Helios comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Snarly
Level Pet
Darkmoon Tonk
Rip
Surge
Blood in the Water
Missile
Shock and Awe
Ion Cannon
Helios
Amythel
Twilight

The Twilight, it is strong in this one.




Toenail

wrote on 2022-04-16 17:21:18

tried 3 times, the only time it worked was when the stun went off from shock & awe. otherwise leech life was doing a ton of damage and healing to get off ion cannon. i have used this before so idk what is different this time. i had a level 13 pet in the level slot and used it to finish off amythel. if i hadn't, any damage to the tonk would have likely made it a loss as well, IMO

KrisHeart

wrote on 2022-03-16 23:45:14

Needs fixed.. I think. It shows D Tonk with * instead of 1 (Missile). The script might not be proc'ing right. The step-by-step worked though.. other than my Snarly died before he could do the second Rip + Blood on the 2nd enemy.

DragonsAfterDark

wrote on 2022-03-17 03:51:06

Darkmoon Tonk's slot #1 has been updated - thanks for letting us know! ^^

Neverfade#1803

wrote on 2020-10-18 22:30:05

Still works in SL pre-patch

Tofke

wrote on 2020-10-20 12:33:06

Yup, worked perfectly!

TheSickness747

wrote on 2020-10-11 09:48:35

This was an annoying battle for Elekk Plushie. I had to do it 7-8 time before I could win. After the 5th loss, I changed the strategy a little: when the switch was made, I stayed with the Elekk until the crit buff from Amythel was gone (3 turns) then switched to Darkmoon Tonk. The first hit by Amythel was a low crit/no crit at all and I was manage to kill him while having more than 90% hp left on my Darkmoon Tonk.
Then, for Helios, it was a little bit RNG: I did the Shock and Awe then Ion Cannon, praying that he didn't heal.

Corgi

wrote on 2020-09-19 01:08:08

Rendigar posted this strat in October 2013, fwiw. I suspect a lot of us mined WCP's forums for the Cata tamers!
https://www.warcraftpets.com/community/forum/viewtopic.php?t=7556

Gráinne

wrote on 2020-09-19 01:35:01

Phraide and Rendigar are like Archimedes and Euclid! They invented, collected, and codified so much great information in those early days. Also Mel <3

Ivanella#1279

wrote on 2018-08-05 17:14:04

ability(Ion Cannon:209) [ enemy.hp < 1098 ]

Captain_Flan

wrote on 2020-03-17 19:32:27

This small change to the script seems to make this battle a lot more reliable. I have won my last 6 fights with this change! Thanks Ivan!

Maceye1#1882

wrote on 2019-05-25 19:12:25

Second try, Helios used a stampede type spell and did NOT heal, meaning Ion Cannon clobbered him for the win. Easy but RNG is a factor.

Sardrimm wrote on 2018-12-28 00:09:20

Used a kelp scuttler in place of snarly (1,2,2). Had to rip then blood in the water the first pet. Then use Shell Shield, 2 rips, another blood in the water and one last gasp of a rip on the second pet. That allows the tonk to use one missle to kill pet #2 and then the shock and awe and the ion cannon on pet 3.

Xarx wrote on 2019-01-30 22:03:44

This worked with a P/P scuttler but there was no last gasp rip, so I had to add a missile/shockawe/ioncannon for the last pet otherwise he just spiders me to death while I stand there stuck. But it did work on the 2nd try when I altered the last bit!

Moara

wrote on 2019-04-13 23:12:57

My Kelp Scuttler is P/P and that when he did Blood in the Water on the first pet, the first pet went from 3/4th to dead - non-crit (1131 damage). Making that bit shorter let me do some serious damage to the second pet before the Scuttler was knocked out.

Malachi wrote on 2019-01-12 05:30:18

I'd say this strategy works about 50% of the time (very RNG dependent). Typically Amythel gets a few crits on the Tonk and the Tonk is then killed by Helios.

Malachi wrote on 2019-02-23 16:49:42

Did I write that this strategy works 50% of the time??? I meant 33%....

Malachi wrote on 2019-02-24 15:20:56

Did I actually write 33%? I really mean 25%.

Umbos wrote on 2019-03-10 21:11:00

I've had similar experience with all strats on this trainer. It's a very rng heavy fight..

Malachi wrote on 2019-03-10 05:53:40

This strategy should really be removed from the first listed. I wrote that it's successful about 25% of the time and, as I write this, I'm on my 4th attempt. The fact is that Helios either heals itself (so that the Ion Cannon doesn't work) or kills the Darkmoon Tonk way too often. It's too RNG dependent, You almost need to stun Helios to win.

Cernunnas

wrote on 2019-02-14 14:58:17

Had to restart a few times, but got it in the end. Thanks!

Saiko

wrote on 2019-01-09 00:08:03

It would help to note that after Helios comes in and you do the Shock and Awe move, Helios's health IS below 1050 but HE MAY HEAL UP in the next turn. So, although Ion Cannon would be the next move based on the health profile for Turn 2, you should missile or your Tonk might die.

Michele wrote on 2018-11-20 19:55:48

Instructions call for Darkmoon Tonk to be 1,1,2 since it asks for Missile. I had Charge (2) selected and it did work.

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