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Any Level 1+ Pet
|
~40% chance to be 11 rounds
Obsidian Warwhelp works as alt #1 pet. |
Level 1+ Script |
2 | 5.0 | N/A | 16 | 95
1:35
|
11-12 | |
Any Level 1+ Pet
|
This is my first posted strategy.
On occasion, the Court Scribe can die early due to Salty Bird's crits, but Ghostly Skull can finish the battle. The TD Script can handle this scenario but the steps below will slightly change. Takes approximately 1m45s to complete battle. On Bonus Pet Battle week with Safari hat, can bring a pet from Level 1-25 in 2 battles. |
Level 1+ Script |
2 | 4.9 | N/A | 18 | 110
1:50
|
15-16 | |
Any Level 1+ Pet
|
Level 1+ Script Staff Pick |
2 | 4.8 | N/A | 65 | 80
1:20
|
11+ | ||
Any Level 1+ Pet
|
Updated to accommodate 10.2
|
Breed RNG Level 1+ Staff Pick |
2 | 4.7 | N/A | 20 | 69
1:09
|
8 | |
Any Level 3+ Pet
|
9round, average time 82s, fast and safe for level 1 pets.
|
Level 3+ Script |
2 | 5.0 | N/A | 10 | 95
1:35
|
9 | |
Any Level 1+ Pet
|
My win rate is 99.6% (257/258).
SL proof. Consume Magic removes the Cyclone so LV1 pet will not die to RNG. |
Level 1+ Script |
2 | 5.0 | N/A | 9 | 100
1:40
|
14+ | |
Any Level 1+ Pet
|
Script not tested for Iron Starlette HH, but if Itchy does not die from Supercharged Windup, use a skill and it should be enough to kill.
Not recommended for lvl1 aquatics, they have a medium chance of dying from cyclone! It takes about 1min 30-50secs If you use Rematch and have 3 of each Iron Starlette and Void Scarred Anubisath I recommend having "Load Healthiest Pets," "Allow Any Version," and "After Pet Battles Too" turned on in your Options Menu You can run 4 - 5 matches every 8 minutes and you would never need to go to a Stable Master or use a pet bandage. If using TD Battle Script, you can set your Auto Battle Hotkey the same as your Revive Pets Hotkey. This way you can watch TV and level your pets and theyd be healed by accident most of the time :D |
Level 1+ Script |
2 | 5.0 | N/A | 7 | 113
1:53
|
14+ | |
Any Level 1+ Pet
|
This works best with one of the Spore pets as the 2nd pet because they go first and win faster.
There is a chance that Itchy with crits kills the Moon-Touched Netherwhelp. |
Level 1+ Script Unobtainable Staff Pick |
2 | 4.9 | N/A | 9 | 80
1:20
|
11 | |
Any Level 7+ Pet
|
|
Script thanks to Runisco
|
Level 7+ Script |
2 | 4.9 | N/A | 10 | 126
2:06
|
14+ |
Any Level 1+ Pet
|
Someone on discord inquired about this strategy so I put it back up.
PBLK recorded time averages 1:25-1:32/12-13 rounds. P/P breed is fastest. |
Breed RNG Level 1+ Script |
2 | 3.8 | N/A | 3 | 84
1:24
|
11-13 | |
Any Level 1+ Pet
|
Original strategy by Setione
A little bit quicker, needs only 2 moves to kill Grommet |
Level 1+ Script |
2 | 5.0 | N/A | 3 | 95
1:35
|
13 | |
Any Level 5+ Pet
|
Script updated - Ty to Evolution#2695
Tested 02-09-2022 Inspired by Nogulpfrog strategy Small chance that your leveling pet will be hit by Cyclone - setting min HP for leveling pet to 300 |
Level 5+ Script |
2 | 5.0 | N/A | 3 | 95
1:35
|
11-12 | |
Any Level 1+ Pet
|
Time: 1:35 (11 rounds)
|
Level 1+ Script |
2 | 5.0 | N/A | 5 | 99
1:39
|
11 | |
Any Level 1+ Pet
|
With the release of 8.1, BfA trainers can be fought at any time but give much reduced pet XP. However, Legion pet trainers can also be fought at any time and STILL give tremendous XP. So when I saw this one up, conveniently situated in Dalaran, I wanted to make a nice carry strategy.
The goal is to use the Harmonious Porcupette to help the Empowered Manafiend do as much damage to the enemy backline pets as possible while the low-DPS, single-targeting Itchy is active. Only rarely does Salty Bird not die to this, and sometimes even Grommet dies to the backline onslaught. It's like clockwork--you almost always get three cycles of Amplify Magic, Flux, Arcane Explosion. If Itchy gets a crit, you may be below 153 health on the third cycle, in which case you want to forego Amplify Magic as you won't get two more rounds to DPS. The Empowered Manafiend dies in a timely way, letting the carry pet see the front line, and Claw is then the best choice for killing Grommet. |
Level 1+ |
2 | 0.0 | N/A | 1 | 152
2:32
|
18+ | |
Any Level 1+ Pet
|
Level 1+ Script Unobtainable |
2 | 5.0 | N/A | 3 | 78
1:18
|
11 | ||
Any Level 1+ Pet
Any Level 1+ Pet
|
There is a small random component if you are very unlucky and make a lot of misses for the 10% reduction of Sandstorm or if you make too many minimal hits.
|
Breed RNG Level 1+ Script |
2 | 5.0 | N/A | 3 | 156
2:36
|
16+ | |
Any Level 1+ Pet
|
Credit goes to Salty Goldfish for this great and reliable strategy! His video can be found here: "Bodhi Sunwayver 2 pet strategy, 15 rounds" https://youtu.be/_RW_JCy_dks Please head over to his YouTube channel and give him some much-deserved support! Thanks!
Level Pets will take 0 dmg, so this strat. is safe for ANY leveling pet! |
Level 1+ Tricky Script |
2 | 5.0 | N/A | 1 | 120
2:00
|
15 | |
Any Level 1+ Pet
|
Not the fastest, but you can add it to your rotation while you wait for your free heal.
|
Breed Level 1+ Script |
2 | 0.0 | N/A | 1 | 168
2:48
|
19+ | |
Any Level 1+ Pet
|
Level 1+ Script |
2 | 0.0 | N/A | 1 | 94
1:34
|
13 | ||
Any Level 1+ Pet
|
Hateful Eye is the best.
12 rounds, less crit risk etc. |
Level 1+ Script |
2 | 5.0 | N/A | 0 | 84
1:24
|
12+ | |
Any Level 1+ Pet
|
A slower Ghastly Rat also works but takes longer and runs the risk of being crit and not having enough damage in undead phase.
Also with 260 power you will also require 2 Rabid Strike's and then potentially lose like above. You can normal get around 2 runs depending on your luck with crits etc. Another trick I sometimes do if I am a bit low is to use Consume Magic manually round 3 in order to heal you BUT it does add 2 rounds. This might enable you to get 3 runs per bandage/revive (at risk of course). Inspired by Detain's and Bluek's strats. |
Breed Level 1+ Script |
2 | 5.0 | N/A | 0 | 90
1:30
|
13 | |
Any Level 1+ Pet
|
Level 1+ Script |
2 | 5.0 | N/A | 2 | 88
1:28
|
9 | ||
Any Level 1+ Pet
|
~40% chance to 11 be rounds
|
Level 1+ Script |
2 | 5.0 | N/A | 2 | 87
1:27
|
11-12 | |
Any Level 5+ Pet
|
91.5%--11 Rounds
5%-- 10 Rounds 3.5% -- 9 Rounds (per wow-petsim.com) |
Breed Level 5+ Script |
2 | 5.0 | N/A | 0 | 89
1:29
|
11 | |
Any Level 3+ Pet
|
|
RNG Level 3+ Script |
2 | 4.5 | N/A | 6 | 125
2:05
|
17+ | |
Any Level 1+ Pet
|
This strategy will allow you to use a level 1 pet and not take any damage. During pet week I was able to take pets from 1-25 in 3.5 minutes using only the safari hat. If your Servant of Demidos dies on Salty Bird (very rarely), swap in Sister of Temptation, Shadow Shock till dead, then swap in level pet on Grommet's first turn. The TD script will handle everything for you.
|
Level 1+ Script |
2 | 4.7 | N/A | 1 | 103
1:43
|
13+ | |
Any Level 1+ Pet
Any Level 1+ Pet
|
You can start the fight with your Anubisath Idol at 60% health. So you can fight more times without healing your pets.
|
Level 1+ Script |
2 | 4.4 | N/A | 5 | 155
2:35
|
18+ | |
Any Level 1+ Pet
|
Original Strategy added by Ausare
Modified by KillaJZ This strategy will allow you to use a level 1 pet and not take any damage. During pet week I was able to take pets from 1-25 in 3.5 minutes using only the safari hat. If your Servant of Demidos dies on Salty Bird (very rarely), swap in Darkmoon Zepplin, Missile till dead, then explode when Grommet is <618hp giving all the XP to your leveling pet everytime. In the really rare instance you have the salty bird at 13hp left, any damaging ability should kill him first. The TD script will handle everything for you. |
Level 1+ Script |
2 | 4.5 | N/A | 0 | 90
1:30
|
11+ | |
Any Level 1+ Pet
|
Can replace Anubisath Idol with Void Scarred Anubisath, Important skill here is Sandstorm
|
Level 1+ Script |
2 | 3.0 | N/A | 1 | 135
2:15
|
15+ | |
Any Level 10+ Pet
|
Level Pet must be 10+ because it will take around 600/700 damage from Salty Bird's Cyclone.
With good RNG (is there such thing?!), you can make it with a Level Pet <600hp. |
RNG Level 10+ Script |
2 | 3.5 | N/A | 0 | 121
2:01
|
12 | |
Any Level 25+ Undead
|
This strategy is for fast character XP for any with multiples of these pets.
There will be a usage pf a bandage every eight minutes when you have three teams. This is my first attempt at a strategy and script and it works ninety nine percent of the time. This strategy is NOT meant to level pets. Thank you and enjoy! ANY criticism is welcomed. |
Script |
2 | 0.0 | N/A | 0 | 100
1:40
|
11+ | |
Any Level 1+ Pet
|
Did someone say Windseeker?
I was thinking of it to be a filler for the 8 min strategy stack. Salty Bird can deal maximum 4 crits and 1 regular hit. It does not happen as often as it looks like, and unless the crab is mean all it changes is the strat is two rounds longer. |
Breed Level 1+ |
2 | 0.0 | N/A | 0 | 97
1:37
|
14-16 | |
Any Level 1+ Pet
|
I don't know why the staff labeled this strategy as RNG, but just attempted it 13 times and never failed it. Ther's just one error in the TD script that make "enchanted broom" keep fighing even if the last pet is low in HP (preventing the leveling pet to enter the fight). I'm going to fix it, anyway if you see that grommet is under 200-300hp just click "pass".
|
RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 160
2:40
|
19+ | |
Any Pet
Any Level 1+ Pet
|
Both imps will work for this method, but the rebellious imp does need to be p/s for it to work has to be faster than grommet.
The 2nd pet just needs to have a decent non dot damage skill in the first slot that is not undead or aquatic and have either a high damage or interrupt for the skills in 2nd and/or 3rd slot. Tested with Brilliant spore, Barnaby, Zanj'ir poker, netherspace abyssal, death adder hatchling, so far. They do need to be over 276 speed to be able to beat out grommet. The imps can die to salty bird due to the high crit it gets. it has happened to me 2 times out the 20 attempts i made. |
Breed RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 150
2:30
|
18+ | |
Any Level 1+ Pet
|
Script made by Sanctumm
|
RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 174
2:54
|
21+ | |
Any Pet
Any Level 1+ Pet
|
Cursed Dune watcher can solo them all !! :-D Enjoy
Cursed Dune watcher hardly loses any HP so you can do 2-3 rounds before having to use bandage - even more rounds! RNG on crits - tested for 5 rounds and could keep going wo using bandages or heals - dont recommend going ínto battle with dune watcher having less than 65% hp |
RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 145
2:25
|
18+ | |
Any Level 1+ Pet
|
Corrupted Blood could be replaced by any pet with Explode
|
RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 133
2:13
|
16+ | |
Any Level 5+ Pet
|
Script made by Sanctumm
- Abit RNG on crits |
RNG Level 5+ Script |
2 | 0.0 | N/A | 0 | 138
2:18
|
17+ | |
Any Level 1+ Pet
|
Rarely battlepet #2 has to be used - have had 1 time it actually came in and casted sandstorm
|
RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 130
2:10
|
15+ | |
Any Level 4+ Pet
|
This is my first strategy. I have only tried it out a few times but it works every time for me.
Your level pet will take a few rounds with cyclone which depending on the pet could add up to 99 Damage for up to 400 HP so make sure your pet can survive this. |
RNG Level 4+ |
2 | 0.0 | N/A | 0 | 185
3:05
|
22+ | |
Any Level 1+ Pet
|
round 10
|
Level 1+ Script |
2 | 0.0 | N/A | 0 | 87
1:27
|
10-11 | |
Any Level 1+ Pet
|
Level 1+ Script |
2 | 0.0 | N/A | 0 | 121
2:01
|
16+ | ||
Any Level 15+ Pet
|
Setting min. hp of leveling pet to 900 - abit rng on winds damage to the team
|
RNG Level 15+ Script |
2 | 0.0 | N/A | 0 | 130
2:10
|
12+ | |
Any Level 1+ Pet
|
Salty Bird's Cyclone bring RNG in this strategy. It have a 35% chance to hit, so any Leveling Pet can survive with a bit of luck. To be on the safe side Leveling Pet must have over 200 HP to survive two hits of Cyclone in the back line (300 HP if both crit). Dragonkin pets will survive every time as they get 50% less dmg from this ability but aquatic pet need 50% more HP.
|
Level 1+ |
2 | 0.0 | N/A | 0 | 97
1:37
|
9 | |
Any Level 1+ Pet
|
Just something to add to your rotation while you wait for your free heal ^^
Pet Sim has indicated this is a 100% win rate & always 14 rounds |
Level 1+ Script |
2 | 0.0 | N/A | 0 | 113
1:53
|
14 | |
Any Level 1+ Pet
|
Breed Level 1+ Script |
2 | 0.0 | N/A | 0 | 75
1:15
|
8-10 | ||
Any Level 1+ Pet
|
Breed Level 1+ Script |
2 | 0.0 | N/A | 0 | 88
1:28
|
10+ | ||
Any Level 1+ Pet
|
Breed Level 1+ Script |
2 | 0.0 | N/A | 0 | 79
1:19
|
9+ |
Incl. steps:
Any Level 7+ Pet
Script thanks to Runisco
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I wonder if he ever tried riding a wave in the Maelstrom.
9
You must be logged in to vote on commentsRunisco
wrote on 2019-05-17 19:21:19
ability(Proto-Strike:612) [ self.round = 3 ]
ability(Emerald Bite:525)
endif
if [ enemy(Salty Bird:1801).active ]
ability(Ancient Blessing:611) [ enemy.round =2 ]
ability(Emerald Bite:525)
endif
if [ enemy(Grommet:1799).active ]
ability(Emerald Bite:525)
change(Chrominius:1152) [ self(#2).played ]
change(#2) [ self(Emerald Proto-Whelp:1167).dead & !self(#2).played ]
ability(Bite:110) [ enemy.hp > 1400 ]
if [ enemy.hp < 1400 ]
ability(Howl:362) [ !enemy.aura(Howl:1725).exists ]
ability(Surge of Power:593)
endif
endif
1
You must be logged in to vote on commentsoswaldovzki
wrote on 2022-01-31 12:15:19
1
You must be logged in to vote on commentsRhodos#2134
wrote on 2020-10-14 21:51:55
0
You must be logged in to vote on commentsKabooli wrote on 2018-01-04 00:30:00
1
You must be logged in to vote on commentsChasak wrote on 2018-01-18 13:19:02
0
You must be logged in to vote on commentsFangshi wrote on 2019-08-05 15:58:27
13
You must be logged in to vote on commentsAusare
wrote on 2018-08-01 13:10:46
Servant of Demidos - 1,1,2; Sister of Temptation - 1,1,1; Any Pet
Rematch string - Bodhi Sunwayver:30SA:11201I1:11101IS:ZL:
Turn 1 - Clean-Up
Turn 2+ - Magic Sword till Itchy dies
Salty Bird comes in
Turn 1 - Clean-Up
Turn 2 - Soul Rush (Salty Bird should die here, if not Magic Sword till dead)
Turn 3+ - Magic Sword
Grommet comes in
Turn 1+ -Magic Sword till Servant of Demidos dies
Bring in leveling pet
Swap to Sister of Temptation
Turn 1+ - Shadow Shock till dead
TD Script:
if [enemy(#1).active]
ability(456) [enemy.round=1]
ability(1085)
endif
if [enemy(#2).active]
ability(456)
ability(752)
ability(1085)
change(#2) [self(#1).dead]
ability(422)
endif
if [enemy(#3).active]
change(#3) [self(#2).active & enemy.round=1]
ability(1085)
ability(422)
change(#2) [self(#3).active]
change(#3) [self(#1).dead]
endif
1
You must be logged in to vote on commentsthrinetu45
wrote on 2018-09-09 17:08:23
1
You must be logged in to vote on commentsLFstyles wrote on 2019-03-09 15:58:16
TD Script
if [enemy(#1).active]
ability(456) [enemy.round=1]
ability(1085)
endif
if [enemy(#2).active]
ability(456)
ability(752)
ability(1085)
change(#2) [self(#1).dead]
ability(422)
endif
if [enemy(#3).active]
change(#3) [self(#1).active & enemy.round=1]
change(#3) [self(#2).active & enemy.round=1]
ability(1085)
ability(422)
change(#2) [self(#3).active]
change(#3) [self(#1).dead]
endif
0
You must be logged in to vote on commentsneti1 wrote on 2019-02-14 00:41:44
0
You must be logged in to vote on commentsBlyrmasia wrote on 2017-12-13 14:49:36
But, with a very minor change, the strategy becomes 100% reliable:
vs. Grommet
Proto-Strike (this way your Proto-Whelp survives)
Swap in Leveling Pet (takes minor damage from stampede)
Swap in Chrominius
Howl
Surge of Power (guaranteed to kill Grommet since proto-strike did significant damage)
Leveling pet needs to have >900 health due to proc'd cyclone damage + stampede damage. More health recommended if Aquatic or Undead pet due to ability weaknesses.
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-05-09 02:06:27
ability(611) [ enemy(#2).active & enemy.round=2 ]
ability(612) [ enemy(#3).active ]
change(#2) [ enemy(#3).active & enemy.round=3 ]
change(#3) [ self(#2).played ]
ability(525)
ability(362)
ability(593)
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-05-22 05:50:11
Bodhi Sunwayver:30SA:211414F:ZL:2126140:P:889::3::::
The '889' is the minimum hp resultant of the sum of 5 crits by Cyclone and 3 crits by Stampede (a little overkill, you may think, but I got the full 5 by Cyclone today - my lvl15 was not impressed).
5 x 138 = 690
3 x 66 = 198
690 + 198 = 888
Also, I'm sure Blyrmasia's last line meant to say "More health recommended if Aquatic or Dragonkin pet due to ability weaknesses."
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-05-22 11:26:26
0
You must be logged in to vote on commentsneti1 wrote on 2019-02-14 00:01:21
A much more flexible strategy is to leave the Whelp in after Proto-Strike, and keep spamming Emerald Bite until Grommet is down to just above the max crit damage for Bite. Then pass till the Whelp dies.
That way you can use a lower health carry pet, and Grommet's health is too low to do much damage to Chrominus.
0
You must be logged in to vote on commentsneti1 wrote on 2019-02-14 00:12:11
0
You must be logged in to vote on commentsSchahmaar wrote on 2017-03-08 10:45:50
Teroclaw Hatchling 2/2/2, Level Pet 1+, Hyjal Wisp 2/2/1
Turn 1 Alpha Strike
Turn 2 Alpha Strike
Turn 3 Dodge
Turn 4 Alpha Strike
Turn 5 Alpha Strike - Itchy dies
Salty Bird comes in
Turn 1 Swap to your Hyjal Wisp
Turn 2 Sear
Turn 3 Wish
Turn 4-7 Arcane Blast (Salty usually dies here)
Turn 5 Sear/Arcane Blast if Salty's not dead else
Grommet comes in
Turn 1-X Arcane Blast til Wisp dies (Watch out for crits and pass if Grommet's nearly dead)
Tun X+1 Swap to your Level Pet
Turn X+2 Swap back to your Hatchling
Turns X+3+ Alpha until Grommet dies
As usual RNG might alter stuff but it's quite robust
0
You must be logged in to vote on commentsShadowjk wrote on 2017-03-23 02:03:45
0
You must be logged in to vote on commentsMolho wrote on 2019-01-25 09:55:19
Here's my script for it:
if [self(#1).active]
change(#3) [enemy(#2).active]
ability(Dodge:312) [self.round = 3]
ability(Alpha Strike:504)
endif
if [self(#3).active]
ability(Sear Magic:763) [self.aura(Cyclone:189).exists]
ability(Wish:273) [self.round = 2]
ability(Arcane Blast:421) [enemy(#3).hp > 525]
standby
endif
change(#2) [self(#3).dead & !self(#2).played]
change(#1)
7
You must be logged in to vote on commentsLiea wrote on 2018-05-08 05:42:44
if [enemy(#1).active]
ability(#1) [self.round <=2]
ability(#3) [self.round = 3]
ability(#1)
endif
if [self(#1).active]
ability(#1) [enemy.round = 1]
ability(#2) [enemy.round = 2]
ability(#1) [enemy(#2).active]
ability(#1) [enemy(#3).active]
endif
if [self(#3).active]
ability(#1) [enemy.hp > 1400]
ability(#2)
ability(#3)
endif
change(#2) [self(#1).dead]
change(#3) [self(#2).active]
0
You must be logged in to vote on commentsKathleene wrote on 2017-10-18 12:29:37
Leveling pet in 1st slot, Anubisath Idol (1/1/1) in 2nd, leveling pet in 3rd. Leveling pets will take up to a couple of hundred in damage, so plan accordingly. I've found that L9 and up works well.
1. Attack with first leveling pet (required as 1st slot)
2. Swap to Idol
3. Deflection
4. Sandstorm
5. Swap to 2nd leveling pet
6. Swap back to Idol
Rest of fight:
Deflect when Whirlpool has 1 round left
Sandstorm on cooldown
Crush as filler
As always, there is a chance of failure, but I've had this work more often than not. The leveling pets get some nice XP, and it's an easy strategy to use.
2
You must be logged in to vote on commentsHamadryad#11634
wrote on 2018-01-18 13:40:25
ability(#1) [enemy.round = 1]
change(#2) [ enemy(Itchy).active & enemy.round <= 2 ]
if [enemy(#3).active & weather(Sandstorm:454).duration=4]
change(#3) [!self(#3).played & !self(#3).level.max]
endif
change(#2) [ enemy(Grommet).active]
if [ enemy(Itchy:1800).active]
ability(Deflection:490) [self.aura(Whirlpool).exists & self.aura(Whirlpool:513).duration<=1]
ability(Sandstorm) [ !weather(Sandstorm)]
ability(Crush)
endif
if [enemy(Salty Bird:1801).active]
ability(Deflection:490) [enemy.round >= 1]
ability(Sandstorm)
ability(Crush)
endif
if [enemy(Grommet:1799).active]
ability(Deflection:490)
ability(Sandstorm) [ !weather(Sandstorm)]
ability(Crush)
endif
1
You must be logged in to vote on commentsGoogles#2179
wrote on 2018-02-06 06:42:50
Only the 1st crush command and switch to leveling pet works and after that it stops.
EDIT: Nevermind just realized you need a leveling pet in 1st slot. Going to try it again now.
1
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-22 05:38:34
change(#3) [self(#2).active]
ability(Proto-Strike) [self.aura(Whirlpool).duration=1]
ability(Ancient Blessing) [self.aura(Cyclone).duration=5]
ability(Howl) [enemy.hp<1362]
ability(Surge of Power) [enemy.aura(Howl).exists]
ability(#1)
change(#2)
2
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-22 05:51:12
Changed it, just in case.
change(#3) [self(#2).active]
ability(Proto-Strike) [self.aura(Whirlpool).duration=1]
ability(Ancient Blessing) [self.aura(Cyclone).duration=5]
ability(Howl) [enemy(#3).hp<1362]
ability(Surge of Power) [enemy.aura(Howl).exists]
ability(#1)
change(#2)
4
You must be logged in to vote on commentsfr0z3night wrote on 2017-10-31 22:30:43
change(#3) [self(#2).active]
quit [ self(#2).dead ]
ability(Proto-Strike) [self.aura(Whirlpool).duration=1]
ability(Ancient Blessing) [self.aura(Cyclone).duration=5]
ability(Howl) [enemy(#3).hp<1362]
ability(Surge of Power) [enemy.aura(Howl).exists]
ability(#1)
change(#2)
2
You must be logged in to vote on commentsghostsand
wrote on 2018-01-18 05:28:26
0
You must be logged in to vote on commentsEekwibble wrote on 2017-09-15 17:02:45
Gilnean Raven 2-1-2 (B/B)
Stonegrinder 1-2-1
Lvl3+ Leveling Pet
Turn 1. Alpha Strike
2. Darkflame
3. Nevermore
4+. Alpha Strike until Itchy dies
Salty Bird comes in
1. Swap to Stonegrinder
2. Supercharge
3. Clean-Up
Salty Bird dies (if not; 1 x Screeching Gears should do it, if it doesn't; reset)
Grommet comes in
1. Screeching Gears
2. Pass (turns 1 and 2 will be reversed if you needed to use Gears to kill Salty)
3. Supercharge
4. Clean-Up
5. Screeching Gears
Stonegrinder activates Failsafe
6. Swap in Leveling Pet
7. Swap to Gilnean Raven
Raven dies
Bring back Stonegrinder
9. Clean-Up
0
You must be logged in to vote on commentsDensor wrote on 2017-08-07 05:25:41
0
You must be logged in to vote on commentsUnbear wrote on 2017-08-17 17:35:36
1
You must be logged in to vote on commentsAnonymous wrote on 2017-08-17 21:26:06
0
You must be logged in to vote on commentsDonsta wrote on 2017-09-10 17:41:28
0
You must be logged in to vote on commentsPanchalli wrote on 2017-09-12 16:25:45
0
You must be logged in to vote on commentsFadaar wrote on 2017-09-12 13:14:16
0
You must be logged in to vote on commentsMolsonofAle wrote on 2017-09-11 09:04:00
But its a great strat for getting those last couple levels on a pet.
Thanks for posting. Love this sight. Thanks so much for doing this.
0
You must be logged in to vote on commentsfloydfan3 wrote on 2016-11-15 13:01:44
Start off Itchy with Soulrush, followed by Magic Sword until Itchy dies. Try to time it so that Soulrush only has 1 turn left on CD when Salty Bird comes in. When Salty Bird comes in, immediately use Clean-Up, followed by Soulrush, then do a quick victory dance after killing Salty Bird without taking ANY damage. Swap to your level pet when Grommet comes in, then swap to Court Scribe. Curse of Doom, Arcane Blast, Consume Magic, then Arcane Blast until it's over... :) If something goes wrong with the Court Scribe, you still have a relatively healthy Servant of Demidos hanging about to pick up the slack.
0
You must be logged in to vote on commentsBeefriedrice wrote on 2017-01-05 16:07:54
0
You must be logged in to vote on commentsBrawler wrote on 2017-01-18 22:18:27
However, make a H/H Iron Starlette your 2nd pet.
Wind-up, wind-up, explode on the murloc for an easy win and bringing your level 1 pet in for free.
0
You must be logged in to vote on commentsDyna wrote on 2017-02-28 03:59:54
0
You must be logged in to vote on comments@patf0rd wrote on 2017-05-29 14:34:44
0
You must be logged in to vote on commentsDaineycakes wrote on 2017-09-10 05:47:57
0
You must be logged in to vote on commentsEvilry wrote on 2017-01-19 00:02:01
0
You must be logged in to vote on commentsDoomskul - Stormrage wrote on 2016-11-26 03:52:52
0
You must be logged in to vote on commentsSarth wrote on 2016-11-07 19:50:15
0
You must be logged in to vote on commentsEilistraee wrote on 2016-11-03 21:24:12
0
You must be logged in to vote on commentsGypsyrose wrote on 2016-10-30 02:55:10
0
You must be logged in to vote on commentsJenny wrote on 2016-10-29 05:38:29
0
You must be logged in to vote on commentsBinesmann wrote on 2016-09-25 00:20:20
0
You must be logged in to vote on commentsParalysedBeaver wrote on 2016-09-24 04:34:00
0
You must be logged in to vote on commentsAranesh
wrote on 2016-09-03 04:38:08
0
You must be logged in to vote on commentsgreg wrote on 2016-09-02 04:55:57
0
You must be logged in to vote on commentsBen wrote on 2016-09-02 01:13:12
0
You must be logged in to vote on commentsKlaus wrote on 2020-05-01 09:54:36
0
You must be logged in to vote on commentsBooker wrote on 2018-06-06 10:19:14
0
You must be logged in to vote on commentsKali wrote on 2018-01-16 04:16:34
3
You must be logged in to vote on commentsSmart wrote on 2018-01-01 13:24:35
change(#3) [self(#2).active]
if [enemy(#1).active]
ability(Протоудар) [round=3]
ability(Изумрудные клыки)
endif
if [enemy(#2).active]
ability(Древнее благословение) [self.aura(Смерч).exists]
ability(Изумрудные клыки)
endif
if [enemy(#3).active]
ability(Изумрудные клыки)
ability(Укус) [enemy.hp>1400]
ability(Вой)
ability(Прилив мощи)
endif
1
You must be logged in to vote on commentsParanoik#2202
wrote on 2020-10-28 07:52:50
New Comment: