^
vs. Cliffs of Bastion

Strategy added by Lich_King

Strategy 8 of 9
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Incl. steps:

Cliffs of Bastion 173131
Special or not:0Special or not:110213877722113870

Skills: 1 * 2
Breed: PS, PB

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PS 1400 305 273
PB 1465 305 257
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244

Breeds marked in red are not suited for this strategy.

<1466

>249

Special or not:0Special or not:1122338553563380

Skills: 1 2 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Special or not:0Special or not:112218059942518050

Skills: 1 2 2
Breed: Any

Alarm-o-Bot
This pet can have the following breeds:

Breed Health Power Speed
HH 1725 244 276


Low XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:45
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 13+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
1 Min 45 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
13+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2024-02-05 02:48:04
The strategy was last updated on this date.
2020-12-06 09:13:12
The strategy was created on this date.
13,131
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Bastion 34.8 62.8 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
IS dies, Bring in your Darkmoon Tonk

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 1
Minefield - skip this if Explode killed Shelby

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 2+
Missile until Shelby dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Tinyhoof comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
If Explode killed Shelby, Missile once then Ion Cannon

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 1+
Missile until Tinyhoof dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Glitterwing comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 1
Ion Cannon skip if on cd

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 2+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Bring in your Alarm-o-Bot

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turns 2-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Explode
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Alarm-o-Bot
Alert!
Haywire
Decoy
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Tonk
Bring in your Alarm-o-Bot
Swap to your Iron Starlette
Swap to your Darkmoon Tonk
Swap to your Alarm-o-Bot
Shelby comes in
Tinyhoof comes in
Glitterwing comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Tonk
Alarm-o-Bot
Wind-Up
Explode
Missile
Minefield
Ion Cannon
Alert!
Haywire
Decoy
Glitterwing
Tinyhoof
Shelby

Unicorn!!!




FeelsBuurMan#2943

wrote on 2024-02-17 13:38:15

Robo-Chick also works as a replacement for Iron Starlette if you don't have the right breed.

Skyrene

wrote on 2021-01-16 17:20:13

Worked like a charm. Did not need last pet, likely any mech will work in 3rd slot just in case.

Kym#11686

wrote on 2020-12-16 02:34:46

I used this strat but with Robo-Chick since I didn't have the Alarm-O-Bot. 2/2/1 Only took a few hits to finish it.

Liadrin

wrote on 2020-12-15 20:04:35

Didn't have an Alarm-o-Bot leveled, so I subbed in a random mechanical pet (Sunreaver Micro-Sentry, in this case). Only needed two hits to finish the job.

Yolo

wrote on 2020-12-06 13:15:37

TD Script:

ability(Supercharge:208) [round=2]
ability(Toxic Smoke:640) [enemy(#2).active]
ability(Minefield:634)
ability(Ion Cannon:209) [enemy.hp < 1098]
ability(Decoy:334) [self.round=2]
ability(#1)
change(next)

(OP) Lich_King

wrote on 2020-12-07 18:56:32

thnx

LickLilah69#1641

wrote on 2020-12-07 05:44:12

Didn't need the alarm-o-bot which was lucky cause I don't have one!

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