^
vs. Moon, Mouthy, and Carl

Strategy added by Saintgabrial

8

8

Strategy 3 of 10
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Incl. steps:

Click the button to copy the script into your clipboard:

standby [enemy(#3).active & enemy.hp<619 & self(#1).active]
ability(Cocoon Strike:506) [round=2]
ability(Moth Dust:508) [round=3]
ability(Alpha Strike:504)
ability(Explode:282) [enemy(#3).active & enemy.hp.can_explode]
ability(Flyby:515)
standby
change(next)
Moon, Mouthy, and Carl 0
Special or not:0Special or not:18212478621774780

Skills: 2 1 2
Breed: Any

Forest Moth
This pet can have the following breeds:

Breed Health Power Speed
BB 1562 276 260
HS 1627 260 273
SB 1546 273 273
HB 1627 273 257


>251

Special or not:0Special or not:1220339553673390

Skills: 2 2 *
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


>1545

2 ZL 1 0

Any Level 1+ Pet

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 18

1
1
High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:40
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
1 Min 40 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-04-16 02:59:23
The strategy was last updated on this date.
2018-06-02 13:22:50
The strategy was created on this date.
59,008
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
~
Don't worry if Moon is slept here. You'll kill him once Mouthy is dead and Moon comes back in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Turn 4+
Alpha Strike until Moon is dead.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Mouthy comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Turn 1+
Alpha Strike until Mouthy is dead.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Carl comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
NOTE
Be careful not to kill him with your Moth if you're leveling a pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Turn 1+
Alpha Strike until Carl has less than 619 HP or your moth dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
NOTE
If Carl is below 619 HP and your moth is still alive pass until your moth is dead.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Priority 1
Explode when Carl has < 619 hp

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Priority 2
Flyby until Carl has < 619 hp

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon
Your leveling pet gets all the EXP for being the only survivor.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Forest Moth
Alpha Strike
Cocoon Strike
Moth Dust
Darkmoon Zeppelin
Flyby
Explode
Any Level 1+ Pet
Pass
Bring in your Forest Moth
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Forest Moth
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Moon comes in
Mouthy comes in
Carl comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Forest Moth
Darkmoon Zeppelin
Level Pet
Alpha Strike
Cocoon Strike
Moth Dust
Flyby
Explode
Carl
Mouthy
Moon




D3adbolt

wrote on 2020-10-17 15:23:30

Works as of Pre-Patch 9.0

VanyaMia

wrote on 2020-10-31 09:10:35

Works fine so far, yes.

MissPet#1154

wrote on 2019-11-03 06:24:11

It is so easy to accidentally solo this fight with a moth. Made it to both Moon and Mouthy being dead, and when Carl comes out, my moth still had full health, thanks to lucky ability uses and cocoon strike timing.

kyle1519

wrote on 2019-06-20 21:40:04

Worked perfectly for me with S/B Ashwing Moth. Thanks for the strat and script! :)

Hobbyhorse wrote on 2017-06-19 10:32:57

TD Script:

if [enemy(#3).hp < 618]
ability(Explode)
standby
endif
ability(Moth Dust) [round=3]
ability(Cocoon Strike) [round=2]
ability(#1)
change(#3)

Hobbyhorse wrote on 2017-08-28 04:17:28

An updated TD script:

standby [self.aura(Stunned:927).exists]
ability(Cocoon Strike:506) [round=2]
ability(Moth Dust:508) [round=3]
ability(Explode:282) [enemy(#3).active & enemy.hp<618]
ability(#1)
change(#2)

Kjarrval wrote on 2017-10-12 03:53:06

Hobbyhorse, I ran your version and it didn't change to the Darkmoon Zeppelin after Carl got below 618 in health. My moth died and it switched to the leveling pet, and continued to cast ability #1. Had to manually switch to the Zeppelin to make the script work again.

Hobbyhorse wrote on 2017-10-17 19:25:09

Kjarrval, I see that bug now.

Changed TD Script

if [enemy(#3).hp<618]
change(#3)
ability(Explode:282)
endif
standby [self.aura(Stunned:927).exists]
ability(Cocoon Strike:506) [round=2]
ability(Moth Dust:508) [round=3]
ability(#1)
change(#3)

fr0z3night

wrote on 2018-01-01 11:39:01

Thanks for the script, it killed the enemy team, but I really should have noticed before I finished the fight, that it now doesn't change the leveling pet in at all :P haha

fr0z3night

wrote on 2018-01-01 12:01:25

Maybe this, cant test it as I've done today's battle

if [enemy(#3).hp<618]
change(#3)
ability(Explode:282)
endif
standby [self.aura(Stunned:927).exists]
ability(Cocoon Strike:506) [round=2]
ability(Moth Dust:508) [round=3]
ability(#1)
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]

fr0z3night

wrote on 2018-01-01 12:11:55

Actually, this it I think, pretty sure.

standby [enemy(#3).hp<618 & self(#1).active]
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
if [enemy(#3).hp<618]
ability(Explode:282)
endif
standby [self.aura(927).exists]
ability(506) [round=2]
ability(508) [round=3]
ability(#1)

or

change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
if [enemy(#3).hp<618]
standby [self(#1).active]
ability(Explode:282)
endif
standby [self.aura(927).exists]
ability(506) [round=2]
ability(508) [round=3]
ability(#1)

fr0z3night

wrote on 2018-01-01 12:33:14

that's it I'm done with this one haha, the stupid time limit on edits, credit to whoever made the Nameless Mystic's script, cos its the same thing pretty much, actually... why not the detonate script so only the level pet is left alive, either will work.

standby [enemy(#3).hp<618 & self(#1).active]
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
ability(282) [enemy.hp<=618]
standby [self.aura(927).exists]
ability(506) [round=2]
ability(508) [round=3]
ability(#1)

so detonate script... leaving only the level pet in slot 3 alive, or change the change to #3, i think its right

quit [ self(#3).dead ]
standby [enemy(#3).hp<618 & self(#1).active]
ability(282) [enemy.hp<=618]
change(#2) [self(#1).dead]
standby [self.aura(927).exists]
ability(506) [round=2]
ability(508) [round=3]
ability(#1)

Azero

wrote on 2018-07-04 10:01:51

Works like a charm until Moon and Mouthy are dead (even though they switched). Brings Carl down to the right hp left, but then send in my lvl 1 pet to die instead of Zeppelin to make the kill. Thx for all your effort on this script :o)

And then I moved my lvl 1 from slot 3 to slot 2. Sigh. Great script!!

Anon wrote on 2018-04-25 11:35:10

Doesn't work at all with my yellow moth (rare quality) P/P. Dies always when Mouthy has 60 - 70 % HP left.

Lyta wrote on 2017-10-28 15:16:51

Great strat, easy peasy and with a yellow PP moth who could solo all 3 this is an even easier way to take lvl 1 to 10 with just the hat. More if you use pet treats. Thanks.

Anonymous wrote on 2017-09-27 04:42:28

Also, Royal Moth has a different moveset so "any moth" is incorrect.

Marzen wrote on 2017-01-31 22:41:06

I think for the moth, you meant 1-2-2 (Alpha Strike is 1, Cocoon Strike is 2, Moth Dust is 2.) I used an Ashwing Moth.

Aranesh

wrote on 2017-02-01 07:22:19

Mh.. this might be different for the Ashwing Moth, but the majority of Moths should use the setup as is shown above.

Gularon wrote on 2017-01-27 08:44:41

With an Ashwing Moth (P/S, ymmv with other breeds) I just Alpha Strike until my moth dies or Carl is nearly dead, in which case I pass until my moth dies. Pick leveling pet (1+), swap to a pet with mechanical attacks (e.g. Clockwork Gnome with Metal Fist) and win.

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