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20
Average rating: |
4.8 |
Ratings: |
10 |
Your vote: |
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Creator |
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Filter strategies:
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Any Level 1+ Pet
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If you feel VERY unlucky (less than 1% chance), your level pet might need to have at least 158 (236 if aquatic) HP
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 28 ![]() |
95
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1:35
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13+ | |
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Any Level 1+ Pet
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Sometimes Buzz will use Lift Off and one of your Arcane Blasts will be wasted but its not a problem, just keep using AB
Script thanks to EVS |
Level 1+ Script |
2 | 4.8 ![]() |
N/A | 18 ![]() |
88
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1:28
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11-12 | |
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Any Level 5+ Pet
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If your level pet is aquatic, it has to be around level 10
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Level 5+ Script |
2 | 4.8 ![]() |
N/A | 20 ![]() |
100
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1:40
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11 | |
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Any Level 5+ Pet
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Saintgabrial
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If your level pet is aquatic, it has to be around level 10
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Level 5+ Script |
2 | 4.7 ![]() |
N/A | 14 ![]() |
125
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2:05
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17 |
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Any Level 4+ Pet
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Updated ! Second enemy pet will die quickly.
I think you can replace Arcane Eye with other pet who have Mana Surge Please comment to share your experience with my script ! |
Level 4+ Script |
2 | 4.0 ![]() |
N/A | 8 ![]() |
83
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1:23
|
10 | |
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Any Level 4+ Pet
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UPD: Need 4+ lvl pet, not 1 lvl. My bad.
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Level 4+ Script |
2 | 3.3 ![]() |
N/A | 5 ![]() |
90
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1:30
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10+ | |
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Any Pet
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Any Pet
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If you want to make this a leveling strat, skip Emerald Dream on Buzz, Moonfire > Emerald Bite until Emerald Whelpling dies. Bring in the level pet, swap to another Dragonkin with magic abilities and kill Buzz.
Keep the flying backline damage in mind when choosing a level pet, and aquatic leveling pets will need more health. |
Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
115
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1:55
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16 | |
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Any Level 1+ Pet
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Two possible problems:
1. Cherry can crit too much. 2. Swoop can use Cyclone in his first round and you may be unlucky enough that it kill your level pet before dispell. I think it works in roughly 70% battles. |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
102
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1:42
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15 | |
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Any Level 1+ Pet
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Sim's 100%, ~14 rounds, 1:35
If Buzz uses Fly 5 turns in, it'll be tough I haven't seen it happened. Please report You can change Decoy to Armageddon; This speeds it up but is riskier (RNG). |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
95
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1:35
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14+ | |
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Any Level 1+ Pet
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Usually 8-10 rounds with the bulk of those being 8-9. Very rarely wins in 7.
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Level 1+ Script Unobtainable |
2 | 0.0 ![]() |
N/A | 0 ![]() |
80
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1:20
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8-10 | |
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Any Level 7+ Pet
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Level 7+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
93
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1:33
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11+ |
Incl. steps:
Any Level 5+ Pet
Substitutes:
1 / 3
1 / 3
If your level pet is aquatic, it has to be around level 10
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I don't think any of those birds would make a good message carrier...
2
Dorelei
wrote on 2021-03-08 17:07:24
Or, y'know, just go with a higher level pet.
0
Xar wrote on 2021-05-22 11:53:30
1
SilkCharm
wrote on 2021-04-30 12:35:50
1
Seb
wrote on 2020-10-14 02:49:26
1
Sareya#1910
wrote on 2019-11-01 12:26:32
I made a more simplified TdScript for Crysa. Please do let me know if you have issues and I'll work on fixing it! =)
Pet Order
Slot 1: Nexus Whelpling (P/P - 1/2/2)
Slot 2: Leveling Pet
Slot 3: Stormborne Whelpling (P/S - 1/2/2)
TDScript
change(#3) [self(#2).active & self(#2).played]
change(#2) [enemy(Buzz:1982).hp<=750 & self(#1).active & !self(#1).dead & !self(#2).played]
change(#2) [self(#1).active & self(#1).dead & !self(#2).played]
use(Arcane Storm:589)
use(Mana Surge:489)
use(Tail Sweep:122)
Happy hunting & Light be with you!
~Sareya
1
Arnorian wrote on 2019-08-02 19:19:33
3
VanCleef
wrote on 2019-08-20 14:21:53
This is the script for two P/P Nexus Whelplings:
quit [self(#2).dead]
change(#2) [self(#1).dead & !self(#2).played]
change(#1) [self(#2).played & !self(#1).dead]
change(#3) [self(#2).played & self(#1).dead]
change(#2) [!enemy.ability(Reckless Strike:186).usable & !enemy.ability(Preen:1545).usable & enemy.ability(Lift-Off:170).usable & !self(#2).played]
standby [!enemy.ability(Reckless Strike:186).usable & !enemy.ability(Preen:1545).usable & enemy.ability(Lift-Off:170).usable]
use(Arcane Storm:589) [round=1]
use(Mana Surge:489) [round=2]
if [enemy(#2).active]
use(Tail Sweep:122) [self(#1).active & !self.aura(Dragonkin:245).exists & enemy(#2).hp>451]
use(Arcane Storm:589) [self.aura(Dragonkin:245).exists & enemy(#2).hp<=548]
use(Arcane Storm:589) [enemy(#2).hp<=365]
use(Tail Sweep:122) [self.aura(Dragonkin:245).exists & enemy(#2).hp<=676]
use(Tail Sweep:122) [enemy(#2).hp<=451]
endif
if [enemy(#3).active & !self(#2).played]
use(Arcane Storm:589) [!self.aura(Dragonkin:245).exists & enemy(#3).hp>1370]
use(Arcane Storm:589) [enemy.aura(Flying:341).exists & enemy(#3).hp>1096]
use(Tail Sweep:122) [enemy(#3).hp>1269]
use(Tail Sweep:122) [!enemy.ability(Reckless Strike:186).usable & enemy.ability(Preen:1545).usable & enemy(#3).hp>969]
use(Tail Sweep:122) [!self.aura(Dragonkin:245).exists & enemy(#3).hp>846]
use(Tail Sweep:122) [enemy.aura(Flying:341).exists & enemy(#3).hp>677]
use(Tail Sweep:122) [!self.aura(Dragonkin:245).exists & !enemy.ability(Reckless Strike:186).usable & enemy.ability(Preen:1545).usable & enemy(#3).hp>546]
change(#2) [!enemy.ability(Reckless Strike:186).usable & !enemy.aura(Flying:341).exists]
standby
endif
use(Mana Surge:489) [self(#2).played]
use(Arcane Storm:589)
use(Tail Sweep:122)
(edited)
3
VanCleef
wrote on 2019-08-20 14:25:09
quit [self(#2).dead]
change(#2) [self(#1).dead & !self(#2).played]
change(#1) [self(#2).played & !self(#1).dead]
change(#3) [self(#2).played & self(#1).dead]
change(#2) [!enemy.ability(Reckless Strike:186).usable & !enemy.ability(Preen:1545).usable & enemy.ability(Lift-Off:170).usable & !self(#2).played]
standby [!enemy.ability(Reckless Strike:186).usable & !enemy.ability(Preen:1545).usable & enemy.ability(Lift-Off:170).usable]
use(Arcane Storm:589) [round=1]
use(Mana Surge:489) [round=2]
if [enemy(#2).active & self(#1).active]
use(Tail Sweep:122) [!self.aura(Dragonkin:245).exists & enemy(#2).hp>451]
use(Arcane Storm:589) [self.aura(Dragonkin:245).exists & enemy(#2).hp<=548]
use(Arcane Storm:589) [enemy(#2).hp<=365]
use(Tail Sweep:122) [self.aura(Dragonkin:245).exists & enemy(#2).hp<=676]
use(Tail Sweep:122) [enemy(#2).hp<=451]
endif
if [enemy(#2).active & self(#3).active]
use(Arcane Storm:589) [self.aura(Dragonkin:245).exists & enemy(#2).hp<=493]
use(Arcane Storm:589) [enemy(#2).hp<=329]
use(Tail Sweep:122) [self.aura(Dragonkin:245).exists & enemy(#2).hp<=609]
use(Tail Sweep:122) [enemy(#2).hp<=406]
endif
if [enemy(#3).active & !self(#2).played]
use(Arcane Storm:589) [!self.aura(Dragonkin:245).exists & enemy(#3).hp>1370]
use(Arcane Storm:589) [enemy.aura(Flying:341).exists & enemy(#3).hp>1096]
use(Tail Sweep:122) [enemy(#3).hp>1269]
use(Tail Sweep:122) [!enemy.ability(Reckless Strike:186).usable & enemy.ability(Preen:1545).usable & enemy(#3).hp>969]
use(Tail Sweep:122) [!self.aura(Dragonkin:245).exists & enemy(#3).hp>846]
use(Tail Sweep:122) [enemy.aura(Flying:341).exists & enemy(#3).hp>677]
use(Tail Sweep:122) [!self.aura(Dragonkin:245).exists & !enemy.ability(Reckless Strike:186).usable & enemy.ability(Preen:1545).usable & enemy(#3).hp>546]
change(#2) [!enemy.ability(Reckless Strike:186).usable & !enemy.aura(Flying:341).exists]
standby
endif
use(Mana Surge:489) [self(#2).played]
use(Arcane Storm:589)
use(Tail Sweep:122)
(edited)
1
VanCleef
wrote on 2019-08-20 14:34:28
-4
Shenk
wrote on 2019-08-20 16:00:11
1
huldu
wrote on 2019-06-30 05:32:55
1
Toenail
wrote on 2018-12-23 19:08:08
BTW, is this once per account per day? I went there on another character for the 1st time and no quest.
1
Fazolek
wrote on 2018-12-13 10:44:27
0
Findalas wrote on 2018-12-13 18:15:44
0
JEFF wrote on 2018-12-14 21:52:40
0
Evil wrote on 2018-08-01 18:20:56
Arcane Storm-> Tail Sweep-> Mana Surge (2 enemy pets should be dead now)
Mechanical Pandaren Dragonling
Thunderbolt/Breath until:
1) enemy pet is in Explode Range (560 HP or Less)
2) enemy pet used his Lift-Off (Lasts 2 rounds)
After Lift-Off hits you-> Explode
0
Prudentius wrote on 2017-10-02 14:58:29
ability(Arcane Storm:589)
ability(Mana Surge:489)
change(#3) [self(#2).played]
standby
change(#2)
0
fr0z3night wrote on 2017-10-28 15:15:30
2
fr0z3night
wrote on 2018-02-22 10:18:22
quit [self(#2).dead]
change(#2) [!self(#2).played]
change(#3)
ability(Arcane Storm:589)
ability(Mana Surge:489)
standby
edit: haha just realized i was the previous reply
3
fr0z3night
wrote on 2018-02-23 11:50:21
quit [self(#2).dead]
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#1).dead]
ability(Arcane Storm:589)
ability(Mana Surge:489)
ability(Tail Sweep)
standby
0
Ailindah wrote on 2017-10-20 15:46:59
1
Arysa wrote on 2017-06-22 14:32:00
if [enemy(#1).active]
ability(Arcane Storm) [!weather(Arcane Winds)]
ability(Mana Surge)
ability(Tail Sweep)
endif
if [enemy(#2).active]
ability(Arcane Storm) [!weather(Arcane Winds)]
ability(Mana Surge)
ability(Tail Sweep)
endif
change(#2) [self(#1).dead & !self(#3).played]
change(#3) [self(#2).played]
if [enemy(#3).active]
ability(Arcane Storm) [!weather(Arcane Winds)]
ability(Mana Surge)
ability(Tail Sweep)
endif
0
Roash wrote on 2017-08-18 17:57:28
-1
Anonymous wrote on 2017-02-24 11:43:47
0
Albosky wrote on 2017-07-25 10:30:01
1
Remte
wrote on 2017-04-15 04:34:37
0
Machista wrote on 2017-02-14 10:44:59
1
Narinae wrote on 2017-04-02 11:48:19
0
Unkell wrote on 2016-11-08 12:07:11
Clockwork Gnome with Metal Fist, Blitz and Build Turret
any third pet
Use Plagued Blood the tail sweep till dead
bring in Clockwork Gnome keep up turrets but just metal fist till the end
0
Anonymous wrote on 2016-12-28 07:37:36
0
Anonymous wrote on 2016-12-05 11:39:02
1
Marjani wrote on 2016-11-17 02:30:06
0
Aranesh
wrote on 2016-11-19 04:15:50
0
Kakjens wrote on 2016-11-07 10:18:59
0
Remte
wrote on 2016-11-08 03:11:51
0
Bierchen wrote on 2017-01-31 14:49:33
0
Spawni wrote on 2016-12-19 11:30:39
0
Aranesh
wrote on 2016-12-20 10:58:20
Genau weiß ich das leider auch nicht, und konnte auch nicht viel darüber finden. Man scheint auf jeden Fall die Haustierquests in Azeroth zu brauchen, aber ob man auch die Folgequests, oder sogar bis Pandaria alles braucht, das kann ich dir gerade nicht sagen.
0
Anonymous wrote on 2016-12-07 17:12:52
1
Максим wrote on 2018-02-21 15:58:58
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