Strategy added by Saintgabrial
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Average rating: |
4.9 |
Ratings: |
55 |
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Any Pet
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Saintgabrial
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Script |
2 | 4.9 | N/A | 61 | 71
1:11
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9+ | |
DragonsAfterDark: Because the OP has been gone for quite a while, this strategy has been updated to reflect Shadowlands changes. It should still only take about 5 rounds, depending on when Dos-Ryga heals. Anything with greater than 284 speed, Predatory Strike, and a Flying ability in slot #1 is fine in slot #3. |
Script |
2 | 4.7 | N/A | 11 | 50
0:50
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5 | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 | N/A | 8 | 47
0:47
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6 | ||
Any Level 25+ Pet
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similar to the old strategy but you need another flying pet to finish up ^_^
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Shop Script |
2 | 4.4 | N/A | 7 | 35
0:35
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4+ | |
Any Level 8+ Pet
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Script thanks to BringerofOmens
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RNG Level 8+ Script |
2 | 3.3 | N/A | 28 | 54
0:54
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7 | |
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Unfortunately, this was mostly broken by SLs changes. The Skitterling has been added, since all the breeds outspeed Dos-Ryga, meaning they'll leave it with 2 rounds of Shattered Defenses for your pet #3. Any pet with greater than 284 speed, Predatory Strike, and another Flying attack should be more than enough for slot #3. |
Script |
2 | 5.0 | N/A | 2 | 65
1:05
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9 | |
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2 | 0.0 | N/A | 1 | 105
1:45
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14 | |||
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2 | 5.0 | N/A | 0 | 75
1:15
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9-10 | |||
Script |
2 | 5.0 | N/A | 0 | 45
0:45
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6+ | |||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 | N/A | 2 | 78
1:18
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7 | ||
2 | 0.0 | N/A | 1 | 97
1:37
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6+ | ||||
Any Level 25+ Flyer
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Strategy added by Bordemort
Ikky sometines does not stand the 5th turn as Dos-Ryga overspeeds. Change to another flying pet and do a flying attack. |
2 | 3.0 | N/A | 2 | 40
0:40
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5+ | ||
Any Level 25+ Flyer
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Lamhunka
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2 | 4.0 | N/A | 0 | 50
0:50
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5+ | ||
Messenjah
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RNG |
2 | 0.0 | N/A | 0 | 66
1:06
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8+ | ||
Script |
2 | 0.0 | N/A | 0 | 59
0:59
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8+ | |||
works on all beasts of fable except tiun
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2 | 0.0 | N/A | 0 | 56
0:56
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6 | |||
works for all beasts of fable except Ti'un some of the skills will be different on some beasts but setting is the same
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Unobtainable |
2 | 0.0 | N/A | 0 | 56
0:56
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6+ |
Incl. steps:
Any Pet
Substitutes:
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Bubble Pop!
0
You must be logged in to vote on commentsAndraloria wrote on 2024-03-29 05:22:24
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wrote on 2022-11-12 13:25:54
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You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-19 03:47:01
Curse of Doom - Haunt - Black Claw - Flock
TD Script:
ability(#2) [self.round=1]
ability(#3) [self.round=2]
ability(#1)
change(#2)
1
You must be logged in to vote on commentsDrowsy#11724
wrote on 2020-04-19 11:01:34
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You must be logged in to vote on commentsGorjuss#1360
wrote on 2020-09-19 00:08:59
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You must be logged in to vote on commentsdeej0617
wrote on 2017-11-07 05:31:13
ability(459) [ round=1 ]
change(#2) [round=2]
if [ self(#2).active ]
ability(362) [ self.aura(Undead:242).exists]
ability(499)
endif
ability(208) [self.round=1]
ability(459) [self.round=2]
change(#1) [self(#2).dead]
3
You must be logged in to vote on commentsSaud wrote on 2017-07-04 22:21:49
ability(#2) [self.aura(Undead).exists]
change(#1) [self(#2).dead]
change(#2) [enemy.round=2]
ability(#3) [!self.aura(207).exists&self(#2).dead]
ability(#1)
3
You must be logged in to vote on commentsFlashk wrote on 2017-10-12 17:33:45
ability(#2) [self.aura(242).exists]
change(#1) [self(#2).dead]
change(#2) [enemy.round=2]
ability(#3) [!self.aura(207).exists&self(#2).dead]
ability(#1)
The only difference is changing Undead for 242 on the first line.
0
You must be logged in to vote on commentsJassiemouse wrote on 2016-12-12 20:23:32
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You must be logged in to vote on commentsSaintgabrial wrote on 2016-12-17 07:36:35
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