Strategie eingefügt von Evil
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Stufe 1+ Haustier
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A simple AoE strat that wins in 12-13 rounds, typically.
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Stufe 1+ Skript Empfohlen |
2 | 4.9 ![]() |
N/V | 48 ![]() |
92
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1:32
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12-13 | |
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Stufe 1+ Haustier
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Evil
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This strat may work with a lower level pet, as long at it can handle 130 aquatic damage
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Stufe 1+ Skript |
2 | 4.8 ![]() |
N/V | 21 ![]() |
100
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1:40
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12-13 |
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Stufe 1+ Haustier
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Stufe 1+ Skript Nicht erhältlich |
2 | 5.0 ![]() |
N/V | 8 ![]() |
92
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1:32
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13-14 | ||
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Stufe 2+ Haustier
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Damage is aquatic and allows for crits,
you can tick Magic/Mech box. Mechanischer Pandarendrachling (MPD), works but it'll likely take an extra round. |
Stufe 2+ Skript |
2 | 5.0 ![]() |
N/V | 9 ![]() |
79
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1:19
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9+ | |
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Stufe 1+ Haustier
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Stufe 1+ Skript Nicht erhältlich |
2 | 4.9 ![]() |
N/V | 11 ![]() |
80
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1:20
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11 | ||
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Stufe 1+ Haustier
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Strategy for level 1 pets created by Antisceptic#6248 (from the comments here)
Fight time: ~1:55 |
Breed Stufe 1+ Skript |
2 | 4.6 ![]() |
N/V | 11 ![]() |
111
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1:51
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14 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 3 ![]() |
89
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1:29
|
11 | ||
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Stufe 1+ Haustier
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I got inspired by Askevin Strategy.
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 5 ![]() |
91
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1:31
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11-12 | |
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Stufe 3+ Haustier
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Breed Zufall Stufe 3+ Skript |
2 | 5.0 ![]() |
N/V | 1 ![]() |
95
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1:35
|
13 | ||
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 0 ![]() |
104
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1:44
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13+ | ||
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Stufe 1+ Haustier
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Approximate Fight Time: 1:50 - 1:55 on 15-16 rounds
1:42 - 1:51 using the TDScript as measured by the Pet Battle Log Keeper add-on. Safe for all Level 1+ pets. Pet Info: Zitterstacheltiefenpirscher - The PS breed is best as it may be a couple seconds faster, but the PH breed works as well. Tinti - In place of this pet, Namenloser Achtfüßer may also be used. |
Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 1 ![]() |
110
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1:50
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15 | |
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Stufe 2+ Haustier
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The new Kupferpelzjunges from Bastion has the unique combination of Prowl+Howl, make him a fantastic choice for this fight. He can solo the 2 Undead and leave the Element foe to the also unique Water Jet+Explode Motorisierter Quaker
Make sure your leveling pet have >= 175 HP to withstand one AOE from Karpfnado |
Breed Zufall Stufe 2+ Skript |
2 | 5.0 ![]() |
N/V | 1 ![]() |
86
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1:26
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11 | |
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Stufe 1+ Haustier
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Time: ~01:30 (12 rounds) (if your lvl pet survives first attack +aoe) else ~01:45 (14rounds)
For all level 1 pets! Inspired by ghostpets strategy |
Stufe 1+ Skript |
2 | 4.8 ![]() |
N/V | 1 ![]() |
105
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1:45
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12-14 | |
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Stufe 5+ Haustier
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As mentionned in the original strategy comments, it also works with Schwarze Klaue and a Zitterstachelhuscher with at least >289 speed.
As mentionned in the Hikari's comment S/S Zitterstachelhuscher may introduce some RNG as it won't lower safely the 3rd pet's health. Safe for all level 1+ pets except elemental (needs to resist about 130 aquatic damages, elemental will instead take 196 damages). |
Stufe 5+ Skript |
2 | 4.1 ![]() |
N/V | 2 ![]() |
107
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1:47
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16+ | |
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Stufe 1+ Haustier
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PBLK averages = 1:33/14 rounds
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Stufe 1+ Skript |
2 | 3.8 ![]() |
N/V | 2 ![]() |
93
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1:33
|
14 | |
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Stufe 1+ Haustier
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Fight time: 1:45 - 1:50 on 15-17 rounds
1:42 - 1:46 using the TDScript as measured by the Pet Battle Log Keeper add-on. Safe for all level 1+ pets. Your Zitterstacheltiefenpirscher MUST be the PS breed (the one with 309 speed). The HP breed will not work reliably with this strategy. |
Breed Stufe 1+ Skript |
2 | 3.7 ![]() |
N/V | 1 ![]() |
105
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1:45
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15+ | |
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Stufe 2+ Haustier
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Approximate Fight Time: 1:25 - 1:30 on 11 rounds
1:21 - 1:25 using the TDScript as measured by the Pet Battle Log Keeper add-on. Pet Info: Zitterstacheltiefenpirscher - The PS breed is best as it may be a couple seconds faster, but the PH breed works as well. #2 slot pet - This can generally be any pet with Explodieren (speed > 273 recommended). Level pet requirement details: 175+ health needed to survive a normal hit (Level 2+). 262+ health needed to survive a critical hit (Level 3-4+). Elementals need 262+ health to survive a normal hit (Level 3-4+). Elementals need 393+ health to survive a critical hit (Level 5-6+). Magic or Mechanical pets can be any level. |
Breed Stufe 2+ Skript |
2 | 4.0 ![]() |
N/V | 0 ![]() |
89
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1:29
|
11 | |
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Stufe 2+ Haustier
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This is a quick battle at 15 rounds, tops.
Plump Jelly is sold by Draemus in Dalaran for 50 Shiny Pet Charms. Complete a short quest chain in Blasted Lands with alts to obtain multiple Iron Starlettes, which will significantly mitigate the need for bandages. I have PP and PB breeds, so please advise if other breeds DO NOT work with the script. |
Stufe 2+ Skript |
2 | 3.0 ![]() |
N/V | 2 ![]() |
116
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1:56
|
15+ | |
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Stufe 2+ Haustier
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Fight takes 12 rounds. Not suited for most level 1 pets! (174 aquatic damage comes in)
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Stufe 2+ Skript |
2 | 4.0 ![]() |
N/V | 0 ![]() |
105
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1:45
|
12-13 | |
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Stufe 3+ Haustier
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Stufe 15+ Haustier
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Nice easy strat. 2nd pet gets hit for about 150 3rd pet needs over 700 HP or more if its first slot attack is less than 250
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Zufall Stufe 3+ Skript |
2 | 3.8 ![]() |
N/V | 0 ![]() |
90
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1:30
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12 | |
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Stufe 1+ Haustier
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I really wanted the strategy to work with Newsy. More difficult than i thought. Unfortunately Newsy can't kill Gnaw with one hit (Pump).
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Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
92
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1:32
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13-14 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
111
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1:51
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16+ | ||
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Stufe 5+ Haustier
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Zufall Stufe 5+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
131
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2:11
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19 | |
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Stufe 7+ Haustier
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DragonsAfterDark: Strategy has been updated in response to feedback. Thank you to Nettie for the turtle suggestion ^^
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Zufall Stufe 7+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
160
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2:40
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21 |
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Stufe 1+ Haustier
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For all level 1 pets!
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Breed Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
110
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1:50
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15+ | |
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Stufe 8+ Haustier
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Narkh
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DragonsAfterDark: Updated the crab to the P/P breed to help make the strategy faster & a little more stable, and thank you to Kotharharroc for suggesting Renewing Mists in place of Healing Wave ^^
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Breed Stufe 8+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
150
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2:30
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23+ |
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Stufe 15+ Haustier
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Original strat from SaltyGoldfish on Wowhead
If the TD script doesn't work well, uh. well, It's my first one. Be gentle with me <3 Carry pet needs to be able to take about 300 Undead damage. I'm sure a much smaller pet can manage that, but I don't have numbers. |
Breed Stufe 15+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
93
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1:33
|
12 | |
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Stufe 1+ Haustier
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Breed Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
132
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2:12
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18 | ||
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Stufe 1+ Haustier
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A slight modification to ghostpets strategy that uses alternate pets to the Chitterspine Deepstalker and Inky.
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Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
120
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2:00
|
17+ | |
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Stufe 1+ Haustier
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Breed Stufe 1+ Skript Nicht erhältlich |
2 | 0.0 ![]() |
N/V | 0 ![]() |
110
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1:50
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15 | ||
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Stufe 2+ Haustier
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10 rounds if you lose #2 Gizmo early,
12 rounds if you get a stun with your #1, Most of the time it will be 11 rounds. Damage is aquatic and allows for crits. |
Stufe 2+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
83
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1:23
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10-12 | |
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Stufe 1+ Haustier
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Breed Stufe 1+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
107
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1:47
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16+ |
Notizen:
Stufe 1+ Haustier
This strat may work with a lower level pet, as long at it can handle 130 aquatic damage
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
= |
Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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= |
Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Wenn man bedenkt, dass er genau genommen keine lebendigen Haustiere besitzt, bezweifle ich seine Fähigkeiten als Fallensteller ein wenig.
1
Eekwibble
schrieb am 2024-11-10 19:24:21
Also, the current script still has the first line that will mess up the strat completely. You don't ever want to swap out the IS for the MPD.
I wrote a script that accounts for all possible eventualities, from excessive self crits to unfortunate enemy crits. It has 100% success rate with all IS breeds.
I ran it through the sim for 10 passes (1000 battles) on each of the 5 breeds. 5000 battles. 0 losses. You just need to make sure your carry pet can tank the Carpnado.
use(#1) [ round=3 ]
use(#2) [ enemy(#1).active & !enemy.aura(Undead:242).exists ]
use(#2) [ !self.aura(Wind-Up:458).exists & self.aura(Mechanical:244).exists ]
use(#3) [ enemy.aura(Undead:242).exists ]
use(Thunderbolt:779) [ enemy.hp>798 ]
use(Explode:282) [ enemy.hp<561 ]
use(#1)
change(#2)
Bear in mind that this script changes the strat ever so slightly to add a Powerball after the final Wind-Up is used on Gnaw. This usually means Gnaw gets 2-shot by Thunderbolt and Explode from the MPD. Breath only ever gets used if the IS dies early and can't land that Powerball, and sometimes, often in fact, not even then.
1
Valinrista#2543
schrieb am 2023-04-23 17:00:24
0
Zulkiar schrieb am 2024-02-07 23:42:23
1
Mutanis
schrieb am 2021-09-10 17:18:44
P/P Iron Starlette --> Time: ~1:40 (12 rounds) edit: It's even a few sec. faster when you pass Turn 10 (Powerball)
all other breeds --> Time: ~1:50 (13 rounds) (editiert)
2
Volgaryne
schrieb am 2020-11-05 07:02:13
NOTE : against Gnaw, don't thunderbolt if he has < 733 hp, because thunderbolt crits exactly for 732, which would kill him and miss the exp for your leveling pet. Just breath in that very specific case before exploding (editiert)
1
Jozee
schrieb am 2021-08-27 06:46:31
1
Deliverance
schrieb am 2021-08-10 20:30:24
Also, when you have no level pets, just change the leveling pet to a random 25... keep the TD script as is... wont hurt anything. I'm sure that someone that knows how to alter the TD script can link that somewhere in the comments.
I level up toons with pet battles when I'm at work. Much easier to afk in a pet battle than in the middle of a quest where you just need one more kill... one more of this item... or just need to talk to this one guy... you get where I'm going :P Gotta love those that can leave the quests, but if you're like me... Pet leveling is great :)
2
Raborne#1824
schrieb am 2020-07-29 00:07:42
1
Kathucka schrieb am 2019-06-16 16:16:35
3
Berendain
schrieb am 2018-12-30 22:43:45
Turn 1: Powerball
Turn 2: Powerball
Turn 3: Wind-up
Turn 4+: Powerball until Mist Wraith Resurrects
Then: Swap to your Darkmoon Zeppelin
<i>Crawdead comes in</i>
Turn 1: Decoy
Turn 2: Swap to your Iron Starlette
Turn 3: Supercharge
Turn 4: Wind-Up - Crawdead resurrects
Turn 5: Wind-Up
<i>Gnaw comes in</i>
Turn 1: Powerball - Iron Starlette triggers failsafe. (If failsafe was already triggered by Crawdead, use Wind-Up)
Turn 2: Wind-Up - Iron starlette dies
<i>Bring in your Darkmoon Zeppelin</i>
Prio 1: Explode if Gnaw has 618 HP or less
Prio 2: Missile if Gnaw has more than 618 HP
2
NiteOwlsWife#1775
schrieb am 2018-12-31 06:58:57
1
Mele schrieb am 2019-02-09 12:12:50
if [enemy(#1).active]
change(#2) [enemy.aura(Undead:242).exists]
ability(459) [round = 3]
ability(566)
endif
if [enemy(#2).active]
ability(334) [!self.aura(333).exists]
change(#1) [self.aura(333).exists]
ability(208)
ability(459)
endif
if [enemy(#3).active]
ability(566) [!self.aura(244).exists]
ability(459)
change(#2) [self(#1).dead]
ability(282) [enemy.hp <= 618]
ability(777) [enemy.hp > 618]
endif
3
Nyari
schrieb am 2019-03-09 07:00:51
I have entered the strategy here: https://wow-petguide.com/?Strategy=5043
2
Take
schrieb am 2018-12-30 19:57:18
1
morazor#2212
schrieb am 2018-12-30 05:09:22
1
Alintak#1551
schrieb am 2018-08-25 09:59:07
1
Alintak#1551
schrieb am 2018-08-25 10:05:35
1
Torchwoood
schrieb am 2018-07-08 04:40:31
1
Yina
schrieb am 2018-07-08 06:48:05
2
Karma schrieb am 2018-07-08 11:27:10
1
Torchwoood
schrieb am 2018-07-09 00:38:40
1
Yina
schrieb am 2018-07-09 12:15:48
1
handsomhaani#1708
schrieb am 2018-07-15 07:52:35
0
Hec80 schrieb am 2018-08-01 16:53:27
1
MichelleLisa#1708
schrieb am 2018-07-28 20:52:42
1
Anonymous schrieb am 2017-06-05 05:08:58
ability(566) [enemy.round=1]
ability(566) [enemy.round=2]
ability(459) [enemy.round=3]
ability(208) [enemy.aura(242).duration>0]
ability(566)
endif
if [enemy(#2).active]
ability(459) [enemy.round=1]
ability(459) [enemy.round=2]
endif
if [enemy(#3).active]
ability(459)
change(#2) [self(#1).dead]
ability(779) [self.round=1]
ability(282) [enemy.hp<=560]
ability(115)
endif
1
Hobbyhorse schrieb am 2017-06-22 09:31:53
ability(Supercharge) [enemy.aura(Undead).exists]
ability(Powerball) [enemy(#1).active & !enemy.aura(Dodge).exists]
ability(Thunderbolt) [self.round=1]
ability(Explode) [enemy.hp<560]
ability(#1)
change(#2)
0
@patf0rd schrieb am 2017-06-22 10:45:33
0
Hobbyhorse schrieb am 2017-06-22 16:54:17
1
fr0z3night
schrieb am 2017-11-04 09:46:50
Don't think there is any back row damage, but just in case added the following to the start as I am not really concentrating on the fight most of the time
quit [ self(#3).dead ]
1
fr0z3night
schrieb am 2017-11-04 10:04:05
quit [ self(#3).dead ]
standby [enemy(#3).hp<560 & self(#1).active]
0
Shelena-300 schrieb am 2017-01-22 05:09:42
1. Wind-Up
2. Wind-Up
Gnaw comes:
1. Wind-Up - Starlette dead
next Mechanical Pandaren Dragonling by tactics
0
Aranesh
schrieb am 2017-01-22 06:28:31
1
Eekwibble schrieb am 2017-09-12 23:04:48
Gnaw comes in:
1. If Starlette is still on its first life: Powerball then Wind-Up; if it has used Failsafe: Wind-Up - Starlette dies
0
Vinsanity schrieb am 2017-01-22 03:37:14
0
Remte
schrieb am 2017-01-29 16:03:49
0
Aranesh
schrieb am 2017-01-29 17:16:11
0
Railguy schrieb am 2017-05-16 20:51:08
0
Lilyoptra schrieb am 2017-05-16 21:10:38
0
Abi schrieb am 2017-06-05 21:43:39
0
Eekwibble schrieb am 2017-09-12 23:01:04
As it is, the strat says "Swap to MPD", which, if people don't look at the line before, could make people think they need to use a turn to swap MPD in, rather than the actual intention of bringing it in when Starlette dies.
0
Trishan schrieb am 2017-05-05 22:50:23
i used 1,2,2
0
Spliff schrieb am 2017-01-23 01:28:54
1. Powerball
2. Powerball
3. Wind-Up
4. Powerball until Mist Wraith resurrects
etc
This way I hit him twice with Powerball before he did his dodge ability and didn't waste as many turns.
0
Aranesh
schrieb am 2017-01-24 03:31:38
1
Deejoo
schrieb am 2020-07-28 13:45:31
0
Hooby schrieb am 2020-07-16 13:22:31
0
Bierchen schrieb am 2017-05-16 12:53:41
0
Odhin schrieb am 2018-05-26 13:32:18
Trapper Jarrun:36VF:11181BB:1215QC:111B8L:
0
Jeff-game schrieb am 2020-11-05 14:29:28
D'ailleur je suggère à l'auteur de cette stratégie de modifier l'issue du combat en incluant la mascotte à pex et la positionner en second emplacement.
0
Hamoah schrieb am 2018-08-27 11:52:25
0
GennPen schrieb am 2017-06-05 04:20:31
ability(459) [enemy.round=3]
ability(208) [enemy.aura(242).exists]
ability(566)
endif
if [ enemy(#2).active ]
ability(459)
endif
if [ enemy(#3).active ]
ability(459)
change(#2)
ability(779) [self.round=1]
ability(282) [enemy.hp<560]
ability(115)
endif
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