Strategie eingefügt von Bruski#1762
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52
Durchschnittliche Bewertung: |
3.5 |
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56 |
Deine Bewertung: |
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Creator |
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Strategien filtern:
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Stufe 25+ Haustier
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This is my first guide feel free to give me tips of how to improve the guide
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Breed Skript |
2 | 5.0 ![]() |
N/V | 53 ![]() |
135
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2:15
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16+ | |
Skript Empfohlen |
2 | 4.9 ![]() |
N/V | 105 ![]() |
110
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1:50
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15+ | |||
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I told my dad I stopped raising hell and he called me a quitter!
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Skript |
2 | 4.8 ![]() |
N/V | 61 ![]() |
115
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1:55
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13+ | ||
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Flayer Youngling is quite capable of soloing this fight.
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2 | 4.7 ![]() |
N/V | 11 ![]() |
135
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2:15
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17+ | |||
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This team & strat is part of my Emperor Crab & Soul of the Forge challenge run. I tried to use a very limited number of no super rare pets who usually survive multiple fights.
Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Breed Skript |
2 | 5.0 ![]() |
N/V | 11 ![]() |
230
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3:50
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29+ | ||
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Stufe 24+ Elementar
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Stufe 24+ Wildtier
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Basic strat with a commonly used pet.
TD Script included for ease and repeatability of dungeon. Please rate and like if you used this strat, and comment with any problems or suggestions! Strategy by PolarBruski |
Skript |
2 | 3.5 ![]() |
N/V | 52 ![]() |
95
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1:35
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12+ | |
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Irgendein Haustier
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Irgendein Haustier
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Very easy strategy. Just take a beast with damage reduction and a nice beast attack - You will avoid the stampede and will take nearly 0 damage. Make sure you have some other pet, than a beast and in the best case a pet with some elemental attacks.
You could also bring a level pet in combination with a strong elemental pet or go for a hare/rabbit. |
Zufall |
2 | 4.2 ![]() |
N/V | 7 ![]() |
110
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1:50
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15+ | |
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Stufe 25+ Elementar
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Skript |
2 | 3.9 ![]() |
N/V | 5 ![]() |
140
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2:20
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18+ | ||
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Stufe 25+ Elementar
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Skript |
2 | 5.0 ![]() |
N/V | 5 ![]() |
115
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1:55
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15+ | ||
Breed Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
105
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1:45
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11+ | |||
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has worked with battles that I have used it with. Given to randomness of the backline pets though, it may not always work
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Zufall Skript |
2 | 2.3 ![]() |
N/V | 1 ![]() |
130
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2:10
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17+ | ||
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Stufe 25+ Elementar
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Stufe 25+ Humanoid
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*Works only if 2 backline pets are both cockroaches*
I tried this strat randomly and it absolutely smokes all the cockroaches no problem and my Kun-Lai Runt is green quality |
2 | 0.0 ![]() |
N/V | 0 ![]() |
95
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1:35
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12+ | ||
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Slowest strategy I've ever made... but it worked rather well vs 2x Cockroach + Mechanic 3rd. Didn't even get beyond Hogs. YMMV.
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Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
175
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2:55
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20+ |
Notizen:
Stufe 24+ Elementar
Sprüche: alle
Breed: alle
Stufe 24+ Wildtier
Sprüche: alle
Breed: alle
Ersatz:
1 / 2
Basic strat with a commonly used pet.
TD Script included for ease and repeatability of dungeon.
Please rate and like if you used this strat, and comment with any problems or suggestions!
Strategy by PolarBruski
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Die Schädlingsbekämpfung ist da!
2
Mancoide#1933
schrieb am 2024-08-04 20:44:52
16
Rexkat
schrieb am 2021-05-07 19:20:23
ability(Mangle:314) [ !enemy(#1).active & !enemy.aura(Mangle:313).exists]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
3
lookieitswookie
schrieb am 2023-01-15 20:08:20
2
Tula#1525
schrieb am 2024-02-07 17:46:54
0
themorrigan
schrieb am 2022-03-29 09:50:41
1
Grindlebell
schrieb am 2020-12-10 06:57:36
1
TeoDaTank
schrieb am 2020-09-19 01:11:18
3
Daniel schrieb am 2019-12-06 00:07:17
2
TeoDaTank
schrieb am 2020-09-19 01:04:32
5
Cernunnas
schrieb am 2019-01-31 13:28:21
1
(OP) Bruski#1762
schrieb am 2019-05-05 23:44:04
1
schlumpf#2707
schrieb am 2019-01-07 18:11:28
ability(Mangle:314) [ !enemy(#1).active ]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
should do the trick.
4
Runisco
schrieb am 2019-04-21 05:46:32
ability(Mangle:314) [ !enemy(#1).active & !enemy.aura(Mangle:313).exists]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
-6
schlumpf#2707
schrieb am 2019-04-24 08:14:16
3
Runisco
schrieb am 2019-04-27 08:03:12
1
Balder schrieb am 2019-01-02 08:31:26
2
schlumpf#2707
schrieb am 2019-01-07 18:13:30
1
Articca#2843
schrieb am 2023-09-12 11:05:20
1
Alf#22872
schrieb am 2025-06-16 20:20:37
3
Аneityum
schrieb am 2020-11-09 17:13:56
2
Putin-XyuLo
schrieb am 2022-07-25 20:35:32
ability(Mangle:314) [ !enemy(#1).active & !enemy.aura(Mangle:313).exists]
ability(Rampage:124)
ability(Thrash:202)
ability(#1)
change(#3) [ enemy.type = 5 ]
change(next)
Даже с этим скриптом не всегда прокатывает. (editiert)
1
Nuclearsun#21119
schrieb am 2020-11-03 16:16:49
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