Human Resources | ![]() | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by DragonsAfterDark
6
6
Average rating: |
4.4 |
Ratings: |
9 |
Your vote: |
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Any Level 25+ Dragon
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2 Pet Dragon Strat. It's pretty quick, and both pets are easily obtainable either through farming or the AH.
Script thanks to Begija |
Script |
2 | 4.8 ![]() |
99% | 53 ![]() |
118
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1:58
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17 | |
Script |
2 | 4.4 ![]() |
100% | 6 ![]() |
121
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2:01
|
17 | |||
Script |
2 | 5.0 ![]() |
100% | 4 ![]() |
105
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1:45
|
15 | |||
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Your Emerald Proto-Whelp must be the one with less HP in the team in order to get swapped in. Otherwise any Dragon good against Critters should do the trick in the other spots
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Breed |
2 | 0.0 ![]() |
N/A | 1 ![]() |
135
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2:15
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20+ | ||
Script |
2 | 0.0 ![]() |
64% | 0 ![]() |
83
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1:23
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12 |
Incl. steps:
Substitutes:
1 / 5
1 / 3
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Blue Dragonhawk Hatchling | BB |
Nexus Whelpling | PP |
Chrominius | HH |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
*hisses back*
1
Morgiana#1744
wrote on 2020-10-25 02:16:09
1
Sleepywillo
wrote on 2020-07-21 12:37:14
1
voodoomon
wrote on 2020-05-25 04:34:57
2
Eekwibble
wrote on 2019-02-26 11:05:42
ability(Mana Surge:489)
ability(Howl:362) [ enemy(#3).active & enemy.round>2 ]
ability(Ravage:802) [ enemy(#3).active & enemy.aura(Howl:1725).exists ]
ability(Rake:492)
ability(#1)
change(next)
1
Troelsy#1560
wrote on 2019-02-23 14:01:53
1
Bee#1444
wrote on 2019-01-09 13:20:12
3
Prudentius
wrote on 2018-12-29 22:58:18
standby [ enemy.ability(Stunning Peck:2212).usable ]
standby [ enemy.ability(Dive:564).usable ]
ability(Arcane Storm:589)
ability(#2) [ ! self(#3).active ]
if [ enemy(#3).played & ! enemy.ability(Bubble:934).usable ]
ability(Ravage:802) [ enemy.aura(Howl:1725).exists ]
ability(Howl:362) [ ! enemy.aura(Bubble:933).exists ]
endif
ability(#1)
change(next)
1
Ravynsur
wrote on 2018-12-23 11:32:40
2
GHAZEL#2393
wrote on 2018-10-24 18:46:34
if [self(1165).active]
use(589) [!weather(590)]
use(489) [weather(590).duration>=3]
use(122)
endif
if [self(1165).dead & enemy(2354).active]
change(1152)
use(110)
endif
if [enemy(2353).active]
use(110) [enemy.round=1]
use(362) [!enemy.aura(933).exists]
use(802) [enemy.aura(1725).exists]
use(110)
endif
3
schlumpf#2707
wrote on 2018-12-13 20:58:01
standby [ round=1 ]
if [ self(#2).active ]
use(589) [ !weather(590) ]
use(489) [ weather(590).duration>=3 ]
use(122)
endif
change(#3) [ self(#2).dead ]
use(110) [ enemy(2354).active ]
if [ enemy(2353).active ]
use(110) [ enemy.round=1 ]
use(362) [ !enemy.aura(933).exists ]
use(802) [ enemy.aura(1725).exists ]
use(110)
endif
1
Blackmu
wrote on 2019-06-25 10:55:47
New Comment: