Strategy added by Saintgabrial
68
68
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Average rating: |
4.9 |
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Ratings: |
66 |
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Your vote: |
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Any Pet
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Saintgabrial
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Script |
2 | 4.9 |
N/A | 68 |
71
1:11
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9+ | |
DragonsAfterDark: Because the OP has been gone for quite a while, this strategy has been updated to reflect Shadowlands changes. It should still only take about 5 rounds, depending on when Dos-Ryga heals. Anything with greater than 284 speed, Predatory Strike, and a Flying ability in slot #1 is fine in slot #3. |
Script |
2 | 4.8 |
N/A | 12 |
50
0:50
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5 | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 |
N/A | 11 |
47
0:47
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6 | ||
Any Level 25+ Pet
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similar to the old strategy but you need another flying pet to finish up ^_^
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Shop Script |
2 | 4.6 |
N/A | 9 |
35
0:35
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4+ | |
Any Level 8+ Pet
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Script thanks to BringerofOmens
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Level 8+ Script |
2 | 3.5 |
N/A | 35 |
54
0:54
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7 | |
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Unfortunately, this was mostly broken by SLs changes. The Skitterling has been added, since all the breeds outspeed Dos-Ryga, meaning they'll leave it with 2 rounds of Shattered Defenses for your pet #3. Any pet with greater than 284 speed, Predatory Strike, and another Flying attack should be more than enough for slot #3. |
Script |
2 | 5.0 |
N/A | 2 |
65
1:05
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9 | |
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Script |
2 | 0.0 |
N/A | 3 |
105
1:45
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14 | ||
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Script |
2 | 5.0 |
N/A | 0 |
75
1:15
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9-10 | ||
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Script |
2 | 5.0 |
N/A | 0 |
45
0:45
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6+ | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 |
N/A | 3 |
78
1:18
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7 | ||
| 2 | 0.0 |
N/A | 1 |
97
1:37
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6+ | ||||
Any Pet
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Breed |
2 | 0.0 |
N/A | 2 |
71
1:11
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9-11 | ||
Any Level 1+ Pet
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MOP Classic. A bit random but wins most of time
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Level 1+ Script |
2 | 5.0 |
N/A | 0 |
56
0:56
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8+ | |
Script |
2 | 5.0 |
N/A | 2 |
45
0:45
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6-7 | |||
Any Level 25+ Flyer
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Strategy added by Bordemort
Ikky sometines does not stand the 5th turn as Dos-Ryga overspeeds. Change to another flying pet and do a flying attack. |
2 | 3.0 |
N/A | 2 |
40
0:40
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5+ | ||
Any Level 25+ Flyer
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Lamhunka
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Script |
2 | 4.0 |
N/A | 0 |
50
0:50
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5+ | |
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Messenjah
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2 | 0.0 |
N/A | 0 |
66
1:06
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8+ | |||
Script |
2 | 0.0 |
N/A | 0 |
59
0:59
|
8+ | |||
works on all beasts of fable except tiun
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2 | 0.0 |
N/A | 0 |
56
0:56
|
6 | |||
works for all beasts of fable except Ti'un some of the skills will be different on some beasts but setting is the same
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Unobtainable |
2 | 0.0 |
N/A | 0 |
56
0:56
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6+ | ||
Classic Version :
Pandaren Water Spirit Have Whirpool in second spell !! T1 Curse T2 UA T3 swap spirit T4 Geyser T5 Whirpool T6 Swap Chrominius T7 Howl T8 if not dead <= Surge |
Breed |
2 | 0.0 |
N/A | 0 |
61
1:01
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8+ | ||
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 |
N/A | 0 |
80
1:20
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7+ |
Incl. steps:






Any Pet
Substitutes:
1 / 2
| Before | After | Experience Gain | |
|---|---|---|---|
| 1 | ➜ | 5 | 479 |
| 2 | ➜ | 5 | 508 |
| 3 | ➜ | 5 | 535 |
| 4 | ➜ | 6 | 558 |
| 5 | ➜ | 6 | 578 |
| 6 | ➜ | 7 | 594 |
| 7 | ➜ | 8 | 607 |
| 8 | ➜ | 9 | 617 |
| 9 | ➜ | 9 | 624 |
| 10 | ➜ | 10 | 627 |
| 11 | ➜ | 11 | 627 |
| 12 | ➜ | 12 | 624 |
| 13 | ➜ | 13 | 617 |
| 14 | ➜ | 14 | 607 |
| 15 | ➜ | 15 | 594 |
| 16 | ➜ | 16 | 578 |
| 17 | ➜ | 17 | 558 |
| 18 | ➜ | 18 | 535 |
| 19 | ➜ | 19 | 508 |
| 20 | ➜ | 20 | 479 |
| 21 | ➜ | 21 | 446 |
| 22 | ➜ | 22 | 409 |
| 23 | ➜ | 23 | 370 |
| 24 | ➜ | 24 | 327 |
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Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:

For the best display of your strategy, please follow these guidelines:

For the best display of your strategy, please follow these guidelines:

For the best display of your strategy, please follow these guidelines:

For the best display of your strategy, please follow these guidelines:

For the best display of your strategy, please follow these guidelines:

For the best display of your strategy, please follow these guidelines:

Bubble Pop!
0
Titus wrote on 2025-08-09 18:14:42
0
Andraloria wrote on 2024-03-29 05:22:24
1
Nightgale
wrote on 2024-02-21 01:20:05
2
mezzani
wrote on 2022-12-24 20:04:37
1
Pipers
wrote on 2022-11-12 13:25:54
-2
Anonymous wrote on 2017-04-07 16:29:34
0
Anonymous wrote on 2017-05-05 21:46:50
-2
Daniboone#1872
wrote on 2020-02-18 12:10:19
5
OovooJavver wrote on 2021-06-14 21:14:17
1
Apple
wrote on 2020-12-25 13:09:44
0
Anonymous wrote on 2017-06-09 00:42:21
1
Daedrynn
wrote on 2020-12-24 03:52:21
4
Kylarra
wrote on 2020-10-15 10:14:10
2
Hobbyhorse wrote on 2017-06-19 03:47:01
Curse of Doom - Haunt - Black Claw - Flock
TD Script:
ability(#2) [self.round=1]
ability(#3) [self.round=2]
ability(#1)
change(#2)
1
Drowsy#11724
wrote on 2020-04-19 11:01:34
1
Gorjuss#1360
wrote on 2020-09-19 00:08:59
1
deej0617
wrote on 2017-11-07 05:31:13
ability(459) [ round=1 ]
change(#2) [round=2]
if [ self(#2).active ]
ability(362) [ self.aura(Undead:242).exists]
ability(499)
endif
ability(208) [self.round=1]
ability(459) [self.round=2]
change(#1) [self(#2).dead]
3
Saud wrote on 2017-07-04 22:21:49
ability(#2) [self.aura(Undead).exists]
change(#1) [self(#2).dead]
change(#2) [enemy.round=2]
ability(#3) [!self.aura(207).exists&self(#2).dead]
ability(#1)
3
Flashk wrote on 2017-10-12 17:33:45
ability(#2) [self.aura(242).exists]
change(#1) [self(#2).dead]
change(#2) [enemy.round=2]
ability(#3) [!self.aura(207).exists&self(#2).dead]
ability(#1)
The only difference is changing Undead for 242 on the first line.
0
Jassiemouse wrote on 2016-12-12 20:23:32
0
Saintgabrial wrote on 2016-12-17 07:36:35
1
Articca#2843
wrote on 2025-09-27 20:14:06
New Comment: