16
16
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Strategien filtern:
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14 rounds.
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Skript |
2 | 4.5 ![]() |
N/V | 77 ![]() |
105
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1:45
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14 | ||
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Stufe 2+ Haustier
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Script thanks to Elraekor
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Stufe 2+ Skript |
2 | 4.6 ![]() |
N/V | 19 ![]() |
148
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2:28
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25+ | |
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Stufe 10+ Haustier
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Shop Stufe 10+ Skript |
2 | 4.3 ![]() |
N/V | 34 ![]() |
220
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3:40
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24 | |
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Irgendein Haustier
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2 | 4.0 ![]() |
N/V | 48 ![]() |
150
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2:30
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19+ | ||
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13 Rounds
You pass on round 3 to make sure Roar of the Dead is up for Stormoen. Even if Nairn crits your Revenant on Round 3 you'll be okay. I ran this without the pass and trying to get Rabid Strike and Roar of the Dead up on Stormoen, which means your Snowman kills Storm in 2 rounds instead of 3, but the variation below was more stable. Supercharge is selected for the Microbot in case your Snowman experiences a higher than average number of crits. I haven't had this happen, but it's there for you just in case. Video for Fight |
Skript |
2 | 4.7 ![]() |
N/V | 10 ![]() |
105
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1:45
|
13 | ||
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Stufe 9+ Haustier
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This strategy is faster and more reliable than using a Zeppelin. Victory will take 16-20 rounds. Your levelling pet will take 360 or 540 elemental damage, barring critical hits. Mechanical pets will take more, critters will take less.
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Shop Stufe 9+ Skript |
2 | 4.1 ![]() |
N/V | 13 ![]() |
170
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2:50
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20 | |
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Stufe 2+ Haustier
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160 damage is Non-crit Elemental.
P/P best (originally was only P/P) but technically other breeds can be used. Have tested S/B, P/P and S/S (which didn't work). |
Breed Stufe 2+ Skript |
2 | 4.7 ![]() |
N/V | 4 ![]() |
120
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2:00
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18-19 | |
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Script thanks to Líea
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Zufall Skript |
2 | 2.9 ![]() |
N/V | 16 ![]() |
135
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2:15
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13+ | |
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Lovely strategy from Mel's Guide on WoWhead. Beautiful and works like a charm.
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2 | 4.2 ![]() |
N/V | 4 ![]() |
175
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2:55
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19+ | ||
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Script thanks to Thuranis
|
Zufall Skript |
2 | 3.2 ![]() |
N/V | 3 ![]() |
160
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2:40
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23 | |
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DragonsAfterDark: The Zandalari raptor was removed from slot #1, since it no longer worked. In trying to keep with the spirit of the strat with Black Claw + Sons of the Root, it was replaced with Foulfeather.
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Breed |
2 | 0.0 ![]() |
N/V | 0 ![]() |
165
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2:45
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19+ | |
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Long and complicated strategy that involves a lot of switching around between pets but it is a beautiful way of using the Kun-Lai Runt against the enemies equivalent.
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Shop |
2 | 0.0 ![]() |
N/V | 0 ![]() |
215
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3:35
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25 | |
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Approximate fight time: 1:40 on 11 rounds
No screwing around here, just smash face. Update: Added the RNG tag. This strat may fail if your Restored Revenant takes a crit. |
Zufall Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
100
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1:40
|
11 | ||
Ntina
|
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
155
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2:35
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17+ | ||
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Combination of several strats (Hazelnutty, Xu-Fu, Insane Pain Games) modified to eliminate pets I didn't have. I was worried when I first tried it because "spiderburn" isn't really a thing anymore but it worked beautifully.
My Amethystspinnling is an H/P breed so where S/S might help it isn't critical to this fight. |
Zufall |
2 | 1.0 ![]() |
N/V | 0 ![]() |
155
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2:35
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17+ |
Notizen:
Ersatz:
1 / 6
1 / 2
Script thanks to Líea
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Gut, dass du sie von den Jinyu gerettet hast, andernfalls könntest du diesen Kampf nun nicht führen.
2
Shooz#11646
schrieb am 2025-01-07 14:10:36
1
Fefalas#11566
schrieb am 2023-05-25 13:35:08
0
Anders_B schrieb am 2021-10-29 18:01:38
1
Gladly#11647
schrieb am 2021-04-08 19:14:20
8
Líea schrieb am 2018-05-16 10:34:52
if [self(#1).active]
if [enemy(#1).active & self(#2).hp>0]
ability(314) [self.round = 1]
ability(202) [self.round = 2]
ability(481) [self.round = 3]
change(#2) [self.round = 4]
endif
if [enemy(#1).active & self(#2).dead]
ability(202) [enemy.hp > 395]
ability(481) [enemy.hp < 395]
endif
endif
if [self(#2).active]
if [enemy(#2).active]
ability(178) [self.round = 1]
ability(113) [self.round = 2]
ability(179) [self.round = 3]
endif
if [enemy(#1).active]
ability(178) [enemy.round = 1]
ability(113) [enemy.round > 1]
endif
change(#1) [self(#2).dead]
endif
if [enemy(#3).active]
change(#3)
if [self(#3).active]
standby [self.round = 1]
ability(646)
ability(209)
endif
endif
1
AEL1ATHENS#2790
schrieb am 2021-04-03 12:26:36
1
RandomDude#1714
schrieb am 2021-02-07 20:32:18
1
toyletduck
schrieb am 2020-12-03 09:49:51
-3
JeanKebab schrieb am 2020-10-14 17:53:57
-4
Pestilenz schrieb am 2019-02-17 11:22:32
0
NoNick schrieb am 2018-03-15 10:15:48
0
Eep schrieb am 2018-03-05 00:30:07
0
ghostsand
schrieb am 2018-02-21 13:25:58
first time i write something as "complicated" as this so feel free to point out any mistake or suggestion
if [enemy(Nairn:1288).active]
ability(Mangle:314) [enemy(Nairn:1288).active & round=1]
ability(Thrash:202) [enemy(Nairn:1288).active & round=2]
ability(Deep Freeze:481) [enemy(Nairn:1288).active & round=3]
change(Fel Flame:519) [enemy(Nairn:1288).active & enemy(Nairn:1288).aura(Stunned:927).exists & round =4]
endif
if [enemy(Stormoen:1287).active]
ability(Immolate:178) [enemy(Stormoen:1287).active & round=5]
ability(Burn:113) [enemy(Stormoen:1287).active & round=6]
ability(Conflagrate:179) [enemy(Stormoen:1287).active & round=7]
endif
if [enemy(Nairn:1288).active]
ability(Immolate:178) [enemy(Nairn:1288).active & round=8]
ability(Burn:113) [enemy(Nairn:1288) [!enemy(Nairn:1288).dead]
change(Kun-Lai Runt:1166) [enemy(Stormoen:1287).dead & enemy(Nairn:1288).active]
endif
if [enemy(Nairn:1288).active & enemy(Stormoen:1287).dead]
ability(Thrash:202) [enemy(Nairn:1288).active & enemy(Nairn:1288).hp>395]
ability(Deep Freeze:481) [enemy(Nairn:1288).active & enemy(Nairn:1288).hp<=395]
endif
if [enemy(Summer:1286).active & enemy(Nairn:1288).dead & enemy(Stormoen:1287).dead]
change(Darkmoon Tonk:338) [enemy(Summer:1286).hpp=100]
standby [self.round=1]
ability(Shock and Awe:646) [self.round=2 & enemy(Summer:1286).active]
ability(Ion Cannon:209) [self.round=3 & enemy(Summer:1286).active]
endif
1
Palorii
schrieb am 2018-01-10 02:30:30
0
Crimson schrieb am 2017-12-22 20:49:10
0
Quazi schrieb am 2017-08-26 17:56:30
0
Zashule schrieb am 2017-06-05 20:03:09
0
Culicidae schrieb am 2017-05-06 17:00:46
0
Johnny D schrieb am 2016-11-03 21:57:11
1
Partizan schrieb am 2016-08-11 22:19:53
0
Ntina schrieb am 2016-06-03 01:32:13
Terrible Turnip (Tidal Wave, Leech Seed, Sunlight)
Sunreaver Micro-Sentry (Fel Immolate, Haywire, Call Lightning)
Amethyst Spiderling first to easily down Nairn, start with Brittle Webbing, then Poison Spit, then use Leech Life on cooldown, keeping the webbing and poison up.
Terrible Turnip once Spiderling dies, wait to use Sunlight until after Stormoen casts Call Lightning. Use Leech Seed on cooldown, and Tidal Wave in between (or whenever you need to down a turret she casts). I actually found Tidal Wave to be remarkably useful in getting Summer down as well - he was at 400 by the time I downed Stormoen. That was a good thing, too, since earlier aoe attacks had messed up my Sunreaver down to 500 and I was worried he wasn't gonna make it. At the end, I allowed the Call Lightning to stay in order to better damage Summer in the back with the Turnip's Tidal Wave, but this can be a risky strat with RNG, so think carefully before doing it.
Sunreaver Micro-Sentry just acted as the cleanup crew, I cast one Call Lightning and Summer was down due to the earlier damage from the Tidal Waves. He now has 800 health, so is /maybe/ useable later if I get desperate.
0
Aranesh
schrieb am 2016-06-05 05:06:02
Thanks for the suggestion :-) It works great and I just added it to the alternatives list.
0
Pilfer schrieb am 2016-04-25 21:29:02
1
Putin-XyuLo
schrieb am 2022-07-31 13:20:06
if [self(#1).active]
if [enemy(#1).active & self(#2).hp>0]
ability(314) [self.round = 1]
ability(202) [self.round = 2]
ability(481) [self.round = 3]
change(#2) [self.round = 4]
endif
if [enemy(#1).active & self(#2).dead]
ability(202) [enemy.hp > 395]
ability(481) [enemy.hp < 395]
endif
endif
if [self(#2).active]
if [enemy(#2).active]
ability(178) [self.round = 1]
ability(113) [self.round = 2]
ability(179) [self.round = 3]
endif
if [enemy(#1).active]
ability(178) [enemy.round = 1]
ability(113) [enemy.round > 1]
endif
change(#1) [self(#2).dead]
endif
if [enemy(#3).active]
change(#3)
if [self(#3).active]
standby [self.round = 1]
ability(646)
ability(209)
endif
endif
2
sinopsys330
schrieb am 2018-10-11 17:55:11
use(Увечье:314) [ self.round=1 ]
use(Взбучка:202) [ self.round=2 ]
use(Глубокая заморозка:481) [ self.round=3 ]
change(Пламя Скверны:519) [ enemy(Наирн:1288).aura(Оглушение:927).exists ]
endif
if [ enemy(Штормен:1287).active & self(Пламя Скверны:519).active ]
use(Жертвенный огонь:178) [ self.round=1 ]
use(Палящее пламя:113) [ self.round=2 ]
use(Поджигание:179) [ self.round=3 ]
endif
if [ enemy(Наирн:1288).active & enemy(Штормен:1287).dead & self(Пламя Скверны:519).active ]
use(Жертвенный огонь:178)
use(Палящее пламя:113) [ enemy(Наирн:1288).aura(Жертвенный огонь:177).exists ]
endif
if [ enemy(Наирн:1288).active & enemy(Штормен:1287).dead & self(Пламя Скверны:519).dead ]
change(Куньлайский коротышка:1166) [ enemy(Наирн:1288).aura(Турель:711).exists ]
use(Взбучка:202) [ enemy(Наирн:1288).hp>300 ]
use(Глубокая заморозка:481) [ enemy(Наирн:1288).hp<=300 ]
endif
if [ enemy(Лето:1286).active & enemy(Штормен:1287).dead & enemy(Наирн:1288).dead ]
change(Паровой танк ярмарки Новолуния:338)
standby [ enemy(Лето:1286).aura(Уклонение:311).exists ]
use(Шок и трепет:646) [ enemy(Лето:1286).aura(Красться:543).exists ]
use(Ионная пушка:209) [ enemy(Лето:1286).aura(Оглушение:927).exists ]
endif
1
everest#2900
schrieb am 2019-12-25 11:03:28
1
RedArmy#2304
schrieb am 2018-10-10 12:47:11
1
Excelence#2928
schrieb am 2018-05-22 18:08:35
0
Дракондар schrieb am 2018-04-10 04:54:17
1
Максим schrieb am 2018-01-12 20:31:56
0
Anon schrieb am 2017-12-04 14:26:25
-1
Триривла schrieb am 2017-12-03 05:54:49
1
Anonymous schrieb am 2017-08-01 10:05:34
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