^
vs. Jeremy Feasel

11

Average rating:

4

Ratings:

19

Strategy 1 of 5
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Incl. steps:

Jeremy Feasel 67370
Special or not:0Special or not:1122844648998440

Skills: 1 2 2
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


Special or not:0Special or not:1112338553563380

Skills: 1 1 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Special or not:0Special or not:111214268246414260

Skills: 1 1 2
Breed: Any

Elekk Plushie
This pet can have the following breeds:

Breed Health Power Speed
HH 2537 260 179


High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
Time: 2:00
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 18
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
2 Min
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
18
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
14,936
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2018-04-20 09:52:46
The strategy was last updated on this date.
2018-04-20 09:52:46
The strategy was created on this date.
Tamer Details
Darkmoon Island 47.8 62.6 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turns 1+
Breath until Judgement dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
Honky-Tonk comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
Turns 3+
Breath and Thunderbolt when it is ready until your Dragonling dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
Bring in your Darkmoon Tonk

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
If Honky-Tonk is still alive, use missile until he is done. Then pass the first round after Fezwick came in.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
Then:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment
And:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Elekk Plushie
Rawr!
Nap Time
Itchin' for a Stitchin'
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Elekk Plushie
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Elekk Plushie
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Elekk Plushie
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Rawr!
Nap Time
Itchin' for a Stitchin'
Fezwick
Honky-Tonk
Judgment

Jeremy Feasel, World of Warcraft Senior Designer, Pet Battle "inventor" and... showmaster at the Darkmoon Faire




themorrigan

wrote on 2022-04-03 11:46:52

Definitely an RNG component, but this worked for me on the second try. Thank you.

Shywillow

wrote on 2021-10-06 10:24:18

loads of RNG not a fan

pvyyoa

wrote on 2020-12-07 07:00:32

Worked in SL. Thanks!

Sluimerstand

wrote on 2021-02-05 15:21:22

Took me two tries, so a little RNG, but works!

ChrisC wrote on 2017-10-08 01:27:01

Worked like a charm!

Evil wrote on 2016-12-05 14:59:19

Mechanical Pandaren Dragonling 1/2/2 Mechanical Axebeak 1/2/1 Elekk Plushie

vs 1st and 2nd enemy pet

Thunderbolt on CD > Decoy on CD > Spam Breath

(if your MPD dies before Tonk, bring Mechanical Axebeak and finish with Alpha Strike)

vs 3rd enemy pet

Decoy -> Haywire -> Alpha Strike if needed.

Michael wrote on 2017-02-05 08:00:46

Nice strategy. Worked for me.

LirameiRav wrote on 2017-08-06 07:35:14

Worked great!

Vanadia wrote on 2017-08-06 03:06:27

Failed for me...

Lilianne wrote on 2017-07-07 04:11:46

If you use a levelling pet instead of Elekk, move it in when Fezwick comes in. Move it out when it gets stunned.

Somaloria wrote on 2017-06-09 03:11:09

I'd like to make a suggestion, i tried all of these strategies twice and failed each time, following perfectly, normally I dont have issues with the strats listed on this site, and can usually debunk other players failing.
However all of these strats seem to rely on a little RNG, and instead of dealing with that, i just used the strats that i would use while leveling a pet, and have yet to fail using those, so if you are having issues winning with any of the strats listed for elekk plushie, just use the leveling strats, but substitute the plushie for the leveling pet

Neon wrote on 2017-05-08 04:55:18

This failed for me so many times. I used two Mechanical Pandaren Dragonlings and won with no problem. I also used decoy first thing. That might help the strategy above some.

Anonymous wrote on 2017-04-02 21:19:06

This strat is terrible. Fails every time

Ned wrote on 2017-03-06 13:39:30

Brought in the Plushie to take the first two hits from the monkey and then switched to Tonk, after bad RNG with MPD and a few hits on my Tonk before Honky died. Worked well.

Enzio wrote on 2016-11-06 06:31:30

This strategy worked perfectly for me.

Evilry wrote on 2016-11-06 01:03:41

Failed.

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