^
vs. Swog the Elder

Strategy added by jellyfish

Strategy 22 of 28
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Incl. steps:

Swog the Elder 189376
Special or not:0Special or not:122114668528314660

Skills: 2 2 1
Breed: Any

Brightpaw
This pet can have the following breeds:

Breed Health Power Speed
SB 1465 273 289


Special or not:0Special or not:1122339553673390

Skills: 1 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Special or not:0Special or not:402211656884511650

Skills: * 2 2
Breed: Any

Nexus Whelpling
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
PS 1400 305 273
PB 1465 305 257


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

i have tested this strat 4 times, and even with bad RNG (and some user error...) it has worked every time, i do not yet know if breed matters (but it might, my nexus whelpling is PP and sometimes only barely kills swog) so please let me know if this worked for you or not.

At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
Shop
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:03
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 20
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
2 Min 3 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
20
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
There is no winrate available for this strategy because there is no Script available. Automatic winrate calculations can only work with a script.

You can also run a simulation of this strategy directly on Pet Sim by clicking on this link: Link to Pet Sim
2022-12-10 19:06:44
The strategy was last updated on this date.
2022-12-10 18:48:40
The strategy was created on this date.
11,259
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Waking Shores 26.17 92.39 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 3
Bite untill you can use Prowl again, after Prowl use Arcane Dash

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
NOTE: brightpaw may die before the second Prowl/Arcane Dash. the strat should still work even if this happens.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 6
Missile untill you reach revive phase

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog
Turn 8
Nexus Whelpling is brought in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Brightpaw
Bite
Arcane Dash
Prowl
Darkmoon Zeppelin
Missile
Explode
Decoy
Nexus Whelpling
Mana Surge
Arcane Storm
Pass
Bring in your Brightpaw
Bring in your Darkmoon Zeppelin
Bring in your Nexus Whelpling
Swap to your Brightpaw
Swap to your Darkmoon Zeppelin
Swap to your Nexus Whelpling
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Brightpaw
Darkmoon Zeppelin
Nexus Whelpling
Bite
Arcane Dash
Prowl
Missile
Explode
Decoy
Mana Surge
Arcane Storm
Swog

Is it Wednesday already, my dudes?




DragonsAfterDark

wrote on 2023-01-08 03:08:14

Notes:

~ Barring a Stun from Arcane Dash, Brightpaw will always die on round 7, so you might make a Stun & No Stun section for Brightpaw to outline the moves. My advice here would still be to avoid using Arcane Dash on Prowl again to keep a second stun from happening, which can make the Zeppelin's moves below unstable. It's difficult to time something when the enemy is faster and people may not be keeping track of the enemy's moves.

~ My rounds for the Darkmoon Zeppelin looked like this to make when I Explode a little more stable:

1. Missile (Skip if Brightpaw died on Round 9)
2. Missile (Skip if Brightpaw died on Round 9)
3. Decoy
4-8. Missile (5 hits)
9. Explode

This is possible because Decoy is Blocking the Pump hit and one of the Thundertongue hits. All three Thundertongue hits can crit and your DZ will be fine.

~ All this and slot #3 with the Nexus Whelp still makes this incredible RNG. I'd suggest swapping the NW out for an Enchanted Pen. It's magic and weak to Swog's attacks, it's faster so Thundertongue does even less damage, you can Evanescence for a Pump, and keep Forboding Curse on to help augment Quills' damage.

Bukah

wrote on 2022-12-19 20:16:03

tried this strat twice with my PP nexus whelpling and it didn't work, switched over ot my PS and squeaked by, also during my attempts, I never made it to the 2nd prowl, he always killed brightpaw first

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