^
vs. Fight Night: Sir Galveston

Strategy added by Tarash

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Strategy 2 of 11
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Incl. steps:

Fight Night: Sir Galveston 99182
Special or not:0Special or not:112111506866611500

Skills: 1 2 1
Breed: Any

Ashstone Core
This pet can have the following breeds:

Breed Health Power Speed
HS 1546 260 289


Special or not:0Special or not:1102650633656500

Skills: 1 * 2
Breed: Any

Terrible Turnip
This pet can have the following breeds:

Breed Health Power Speed
PS 1481 289 273


Special or not:0Special or not:1122868669508680

Skills: 1 2 2
Breed: Any

Pandaren Water Spirit
This pet can have the following breeds:

Breed Health Power Speed
HS 1546 260 289


High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:20
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
2 Min 20 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-05-06 08:22:48
The strategy was last updated on this date.
2017-05-27 03:11:07
The strategy was created on this date.
36,619
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turns 4+
Feedback until Coach is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Sir Murkeston comes back in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turns 4+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Bring in your Terrible Turnip

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turns 4+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Sir Murkeston comes in once more and gets Sons of the Root for two rounds

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turns 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Bring in your Pandaren Water Spirit

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turns 3+4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston
Turns 5+
Water Jet until Sir Murkeston is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Ashstone Core
Feedback
Stoneskin
Crystal Prison
Terrible Turnip
Weakening Blow
Sons of the Root
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Ashstone Core
Bring in your Terrible Turnip
Bring in your Pandaren Water Spirit
Swap to your Ashstone Core
Swap to your Terrible Turnip
Swap to your Pandaren Water Spirit
Sir Murkeston comes in
Coach comes in
Greatest Foe comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Ashstone Core
Terrible Turnip
Pandaren Water Spirit
Feedback
Stoneskin
Crystal Prison
Weakening Blow
Sons of the Root
Water Jet
Dive
Geyser
Greatest Foe
Coach
Sir Murkeston

Better a silly girl with a flower than a silly boy with a horse and a stick.




Ratsch#21832

wrote on 2024-03-16 09:43:00

This should work, even if Terrible Turnip dies from a crit, in which you need to adapt the strategy for Pandaren Water Spirit - you use Water Jet to finish off Greatest Foe and take the hit from Sir Murkeston's big ability to use Geyser and then you use Dive and finish him off with Water Jet - this adaption only fails if Sir Murkeston crits.

Script:

use(Kristallgefängnis:569)
use(Steinhaut:436) [enemy.round=1]
use(Rückkopplung:484)

use(Söhne der Wurzel:828) [self.round=4]
use(Schwächender Schlag:826)

use(Geysir:418) [enemy(#1).active]
use(Tauchen:564) [self.round=3]
use(Wasserjet:118)
change(next)

Missflux

wrote on 2023-07-19 12:46:09

Still works.

Coffe#21587

wrote on 2022-12-29 20:09:02

worked:)

lakan#21469

wrote on 2022-07-08 00:58:57

Substituted the last pet for Hydrath Droplet doing Pump x2, Bubble (block his big ability), Pump x2 (edited)

mellebelle

wrote on 2021-12-05 14:10:26

On the first try, I must have gotten crit, because my 3rd pet died right before his 3rd pet. The second try worked just fine.

Honeywhiss

wrote on 2021-04-04 17:55:27

Not working at all today - tried 3 times :( not sure what is going wrong

PrincessZion

wrote on 2021-05-23 13:28:25

It worked for me on 1st try even though Turnip died right after Sons of Root finished.

Shywillow

wrote on 2021-10-29 07:34:49

worked first go for me as well

jahrastafari#1431

wrote on 2020-11-16 10:59:18

Solid SL strat. Smooth on the first run.

Mahimahi

wrote on 2020-03-24 06:28:10

Worked perfect! Thanks :D

Anonymous wrote on 2017-07-06 11:52:32

Great Strat!! Thank you so much.=)

Lharzriyal wrote on 2017-06-25 18:35:56

Even with an unlucky crit against Terrible Turning, killing it before the roots could take hold, I still managed to win.

Super great strategy.

TooMuchPC wrote on 2017-05-21 06:47:12

This worked quite well, thanks much!!

Zakator wrote on 2017-03-12 17:39:01

Worked out really well despite me derping and thinking that the third Weakening Blow was just to make sure the dragon went down properly, and then it healed... but it still worked out in the end with the Water Spirit. Ashstone Core is crucial to this strategy, really no way around it, but it won me the fight in a single try despite having to level one up beforehand, so I'm really not complaining. :)

Faerie wrote on 2017-03-01 18:31:00

Even if Turnip dies before the roots, it can go pretty well. Great strategy!

Sneaks wrote on 2017-02-17 00:21:15

This one worked so much better for me than the other one! After three failures, I gave it a shot, and won on the first attempt without any problem at all, thank you!

Tarc wrote on 2017-01-21 15:31:29

Worked perfectly, Ashstone just wrecks Sir Murkleston, which was a joy to see given how problematic he can be with some family fights.

Tordron@Shadowsong wrote on 2016-12-13 17:05:53

The 3 times I have done this with Alt 2 of this strategy I have always just barley completed it. my PWS always ends with around 50 HP but it worked every time!

Stella wrote on 2016-12-10 08:41:37

The turnip never got a chance to use sons of the root, but it still worked!

Brr wrote on 2016-11-24 15:53:02

This was not as smooth as listed but still worked!

Azrulian wrote on 2016-09-22 02:04:33

I had serious RNG issues with this combo. I only had success after I changed PWS's whirlpool to a geyser, which allowed him to be stunned so I could barely live and get the last hit off. If anyone else is having that problem, I'd suggest making that change.

Xön wrote on 2016-09-27 00:18:15

Worked for me, thanks for the tip!

Aranesh

wrote on 2016-11-24 03:23:50

I'll adapt the strategy to reflect that, thank you very much!

Magpie wrote on 2016-09-18 04:55:16

Just wanted to point out the movesets are all wrong. Whirlpool and Dive are not selected on PWS, and Sons of the Root is not selected on the Turnip

Aranesh

wrote on 2016-09-18 05:11:58

Ups! Fixed!

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