Strategy added by sioupe
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Any Level 25+ Beast
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There seems to be an issue with using Duration and < or > conditionals with non-active enemy abilites. The script I posted *did* work, just not with the most recent update. I had some kind of leftover from the previous version that didn't cause this issue for me.
I've posted a new script. Deleted the one in-game, copied from here, and re-tested. It worked. Video for Fight |
Script |
2 | 5.0 | 100% | 251 | 80
1:20
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12+ | |
Used P/B proto-whelp but rest should be ok. Main thing is surviving against Swarm when you get bad miss RNG
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Script |
2 | 4.9 | 100% | 13 | 120
2:00
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15+ | ||
Script by Anna#12522
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Script |
2 | 4.9 | 100% | 20 | 105
1:45
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13+ | ||
Script |
2 | 4.8 | 99% | 30 | 87
1:27
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12 | |||
7 rounds (65 seconds)
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Script Unobtainable |
2 | 4.8 | 100% | 22 | 65
1:05
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7 | ||
Any Pet
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Spirit Claws always hit while Moonfire is active, this way Xu-Fu, Cub of Xuen completely ignores Swarm's Blinding Poison :-D
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Script |
2 | 4.7 | 100% | 18 | 61
1:01
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7 | |
Any Level 1+ Pet
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Not much exp, but oh well. If you want to do it quick without a level pet, just remove the steps putting it in and go straight to Nexus Whelpling. Original strat credit goes to DragonsAfterDark
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Breed RNG Level 1+ Script |
2 | 4.4 | 99% | 48 | 90
1:30
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13 | |
Script |
2 | 5.0 | 99% | 12 | 100
1:40
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13+ | |||
2 | 5.0 | N/A | 6 | 105
1:45
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14 | ||||
12 rounds.
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Script |
2 | 4.9 | 100% | 13 | 83
1:23
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12 | ||
RNG |
2 | 3.9 | N/A | 6 | 106
1:46
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10+ | |||
Any Level 25+ Beast
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First one I have ever made. We had Bleakwater already powered up from Naz'jatar quests so I decided to use it to take out ash. I do believe that it takes one extra turn. Hope you enjoy!!!
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Script |
2 | 5.0 | 96% | 3 | 110
1:50
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13 | |
Script |
2 | 5.0 | 99% | 0 | 77
1:17
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9 | |||
Script |
2 | 5.0 | 100% | 3 | 92
1:32
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13+ | |||
Any Level 25+ Beast
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Only tested a few times, but seems fairly forgiving to RNG.
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Script |
2 | 5.0 | 85% | 3 | 102
1:42
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14-15 | |
3 pets for all SL WQ
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2 | 5.0 | N/A | 0 | 110
1:50
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13 | |||
2 | 5.0 | N/A | 0 | 105
1:45
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12+ | ||||
2 | 5.0 | N/A | 1 | 82
1:22
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10+ | ||||
8 rounds.
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Script Unobtainable |
2 | 5.0 | 100% | 1 | 73
1:13
|
8 | ||
RNG |
2 | 5.0 | N/A | 3 | 106
1:46
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14 | |||
2 | 5.0 | N/A | 2 | 79
1:19
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9+ | ||||
Script |
2 | 5.0 | 100% | 4 | 68
1:08
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8 | |||
Any Level 1+ Pet
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Minor xp gain to a level pet while doing the WQ.
Normally I get around 10 rounds, 1minute 21 seconds as per PBLK. I have added an RNG tag. If the 2nd pet gets 2 full rounds (and possible a crit) it could potentially fail. So far it's only failed once in my last 15 attempts. |
RNG Level 1+ Script |
2 | 5.0 | 73% | 5 | 88
1:28
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12 | |
Any Level 2+ Pet
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The 176 damage is critter so you need to allow for undead (a level 1 human pet with 118HP would work for example).
Originally had it to swap in your level pet when your Chitterspine dies. This way most prevents RNG but adds 3 turns and 176 critter damage. |
Level 2+ Script |
2 | 5.0 | 100% | 5 | 79
1:19
|
9 | |
Script |
2 | 0.0 | 98% | 1 | 77
1:17
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10 | |||
Any Pet
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Similar to Lazey's strategy (https://www.wow-petguide.com/Strategy/14823/Resilient_Survivors), however I didn't have a Chitterspine Deepstalker and therefore created this work around.
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RNG Script |
2 | 4.5 | 91% | 2 | 64
1:04
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7 | |
Just tried with the random pets i have =)
Worked 3/3 times for me, but it seems there is Randomness involved! |
RNG Script |
2 | 4.3 | 75% | 2 | 103
1:43
|
12 | ||
RNG |
2 | 4.0 | N/A | 0 | 95
1:35
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12-13 | |||
The first two pets have some RNG. Last pet should always succeed.
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RNG |
2 | 3.3 | N/A | 2 | 95
1:35
|
12 | ||
Breed RNG |
2 | 3.5 | N/A | 1 | 103
1:43
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12 | |||
Breed RNG Script |
2 | 3.3 | 63% | 1 | 96
1:36
|
13 | |||
RNG Script |
2 | 3.1 | 100% | 2 | 140
2:20
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15+ | |||
The Jab being a guaranteed crit due to Going Bonkers! still needs the Beast passive to deal enough damage for Corpse Explosion's DoT to kill Fang, so a bit of RNG here.
If your Monkey doesn't get hit 4x times from two Slicing Wind attacks (or at least with a crit in 3 hits), then Beast passive won't be triggered soon enough and you'll probably lose the quaranteed crit (for Barrel Toss impact) and the fight. You could add 1x Water Jet before Gulp Froglet's Mudslide (seriously before, we won't give Fang the chance to get buffed crits too soon) to maybe make it safe for the Monkey, but both ways depend on what Slicing Winds will do :-/ (9-10 rounds) *** Created on Beta, so maybe not final *** |
RNG |
2 | 0.0 | N/A | 0 | 90
1:30
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9-10 | ||
Created by Sekstoï (EU-Hyjal Alliance)
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Breed RNG |
2 | 0.0 | N/A | 0 | 133
2:13
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16 | ||
change Daggertooth Frenzy if you dont have it for something strong against critters
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2 | 0.0 | N/A | 0 | 100
1:40
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13-15 | |||
Script |
2 | 0.0 | 0% | 0 | 106
1:46
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12 | |||
This team is 100% safe
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Script |
2 | 0.0 | 39% | 0 | 102
1:42
|
12 | ||
If you crit Ash with the Eel and get 1 Water Jet hit on Fang, you can skip Ooze Touch on Fang and go straight to Explode
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Script |
2 | 0.0 | 100% | 0 | 78
1:18
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9 | ||
2 | 0.0 | N/A | 0 | 126
2:06
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16 | ||||
Hey! I'm new to pet battling and was missing 2 pets for the other strategies. I searched for pets with similar attacks and this is what came out of it. Sadly i have no clue about breeds, so i hope it will work for anyone. My nexus whelpling was green quality, i'm not sure if a blue one would be alive after turn 10
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2 | 0.0 | N/A | 0 | 90
1:30
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12+ | |||
Any Pet
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2 | 0.0 | N/A | 0 | 70
1:10
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9 | |||
Script |
2 | 0.0 | 61% | 0 | 104
1:44
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12+ | |||
Breed |
2 | 0.0 | N/A | 0 | 116
1:56
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11-12 | |||
RNG Script |
2 | 2.3 | 99% | 0 | 113
1:53
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16 |
Incl. steps:
Substitutes:
1 / 10
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Sea Pony | BB |
Chrominius | HH |
Anubisath Idol | HH |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Get the holy water!
1
You must be logged in to vote on commentsWye
wrote on 2021-02-14 01:52:07
1
You must be logged in to vote on commentsronbo
wrote on 2021-01-12 19:33:22
1
You must be logged in to vote on commentsTawse#1702
wrote on 2020-12-30 11:33:34
1
You must be logged in to vote on commentsgriddark#1258
wrote on 2020-12-15 05:11:04
So here is my revised tdscript:
if [self(#1).active]
use(Cleansing Rain:230) [weather(Scorched Earth:171).duration>0]
use(Whirlpool:513)
use(Water Jet:118)
endif
if [self(#2).active]
use(Bite:110) [enemy(#1).active]
use(Howl:362) [enemy.hp>1000 & self.ability(Surge of Power:593).usable]
use(Surge of Power:593) [enemy.aura(Howl:1725).exists]
use(Surge of Power:593) [enemy.hp<740]
use(Bite:110)
endif
use(Crush:406)
change(next)
It plays well even if things go a little south.
2
You must be logged in to vote on commentsPastelPrince
wrote on 2020-12-14 20:02:46
1
You must be logged in to vote on commentsJLamerton#1402
wrote on 2020-12-02 02:47:32
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