^
vs. Fight Night: Tiffany Nelson

Strategy added by Nmyler

18

18

Strategy 4 of 41
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Incl. steps:

Click the button to copy the script into your clipboard:

change(Vástago de El Nexo:1165) [!enemy(Jinx:1748).hp.full]
change(Estrellita de hierro:1387) [self(Vástago de El Nexo:1165).dead]

use(Magia abrasadora:763) [enemy.ability(Ciclón:190).usable]
use(Magia abrasadora:763) [self.aura(Ciclón:189).exists]

standby [self(Vástago de El Nexo:1165).active & enemy(Malvavisco:1745).hp<560]

use(Explotar:282) [enemy(Malvavisco:1745).hp<560]
use(Bola de fuerza:566) [enemy(Malvavisco:1745).hp<1222]
use(#1)
Fight Night: Tiffany Nelson 97804
Special or not:0Special or not:111213877722113870

Skills: 1 1 2
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


Special or not:0Special or not:711011656884511650

Skills: 1 1 *
Breed: Any

Nexus Whelpling
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
PS 1400 305 273
PB 1465 305 257


2 ZL 1 0

Any Level 1+ Pet

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 7

1

Proven strategy with PP pets

High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:40
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
1 Min 40 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
Pet Sim does not have an enemy fight logic for this encounter, yet. Winrates cannot be calculated until the fight has been mapped.
2021-03-13 13:37:58
The strategy was last updated on this date.
2021-03-13 13:04:46
The strategy was created on this date.
21,700
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx
Turn 1
Swap to your Nexus Whelpling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx
Turn 2
If Jinx still alive: Tail Sweep. If Rocket enters: Sear Magic

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx
Turn 3
Tail Sweep until Nexus Whelpling dies. Standby if Marshmallow < 560HP

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx
Bring in your Iron Starlette

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx
Turn 1
Explode If Marshmallow < 560HP. Powerball If Marshmallow > 560HP

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Powerball
Explode
Nexus Whelpling
Tail Sweep
Sear Magic
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Nexus Whelpling
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Nexus Whelpling
Swap to your Level Pet
Jinx comes in
Rocket comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Nexus Whelpling
Level Pet
Wind-Up
Powerball
Explode
Tail Sweep
Sear Magic
Marshmallow
Rocket
Jinx

A rather unbalanced cat-and-mouse game.




OnyxMage#19370

wrote on 2024-07-10 12:58:46

Still working fine on 7/10/24.

I have no complaints about this strat. It's quite efficient and has worked every time I use it.

That said, I've done some modifications that serve me in my particular situation. I'm not using a level 1 carry pet. I'm using this strat right now to top off my level 23s.

And before I explain what I'm doing, you should know that the Iron Starlette and the Nexus Whelpling I'm using are both P/P.

Turn 2, after the swap to Nexus Whelpling. Unless the Iron Starlette gets a crit on the second Wind-Up, Jinx is going to still be alive. This has played out every time I've used this strat except once. Jinx is going to survive the double Wind-Up. If a P/P Iron Starlette cannot 2-shot Jinx, no other Starlette can.

With this in mind, your turn is going to be Tail Sweep with Nexus Whelpling. So Turn 2, with the Nexus Whelpling is going to be Tail Sweep. And when Jinx dies, the Dragonkin buff is going to kick in.

So, when Rocket comes in, I take advantage of the Dragonkin buff and use Tail Sweep on Rocket. Then use Sear Magic to get rid of the Cyclone (which slows down the battle to a snail's pace), and any other debuffs.

Next, Tail Sweep. Rocket will usually drop below 50% health, which means the Dragonkin buff is back.

The next Tail Sweep, with Dragonkin buff will not kill Rocket (outside of a crit), but the following Tail Sweep will.

Which means you get to open with Dragonkin buff Tail Sweep on Marshmallow, The next Tail Sweep will drop Marshmallow well below 640, which means your Starlette has nothing to do but Explode. (edited)

croesus

wrote on 2023-02-03 14:34:34

Still working fine 03/02/2023

UncleVinny#11559

wrote on 2022-05-04 17:07:29

I'd edit the steps a bit:
Swap to your NW. Tail sweep until Jinx is dead.
Sear Magic when Rocket enters, then Tail sweep until Rocket dies.
(This is just to make it clearer for dumb people like me! I couldn't figure out why my leveling pets were taking damage from Rocket's storms.)

Awesome-O

wrote on 2022-01-22 07:19:43

works every time 9.1.5

capau

wrote on 2021-09-28 11:07:23

Adjusted Script to swap in leveling pet when Marshmallow get active.
Works with lvl 1 pets


change(Nexus Whelpling:1165) [!enemy(Jinx:1748).hp.full]
change(Iron Starlette:1387) [self(Nexus Whelpling:1165).dead]

use(Sear Magic:763) [enemy.ability(Cyclone:190).usable]
use(Sear Magic:763) [self.aura(Cyclone:189).exists]

change(#3) [enemy(Marschmallow:1745).hp.full & !self(#3).played & enemy(Jinx:1748).dead & enemy(Rocket:1746).dead]
change(#2) [self(#3).active]

standby [self(Nexus Whelping:1165).active & enemy(Marshmallow:1745).hp<560]

use(Explode:282) [enemy(Marshmellow:1745).hp<560]
use(Powerball:566) [enemy(Marshmellow:1745).hp<1222]
use(#1)

mathwonk

wrote on 2021-07-15 19:10:44

works great thanks for sharing :)

Iniqiuss#2946

wrote on 2021-06-18 10:33:40

12 rounds, 1min 37sec with Pet Battle Log Keeper

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