Estrategia añadida por SebastianX#2242
34
34
Puntuación media: |
4.3 |
Puntuaciones: |
28 |
Tu voto: |
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14 rounds.
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Script |
2 | 4.5 ![]() |
N/A | 78 ![]() |
105
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1:45
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14 | ||
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Cualquier nivel 2+ Mascota
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Script thanks to Elraekor
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Nivel 2+ Script |
2 | 4.6 ![]() |
N/A | 19 ![]() |
148
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2:28
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25+ | |
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Cualquier nivel 10+ Mascota
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Tienda Nivel 10+ Script |
2 | 4.3 ![]() |
N/A | 34 ![]() |
220
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3:40
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24 | |
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Cualquier mascota
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2 | 4.0 ![]() |
N/A | 48 ![]() |
150
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2:30
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19+ | ||
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13 Rounds
You pass on round 3 to make sure Roar of the Dead is up for Stormoen. Even if Nairn crits your Revenant on Round 3 you'll be okay. I ran this without the pass and trying to get Rabid Strike and Roar of the Dead up on Stormoen, which means your Snowman kills Storm in 2 rounds instead of 3, but the variation below was more stable. Supercharge is selected for the Microbot in case your Snowman experiences a higher than average number of crits. I haven't had this happen, but it's there for you just in case. Video for Fight |
Script |
2 | 4.7 ![]() |
N/A | 10 ![]() |
105
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1:45
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13 | ||
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Cualquier nivel 9+ Mascota
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This strategy is faster and more reliable than using a Zeppelin. Victory will take 16-20 rounds. Your levelling pet will take 360 or 540 elemental damage, barring critical hits. Mechanical pets will take more, critters will take less.
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Tienda Nivel 9+ Script |
2 | 4.1 ![]() |
N/A | 13 ![]() |
170
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2:50
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20 | |
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Cualquier nivel 2+ Mascota
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160 damage is Non-crit Elemental.
P/P best (originally was only P/P) but technically other breeds can be used. Have tested S/B, P/P and S/S (which didn't work). |
Raza Nivel 2+ Script |
2 | 4.7 ![]() |
N/A | 4 ![]() |
120
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2:00
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18-19 | |
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Script thanks to Líea
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RNG Script |
2 | 2.9 ![]() |
N/A | 16 ![]() |
135
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2:15
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13+ | |
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Lovely strategy from Mel's Guide on WoWhead. Beautiful and works like a charm.
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2 | 4.2 ![]() |
N/A | 4 ![]() |
175
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2:55
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19+ | ||
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Script thanks to Thuranis
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RNG Script |
2 | 3.2 ![]() |
N/A | 3 ![]() |
160
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2:40
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23 | |
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DragonsAfterDark: The Zandalari raptor was removed from slot #1, since it no longer worked. In trying to keep with the spirit of the strat with Black Claw + Sons of the Root, it was replaced with Foulfeather.
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Raza |
2 | 0.0 ![]() |
N/A | 0 ![]() |
165
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2:45
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19+ | |
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Long and complicated strategy that involves a lot of switching around between pets but it is a beautiful way of using the Kun-Lai Runt against the enemies equivalent.
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Tienda |
2 | 0.0 ![]() |
N/A | 0 ![]() |
215
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3:35
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25 | |
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Approximate fight time: 1:40 on 11 rounds
No screwing around here, just smash face. Update: Added the RNG tag. This strat may fail if your Restored Revenant takes a crit. |
RNG Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
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11 | ||
Ntina
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RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
155
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2:35
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17+ | ||
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Combination of several strats (Hazelnutty, Xu-Fu, Insane Pain Games) modified to eliminate pets I didn't have. I was worried when I first tried it because "spiderburn" isn't really a thing anymore but it worked beautifully.
My Arañita de amatista is an H/P breed so where S/S might help it isn't critical to this fight. |
RNG |
2 | 1.0 ![]() |
N/A | 0 ![]() |
155
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2:35
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17+ |
Incl. pasos:
Cualquier nivel 10+ Mascota
![]() >540 |
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
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La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Parece que ha olvidado que la rescatamos de los Jinyu.
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Berendain
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Here is an up to date script I wrote.
change(#1) [self(#2).dead]
change(#2) [self(#3).active]
change(#3) [enemy(Summer:1286).active & !self(#3).played]
use(Decoy:334)
use(Sons of the Flame:330) [self(#2).dead]
use(Magma Trap:811) [enemy(Nairn:1288).active]
use(Sons of the Flame:330) [enemy.round=2 & enemy(Stormoen:1287).active]
use(Magma Wave:319)
standby [enemy.aura(Dodge:311).exists]
standby [enemy.ability(Dodge:311).usable]
use(Bombing Run:647) [enemy(Summer:1286).active]
use(Missile:777)
change(next)
1
Hmoff
escrito el 2020-12-26 13:24:39
1
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escrito el 2021-05-25 09:43:08
1
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2
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escrito el 2021-10-12 03:58:58
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escrito el 2021-09-22 10:14:07
2
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escrito el 2021-07-04 19:40:51
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escrito el 2021-03-20 05:08:35
2
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escrito el 2020-12-02 00:50:02
1
DrPhillies
escrito el 2020-11-09 14:27:34
3
Pandora#1569
escrito el 2020-10-20 14:57:35
2
Lark
escrito el 2020-03-07 19:20:13
if [enemy(Nairn:1288).active]
use(Magma Trap:811)
endif
if [enemy.aura(Stunned:927).exists]
use(Sons of the Flame:330)
endif
if [enemy(Summer:1286).aura(Dodge:311).exists]
change(Darkmoon Zeppelin:339)(Beast:237)
use(Bombing Run:647)
endif
use(Magma Wave:319)
use(Decoy:334)
if [enemy(Summer:1286).hpp < 40]
use(Missile:777)
endif
use(Bombing Run:647)
use(Missile:777)
This one will change to your levelling pet but I haven't tested the Duration 2 Decoy part. Be careful, maybe do that manually.
if [enemy(Nairn:1288).active]
use(Magma Trap:811)
endif
if [enemy.aura(Stunned:927).exists]
use(Sons of the Flame:330)
endif
if [enemy(Summer:1286).aura(Dodge:311).exists]
change(Darkmoon Zeppelin:339)(Beast:237)
use(Bombing Run:647)
endif
use(Magma Wave:319)
use(Decoy:334)
if [self.aura(Decoy:333).exists && enemy(Summer:1286).active &&self.aura(Decoy:333).duration=2]
change(#3)
endif
change(Darkmoon Zeppelin:339)
if [enemy(Summer:1286).hpp < 40]
use(Missile:777)
endif
use(Bombing Run:647)
use(Missile:777)
1
Sinthra
escrito el 2019-07-20 15:20:20
0
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