117
117
Average rating: |
4.6 |
Ratings: |
72 |
Your vote: |
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Any Level 15+ Pet
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Script thanks to Lumaris
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Level 15+ Script |
2 | 5.0 ![]() |
N/A | 30 ![]() |
75
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1:15
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10-11 | |
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Any Level 1+ Pet
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Strategy by Rendigar published on Warcraft Pets.
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Level 1+ Script Staff Pick |
2 | 4.6 ![]() |
N/A | 117 ![]() |
125
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2:05
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18 |
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Any Level 15+ Pet
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This strategy has a rather high chance to fail (~30%). Use at your own risk :-)
Script thanks to Wildcard |
RNG Level 15+ Script |
2 | 4.3 ![]() |
N/A | 12 ![]() |
170
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2:50
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18+ |
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Any Level 1+ Pet
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Stole this off WoWHead
By spacemanspiff777 (3,935 – 6·35) on 2019/07/19 (Patch 8.2.0) https://www.wowhead.com/npc=66733/moruk#comments |
Breed Level 1+ Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
105
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1:45
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14 | |
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Any Level 1+ Pet
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12 round total, can be 11 with a crit at the right time.
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Breed Level 1+ Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
95
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1:35
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12 | |
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Any Level 1+ Pet
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Copied this strategy from WoWHead because I had the Pets. Credit goes to User KisoMinamoto!
Works like a charm, wrote a script for it myself. |
Script |
2 | 4.1 ![]() |
N/A | 11 ![]() |
155
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2:35
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23+ | |
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Any Level 5+ Pet
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Great strategy from Lyricsa on wowhead, with some slight modifications. Works very reliable and with fewer turns than most other alternatives.
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Level 5+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
112
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1:52
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16+ |
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Any Level 1+ Pet
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Variation of Mel's strategy from Wowhead.com - this one takes very long but usually works fine.
Script thanks to Whakko |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
250
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4:10
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32+ |
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Any Level 1+ Pet
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Any Pet
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Super easy and reliable strategy, but it takes VERY long ;-)
Script thanks to F1NCH |
Shop Level 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
212
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3:32
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28+ |
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Any Level 1+ Pet
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You can probably use another flying pet for finishing the fight
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Breed RNG TCG Level 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
90
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1:30
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12 | |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
110
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1:50
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16+ | |
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Any Level 1+ Pet
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Strategy by @uudog from NGA.
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
98
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1:38
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13 | |
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Any Level 1+ Pet
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RNG Level 1+ |
2 | 3.5 ![]() |
N/A | 1 ![]() |
117
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1:57
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15+ | ||
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Any Level 1+ Pet
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Modified from the Lyricsa strat substituting Yu'la, Broodling of Yu'lon for Nether Faerie Dragon. The previous NFD strat has ceased working with any regularity.
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RNG Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
151
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2:31
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19+ | |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
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15 |
Incl. steps:
Any Level 1+ Pet
Strategy by Rendigar published on Warcraft Pets.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
That caterpillar surely is artistic!
7
Deminok
wrote on 2023-09-19 13:25:29
1
Invincible#1811
wrote on 2023-09-14 17:11:19
0
Zofieous wrote on 2023-01-20 18:46:57
1
Anatherial
wrote on 2022-08-11 20:00:06
2
Riko#1139
wrote on 2021-08-24 06:28:50
3
Kapira
wrote on 2020-12-27 14:50:37
1
Cleofide wrote on 2020-12-29 12:34:21
0
Stan wrote on 2021-05-18 09:03:50
2
Mutanis
wrote on 2021-05-18 10:52:59
Should work now:
change(#2) [enemy(#2).active]
ability(Explode:282) [enemy(#3).active & enemy.hp.can_explode]
ability(Decoy:334) [enemy(#3).active & enemy.ability(Headbutt:376).duration=2]
ability(Decoy:334) [round=2]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
standby
change(#1)
1
Shywillow
wrote on 2020-11-11 22:19:36
1
Eredun
wrote on 2020-10-20 17:19:39
1
Melandroso
wrote on 2020-10-19 08:54:55
1
Bösendorfer
wrote on 2020-10-16 13:04:44
1
Sokra#2571
wrote on 2020-10-16 23:40:14
1
trixiebink
wrote on 2020-10-15 03:13:37
1
Dakender#1566
wrote on 2020-09-06 11:18:58
1
anaon wrote on 2020-05-05 07:50:59
1
Squishy
wrote on 2020-09-01 20:23:30
2
DragonsAfterDark
wrote on 2020-09-02 01:09:04
1
Mot
wrote on 2020-08-26 14:40:21
I go back to the old strat with Zep and Nether Faerie (currently https://www.wow-petguide.com/?Strategy=232). This requires ~level-5 level pet but I win with that at ~90%. (edited)
1
cellardwellar
wrote on 2020-04-30 00:12:15
5
Prudentius
wrote on 2018-08-01 13:59:10
change(#2) [ enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(Decoy:334) [ self.aura(Acidic Goo:368).exists ]
ability(Decoy:334) [ enemy.ability(Headbutt:376).duration < 2 ]
ability(Explode:282) [ enemy(#3).hp < 618 ]
ability(Surge of Power:593) [ enemy.hp < 1110 ]
ability(#1)
change(#1)
Notes: You can ditch Howl since Lightstalker isn't going to kill Chrominius. All you want is Chrominius to eat the first Headbutt from Needleback which requires surviving the Grasp damage first. This adds some cushion in case Missile damage was low on Woodcarver causing that stage of the fight to extend into a 6th turn and a fresh Acidic Goo debuff ticking on your Darkmoon Zeppelin. Replacing Howl with a second Arcane Explosion cast will get this done. Also Moth Balls damage is highly variable because of the 50% change to miss.
1
Zafferg
wrote on 2018-09-12 09:42:39
1
Clarx
wrote on 2019-08-21 09:32:53
0
Icelyn wrote on 2019-08-18 21:01:12
2
Shenk
wrote on 2019-08-19 07:11:47
1
Sinthra
wrote on 2019-07-25 17:59:08
0
Ralthor wrote on 2017-06-05 06:18:47
standby [self.aura(Asleep).exists]
ability(Decoy) [self.round=3 & enemy(#2).dead]
ability(Explode) [enemy.hp<618 & enemy(#2).dead]
ability(Decoy) [round=2]
change(#2) [enemy(#1).dead]
ability(Howl) [self.round=2]
ability(Surge of Power) [self.round=3]
ability(Arcane Explosion)
change(#1)
ability(Missile)
2
Dead wrote on 2017-08-28 17:35:52
To fix it just remove [self.round=2] and [self.round=3]. from howl and surge of power. Script will work as intended, even if Chrominus gets put to sleep.
1
Prudentius
wrote on 2018-08-01 14:02:43
8
Eekwibble
wrote on 2018-03-12 06:08:50
standby [ self.aura(Asleep:498).exists ]
if [ enemy(#3).active ]
ability(#2) [ enemy.hp<619 & self(#2).dead ]
ability(#3) [ enemy.ability(#1).duration=1 & self(#2).dead ]
ability(#1)
change(#1)
endif
if [ enemy(#2).active ]
change(#2)
ability(#2)
ability(#3)
endif
ability(#3) [ round=2 ]
ability(#1)
This ignores the AE on Chrominius' first round and instead uses it if he's still alive after recovering from SoP.
1
Alexandra wrote on 2018-01-22 16:47:32
1
Macgam wrote on 2016-12-23 17:12:56
0
Anonymous wrote on 2016-01-07 05:15:31
2
Aranesh
wrote on 2016-01-07 13:18:33
0
Gráinne
wrote on 2015-06-22 23:52:20
1. Why Arcane Explode as Chrominius' first move? Quite unnecessary. Howl + Surge of Power is a 100% kill on Lightstalker. But that's not critical.
2. With Needleback, I believe you will always win if you just deploy your Decoy one round before Needleback's Headbutt comes off cooldown.
I haven't done solid numbers, but this strat, as I use it, has never failed on this fight, so the risk is far less than 10%
0
Aranesh
wrote on 2015-06-23 02:36:57
Chrominius' Arcane Explosion is a way to reduce Needlebacks health a bit. I tried with several Arcane Explosions but then Chrominius runs the risk of getting stunned + killed too fast. It's unnecessary in most fights but it saved me in one try ^^
1
PinkyPan#1598
wrote on 2023-05-27 05:17:52
0
Oscured wrote on 2021-12-23 14:46:26
1
BraisStyle#1739
wrote on 2021-07-13 16:48:41
1
Notsil
wrote on 2020-10-14 07:30:18
0
Grogir wrote on 2018-06-15 17:39:24
2
Simfuri
wrote on 2022-08-16 14:06:49
change(#2) [enemy(#2).active]
ability(Explode:282) [enemy(#3).active & enemy.hp.can_explode]
ability(Decoy:334) [enemy(#3).active & enemy.ability(Headbutt:376).duration=2]
ability(Decoy:334) [round=2]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
standby
change(#1)
0
Pertussin
wrote on 2018-11-11 02:51:43
-1
andrei_gus
wrote on 2018-09-22 14:21:26
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