Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by Bruski#1762
4
4
Average rating: |
5 |
Ratings: |
9 |
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Any Level 25+ Humanoid
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Script thanks to Prudentius
5 Jan 23: Updated ability & pet links |
Script |
2 | 4.9 | 91% | 40 | 100
1:40
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15 | |
Any Level 25+ Humanoid
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Script |
2 | 5.0 | 91% | 4 | 138
2:18
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22 | ||
Easy and reliable.. i done it over 20 times never needed to put Anubisath Idol in.. i just kept him in if because of bad RNG my Void-Scarred Anubisath die.. i dont have td because i dont know to make them :P
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2 | 5.0 | N/A | 4 | 115
1:55
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16+ | |||
Sometimes you get really far with your first and second pet and may not need your 3rd pet at all or any 3rd Humanoid will do to finish Stickers off so you don't necessarily need the Harpy.
TD script by ProfiMoerc#1885 |
Script |
2 | 5.0 | 85% | 3 | 115
1:55
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15-17 | ||
2 | 4.0 | N/A | 0 | 105
1:45
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17-20 |
Incl. steps:
Any Level 25+ Humanoid
Skills: Any
Breed: Any
Before | After | Experience Gain | |
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1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Anubisath Idol | HH |
Rotten Little Helper | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
In the jungle, the mighty jungle the.. wait, you're a troll.
1
You must be logged in to vote on commentsTegwyn
wrote on 2020-11-08 07:45:28
1
You must be logged in to vote on commentsMoxxi wrote on 2018-12-31 09:33:07
2
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2018-12-22 15:43:13
2
You must be logged in to vote on commentsschlumpf#2707
wrote on 2018-12-13 11:21:43
change(next) [ self.dead ]
standby [ self.aura(927).exists ]
ability(490) [ enemy.ability(1049).usable ]
ability(490) [ enemy.ability(376).usable ]
ability(436) [ self.aura(435).duration <= 1 & enemy(#1).active ]
ability(406)
ability(1076)
ability(1080)
ability(#1)
1
You must be logged in to vote on comments(OP) Bruski#1762
wrote on 2018-12-13 11:36:21
I just tried making one over the past hour, but I suspect it's not as pretty as yours. I came up with:
change(next) [self.dead]
standby [self.aura(822).exists]
ability(Deflection) [self.round=1]
ability(Deflection) [self.round=6]
ability(Deflection) [enemy(Breaker).active]
ability(Stoneskin) [!self.aura(Stoneskin).exists]
ability(Crush)
if [enemy(#2).active]
ability(Greench's Gift)
ability(Booby-Trapped Presents)
ability(Club)
endif
if [enemy(#3).active]
ability(Greench's Gift)
ability(Club)
endif
ability(#1)
1
You must be logged in to vote on comments(OP) Bruski#1762
wrote on 2018-12-13 11:40:48
2
You must be logged in to vote on commentsschlumpf#2707
wrote on 2018-12-13 12:34:29
Re your script: You use English names rather than `Name:ID` or `ID` which means non-english-client users can't use it. If you use the tab-completion in the script editor, it will append the ID automatically.
I personally prefer to not have enemy-specific blocks as much as possible to not have the script break terribly when a pet dies early or late :)
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