Strategy added by Saintgabrial
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Any Level 1+ Pet
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Another variant with Anomalus; inspired by DragonAfterDark’s Explode strat.
Takes approx. 1min 8sec. |
Level 1+ Script Staff Pick |
2 | 5.0 | N/A | 68 | 67
1:07
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8 | |
Any Level 1+ Pet
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Court Scribe and Sunborne Val'kyr are obtainable from Legion rep vendors. Having multiples in your stable mitigates the need for bandages when powerleveling.
You'll get an Arcane Blast off when Greatest Foe enters the fight, which does enough damage to trigger his heal, allowing your level pet to swap in and out safely when Court Scribe expires. 11 rounds, tops. |
Level 1+ Script |
2 | 5.0 | N/A | 15 | 67
1:07
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11 | |
Any Level 1+ Pet
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Variation on nogulpfrog's strat.
Adjusted 11/25/2020 for Shadowlands changes to Void Nova. Video for Fight |
Level 1+ Script |
2 | 4.9 | N/A | 28 | 72
1:12
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9 | |
Any Level 1+ Pet
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Im not the creator, I know this strategy from forum. This strategy takes about 70s.
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Level 1+ Script Staff Pick |
2 | 4.9 | N/A | 89 | 70
1:10
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10 | |
Any Level 1+ Pet
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Breed Level 1+ Script Staff Pick |
2 | 4.6 | N/A | 15 | 62
1:02
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8 | ||
Any Level 1+ Pet
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Strategy by Mot that is working for anyone not having Darkmoon Zeppelin ^^
Approx. 1.14 sec per battle |
Level 1+ Script |
2 | 5.0 | N/A | 6 | 70
1:10
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9 | |
Any Level 1+ Pet
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Inspired by Kalagren's strat
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Shop Level 1+ Script Staff Pick |
2 | 5.0 | N/A | 7 | 59
0:59
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6 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 4.7 | N/A | 9 | 71
1:11
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10 | ||
Any Level 1+ Pet
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Fight time: ~1:05 (10 rounds)
SL update: changed Barnaby with Cursed Birman (15 sec faster). |
Level 1+ Script |
2 | 4.7 | N/A | 9 | 68
1:08
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10 | |
Any Level 1+ Pet
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Because you can't swing a dead cat without hitting a Sir Galveston strategy. Fast.
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Level 1+ Script |
2 | 4.3 | N/A | 5 | 85
1:25
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11 | |
Any Level 1+ Pet
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Credit fully goes to Salty Goldfish. Video for this fight is found on his channel at https://youtu.be/JUHMEMA55eY Original pet strategy post by BiscuitBrawler can be found here: https://www.wowhead.com/user=BiscuitBrawler#comments
"Sir Galveston 2 pet strategy, 15 rounds" Netherspace Abyssal: H/H & P/P breeds are best; P/S breed may take 1 more round to complete fight I've no idea how to make TD scripts properly, so if anyone wants to make one for this strategy, I encourage you to leave it commented below! Thanks! EDIT: Thanks to Gaviin for TD Script; I've added it accordingly. |
Level 1+ Script |
2 | 5.0 | N/A | 0 | 100
1:40
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14-15 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 0 | 75
1:15
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9 | ||
Any Level 1+ Pet
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Strat is now 9 rounds: 62 seconds;
99.6% success rate per sims. Thanks to Kalagren for great suggestion! |
Level 1+ Script |
2 | 5.0 | N/A | 0 | 69
1:09
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10 | |
Any Level 1+ Pet
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Fast, safe for Level 1's
Original strategy by Watt#1217 |
Level 1+ |
2 | 5.0 | N/A | 2 | 75
1:15
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11+ | |
Any Level 1+ Pet
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Someone mentioned this combo at https://www.wow-petguide.com/Comment/101982 I am getting 65 seconds pet battle which would make this about the fastest of any pet leveling guide on Sir Galveston.
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Level 1+ Script |
2 | 5.0 | N/A | 1 | 67
1:07
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10 | |
Any Level 1+ Pet
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My Albino Chimaeraling wasn't fast enough for Mutanis strategy (Timeless Mechanical Dragonling and Albino Chimaeraling), so I tried this and it works several times ! Hope I did well sharing it ! Thanks
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RNG Shop Level 1+ |
2 | 5.0 | N/A | 2 | 76
1:16
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9 | |
Any Level 1+ Pet
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1 in 20 fights ends in victory on Turn 5 if Mana Flare crits Greatest Foe (no level pet XP)
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Shop Level 1+ Script |
2 | 5.0 | N/A | 1 | 76
1:16
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9 | |
Any Level 1+ Pet
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Breed Level 1+ Script |
0
New
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5.0 | N/A | 2 | 60
1:00
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7-8 | ||
Any Level 1+ Pet
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I am pretty sure I've got this strategy from somewhere, but I can't remember where from (and I don't see it here). Now it is corrected since it was not working well in 9.0.
So please, if anyone recognize this strategy, let the people know who created it in first place ^^ |
Level 1+ Script |
2 | 4.8 | N/A | 4 | 85
1:25
|
10 | |
Any Level 1+ Pet
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Original strategy by nogulpfrog, updated for 9.0
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Level 1+ Script |
2 | 4.7 | N/A | 3 | 82
1:22
|
10 | |
Any Level 1+ Pet
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Another variation from Blueflower's strat.
A tiny bit of RNG at the end because of Call Darkness but it's faster. |
Level 1+ Script |
2 | 4.7 | N/A | 1 | 81
1:21
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11 | |
Any Level 1+ Pet
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I originally posted this on Wowhead a couple of months ago, thought I should add it here as well. Very reliable.
Use H/H Scourged Whelpling!! I don't have a P/S Scourged Whelpling to test this with, so I can't confirm if it works for that breed. I personally don't think it can. Feel free to try though and tell me if it does. |
Breed Level 1+ |
2 | 4.2 | N/A | 2 | 140
2:20
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19+ | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 3.7 | N/A | 0 | 75
1:15
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11 | ||
Any Level 1+ Pet
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Saintgabrial
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DragonsAfterDark: Strategy has been updated with two sections - One for Iron Starlettes alive after round 6, and one for those who are dead after round 6.
I have also added a script ^^ |
Breed Level 1+ Script |
2 | 3.0 | N/A | 0 | 125
2:05
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16+ |
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 102
1:42
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12 |
Incl. steps:
Any Level 1+ Pet
Skills: 1 2 1
Breed: SS, PS, HS, SB
Breed | Health | Power | Speed |
---|---|---|---|
SS | 1400 | 260 | 325 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
SB | 1465 | 273 | 289 |
BB | 1481 | 276 | 276 |
PP | 1400 | 325 | 260 |
HH | 1725 | 260 | 260 |
HP | 1546 | 289 | 260 |
PB | 1465 | 289 | 273 |
HB | 1546 | 273 | 273 |
>288 |
DragonsAfterDark: Strategy has been updated with two sections - One for Iron Starlettes alive after round 6, and one for those who are dead after round 6.
I have also added a script ^^
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Better a silly girl with a flower than a silly boy with a horse and a stick.
1
You must be logged in to vote on commentsRaincloud
wrote on 2021-12-26 05:48:10
1
You must be logged in to vote on commentsQatarra
wrote on 2021-07-02 00:41:27
1
You must be logged in to vote on commentsShiv
wrote on 2020-12-25 07:32:44
3
You must be logged in to vote on commentsSpeedyRogue#1101388
wrote on 2020-06-17 15:46:07
use(Powerball:566) [self.round=1 & !self(#2).played]
use(Wind-Up:459) [!self(#1).dead]
change(#3) [self(#1).dead & !self(#3).played]
change(#2) [self(#3).active]
ability(Deflection) [enemy.round=2]
ability(Blitz)
endif
if [enemy(#2).active]
use(Supercharge:208) [enemy.round=1]
use(Wind-Up:459)
endif
if [enemy(#3).active]
ability(Deflection) [enemy.round=1]
ability(Blitz)
endif
2
You must be logged in to vote on commentsmanwe23
wrote on 2020-06-17 20:43:43
2
You must be logged in to vote on commentsSpeedyRogue#1101388
wrote on 2020-06-17 23:33:50
0
You must be logged in to vote on commentsDesa wrote on 2019-05-23 20:42:50
I suggest for extra protection to add 1 extra step and use your Flayer's Kick ability for the second Greatest Foe Darkflame, then finish it with Blitz.
0
You must be logged in to vote on commentsinsaniac wrote on 2019-05-31 08:51:35
1
You must be logged in to vote on commentsDougula#1873
wrote on 2018-06-30 12:00:20
0
You must be logged in to vote on commentsGrim wrote on 2017-10-02 12:28:16
if [enemy(#1).active & self(#2).active]
ability(Deflection:490) [enemy.round=2]
ability(Blitz:713)
endif
ability(Powerball:566) [round=1]
ability(Supercharge:208) [round=3]
ability(Wind-Up:459)
change(#3) [!self(#3).played]
change(#2)
ability(Deflection:490) [self.round=1]
ability(Blitz:713)
3
You must be logged in to vote on commentsGrim wrote on 2017-10-02 20:33:28
if [enemy(#1).active & self(#2).active]
ability(Deflection:490) [enemy.round=2]
ability(Blitz:713)
endif
change(#2) [self(#3).active]
ability(Powerball:566) [round=1]
ability(Supercharge:208) [round=3]
ability(Wind-Up:459)
change(#3) [!self(#3).played]
ability(Deflection:490) [self.round=1]
ability(Blitz:713)
1
You must be logged in to vote on commentsPlaguelord#1668
wrote on 2018-04-24 18:16:08
0
You must be logged in to vote on commentsSniperorc wrote on 2017-07-29 11:25:08
0
You must be logged in to vote on commentsDavidG wrote on 2018-03-21 11:51:01
1
You must be logged in to vote on commentsPaww
wrote on 2018-02-12 13:04:13
0
You must be logged in to vote on commentsd00mw01f wrote on 2017-08-15 12:24:22
My script looks ugly, but works as intended:
ability(566) [!self(#1).dead & self.round=1]
ability(458) [!self(#1).dead & self.round=2]
ability(208) [!self(#1).dead & self.round=3]
ability(458) [!self(#1).dead & self.round<=6]
change(#3) [self(#1).dead & self(#1).active]
change(#2) [self(#3).active]
ability(490) [enemy(#3).active & enemy.round=1]
ability(713) [enemy(#3).active]
ability(713) [enemy(#1).active & enemy.round=1]
ability(490) [enemy(#1).active & enemy.round=2]
ability(713) [enemy(#1).active]
2
You must be logged in to vote on commentsd00mw01f wrote on 2017-08-15 13:42:38
Using this pet and ability order round variable jumps from 4 to 6 skipping 5. Weird...
Workaround with extended wind-up usage.
ability(566) [!self(#1).dead & self.round=1]
ability(459) [!self(#1).dead & self.round=2]
ability(208) [!self(#1).dead & self.round=3]
ability(459) [!self(#1).dead & self.round<=7]
change(#3) [self(#1).dead & self(#1).active]
change(#2) [self(#3).active]
ability(490) [enemy(#3).active & enemy.round=1]
ability(713) [enemy(#3).active]
ability(713) [enemy(#1).active & enemy.round=1]
ability(490) [enemy(#1).active & enemy.round=2]
ability(713) [enemy(#1).active]
2
You must be logged in to vote on commentsZaiaku#1218
wrote on 2017-12-11 19:18:41
0
You must be logged in to vote on commentsBlayden wrote on 2017-11-30 11:09:13
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You must be logged in to vote on commentsMalthusian wrote on 2017-11-30 10:57:51
Simply ignore the Deflection (shieldstorm) while Greatest Foe is up, use Blitz instead. Then use Shieldstorm while fighting Murkeston.
0
You must be logged in to vote on commentseFse7en wrote on 2017-11-14 16:04:05
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You must be logged in to vote on commentsLamplighter wrote on 2017-10-06 00:19:26
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You must be logged in to vote on commentsAnonymous wrote on 2017-07-07 00:14:04
ability(566) [self.round=1]
ability(459)
ability(Deflection)
ability(713)
change(#3)
change(#2)
endif
if [enemy(#2).active]
ability(208)
ability(459)
endif
if [enemy(#3).active]
ability(566)
ability(Deflection)
ability(713)
change(#3)
change(#2)
endif
0
You must be logged in to vote on commentsRemte
wrote on 2017-06-25 09:40:30
@TheGrandmaGamer – I didn't have any problem with S/S, he had 698 health at the end. Perhaps it's in the crits just as the most recent Anon said.
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You must be logged in to vote on commentsTheGrandmaGamer wrote on 2017-06-02 21:08:11
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You must be logged in to vote on commentsStar wrote on 2017-05-20 18:54:45
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You must be logged in to vote on commentsAnonymous wrote on 2017-04-01 11:27:08
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You must be logged in to vote on commentsComanu wrote on 2017-04-01 10:49:55
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You must be logged in to vote on commentsAnonymous wrote on 2017-03-12 04:56:12
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You must be logged in to vote on commentsAnonymous wrote on 2017-03-04 21:56:42
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You must be logged in to vote on commentshotshealnot wrote on 2017-03-04 18:38:10
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You must be logged in to vote on commentsRaeser wrote on 2017-03-04 16:32:22
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You must be logged in to vote on commentsMintari wrote on 2017-03-04 15:24:16
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You must be logged in to vote on commentsAeliel wrote on 2017-03-01 07:55:03
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You must be logged in to vote on commentsAmynnassa wrote on 2017-03-04 11:56:49
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You must be logged in to vote on commentsDominia wrote on 2017-01-29 14:05:38
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You must be logged in to vote on commentsKailassa wrote on 2017-01-21 20:02:14
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You must be logged in to vote on commentsAnonymous wrote on 2017-01-21 13:19:15
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You must be logged in to vote on commentsGularon wrote on 2016-12-19 09:17:28
-1
You must be logged in to vote on commentsAnonymous wrote on 2017-03-10 13:31:21
1
You must be logged in to vote on commentsAnonymous wrote on 2017-05-20 21:24:41
-1
You must be logged in to vote on commentsAnonymous wrote on 2017-05-20 20:17:06
1
You must be logged in to vote on commentsAnonymous wrote on 2017-03-04 10:12:23
Allerdings hatte mein P/B Sternchen zu viel leben und hat mit 16 Lebenspunkten überlebt so dass ich das Levelpet nicht rechtzeitig eintauschen konnte, mit dem P/S hat es dann aber geklappt.
0
You must be logged in to vote on commentsBierchen wrote on 2017-01-29 08:52:23
S/S Schinderjunges
funktioniert auch.
0
You must be logged in to vote on commentsdaikha wrote on 2017-07-06 09:21:39
1
You must be logged in to vote on commentsResurrection
wrote on 2018-04-10 12:19:51
ability(566) [ self.round = 1 ]
ability(459) [ self.round = 2 ]
ability(208) [ self.round = 3 ]
ability(459) [ self.round = 4 ]
ability(459)
change(#3) [self(#1).dead ]
endif
if [ self(#3).active ]
change(#2)
endif
if [ enemy(#3).active ]
ability(490) [ self.round = 1 ]
ability(713)
endif
if [ enemy(#1).active ]
ability(713) [ enemy.round = 1 ]
ability(490) [ enemy.round = 2 ]
ability(713)
endif
0
You must be logged in to vote on commentsAnonymous wrote on 2017-10-14 07:32:12
Детеныш H/S
сработало много раз
0
You must be logged in to vote on commentsAnonymous wrote on 2017-07-10 06:40:08
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You must be logged in to vote on commentsAnonymous wrote on 2017-06-25 05:59:08
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You must be logged in to vote on commentsGennPen wrote on 2017-03-11 08:26:35
New Comment: