Strategie eingefügt von mamfbr
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Strategien filtern:
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12 rounds.
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Skript |
2 | 5.0 ![]() |
100% | 21 ![]() |
85
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1:25
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12 | ||
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Stufe 1+ Haustier
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Stufe 1+ Haustier
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The second leveling pet must have less HP that the Pyreclaw!
Can be done with a SB Pyreclaw, but gets quite unreliable. |
Breed Stufe 1+ Skript |
2 | 4.8 ![]() |
100% | 60 ![]() |
95
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1:35
|
14 | |
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Have you ever noticed that anybody driving slower than you is an idiot, and anyone going faster than you is a maniac?
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Skript |
2 | 4.6 ![]() |
100% | 20 ![]() |
105
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1:45
|
15 | ||
Skript |
2 | 5.0 ![]() |
100% | 7 ![]() |
82
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1:22
|
11 | |||
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
100% | 6 ![]() |
89
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1:29
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11 | ||
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Stufe 1+ Haustier
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Both Pets where SS breed. give me comments if others are viable
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Breed Stufe 1+ |
2 | 3.5 ![]() |
N/V | 13 ![]() |
115
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1:55
|
17 | |
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Stufe 25+ Haustier
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Skript |
2 | 3.4 ![]() |
96% | 14 ![]() |
75
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1:15
|
11 | ||
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Zero RNG, 16 round, 1:30 battle.
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Skript |
2 | 5.0 ![]() |
100% | 6 ![]() |
107
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1:47
|
17 | ||
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 0.0 ![]() |
100% | 1 ![]() |
100
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1:40
|
14 | ||
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poison
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Shop Skript Nicht erhältlich |
2 | 5.0 ![]() |
100% | 1 ![]() |
82
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1:22
|
11 | ||
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Stufe 1+ Haustier
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Zufall Stufe 1+ Skript |
2 | 5.0 ![]() |
100% | 1 ![]() |
205
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3:25
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28+ | ||
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
100% | 1 ![]() |
90
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1:30
|
12 | ||
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Time: ~1:25 (13 rounds) with P/S Fluxfeuerkätzchen
Tested 10/18/2020 |
Skript |
2 | 5.0 ![]() |
98% | 1 ![]() |
105
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1:45
|
13-14 | ||
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The Kunchong Hatchling is just along for the ride.
|
Skript |
2 | 5.0 ![]() |
93% | 1 ![]() |
88
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1:28
|
12 | ||
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put in after XP Famine update
Tested with a P/S Iron Starlette - should work with any type Script thanks to Stresse |
Breed Skript |
2 | 3.4 ![]() |
96% | 4 ![]() |
160
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2:40
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22 | ||
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
130
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2:10
|
18 | ||
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Stufe 1+ Haustier
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This is a variation of morazor#2212's strategy, I trade one of the leveling pet slots for having a second pet to clean up when my first pet dies.
Note that the Sea Pony (2,2,*) is a drop in replacement for Syd, and the third pet can be anything that has greater health than Syd / Pony, and has beast attacks. |
Stufe 1+ Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
188
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3:08
|
19 | |
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Was looking for a quick strat with common pet, so decided to make this.
I've tried to cover extra scenarios with the script, in case of crits from enemy pets or our pets. |
Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
108
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1:48
|
14-15 | ||
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This team has a very Pandaria feel to it, and it was fun to get them together to make this strat.
|
Skript |
2 | 0.0 ![]() |
99% | 0 ![]() |
108
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1:48
|
16 | ||
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Stufe 1+ Haustier
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2nd pet needs to have less hp than the 3rd.
2nd pet: You can also kill this with Nether Faerie Dragon having 260 speed (P/P or H/P), but you might be unlucky against 2nd enemy pet going underwater faster then your attack. 3rd pet: If you don't have Junger Talbuk, you can try with other pets having Schlaghagel or Schwarm like ability + at least one good beast ability. Mondfeuer is not being refreshed intentionally, as otherwise it would help last enemy pet to heal more. |
Breed Zufall Stufe 1+ Skript |
2 | 0.0 ![]() |
99% | 0 ![]() |
128
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2:08
|
19 | |
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Stufe 1+ Haustier
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Stufe 25+ Haustier
|
Zufall Stufe 1+ Skript |
2 | 2.5 ![]() |
96% | 0 ![]() |
125
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2:05
|
19 | ||
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Stufe 1+ Haustier
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Start with your low level pet. Clubber will start the fight with Stunning Peck
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Breed Stufe 1+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
117
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1:57
|
18 | |
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Stufe 1+ Haustier
|
Stufe 1+ |
2 | 0.0 ![]() |
N/V | 0 ![]() |
120
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2:00
|
17 | ||
Shop |
2 | 0.0 ![]() |
N/V | 0 ![]() |
144
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2:24
|
20 | |||
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Stufe 1+ Haustier
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Stufe 25+ Haustier
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Zufall Stufe 1+ |
2 | 1.5 ![]() |
N/V | 0 ![]() |
185
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3:05
|
27+ |
Notizen:
Stufe 1+ Haustier
Stufe 25+ Haustier
![]() >1725 |
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
*zischt zurück*
1
dreamgarden
schrieb am 2022-01-09 22:04:15
I finally won by using a level 24 Corefire Imp in slot #1 and using Rush to finally kill off Squeeze (I went off-script after Anubisath bit the dust).
There aren't many pets that have higher HP than Anubisath (1725). I have Emerald Turtle and Rapana Whelk, both have Headbutt (strong versus Critter), which may be interesting.
test(3rd pet must have HP greather than Anubisath) [self(#3).hp < 1726 && round=1]
quit [self(#3).hp < 1726 && round=1]
test(Manually perform any 1 turn skill) [round=1]
if [enemy(#1).active]
use(Sandstorm:453)
use(Crush:406)
endif
if [enemy(#2).active]
standby [enemy.ability(Dive:564).usable]
use(Crush:406) [enemy.ability(Dive:564).duration=1]
use(Deflection:490) [enemy.aura(Underwater:830).exists]
use(Sandstorm:453)
use(Crush:406)
endif
if [enemy(#3).active]
use(Crush:406) [enemy.ability(Bubble:934).usable]
use(Crush:406) [enemy.ability(Bubble:934).duration=1]
use(Crush:406) [enemy.aura(Bubble:933).exists]
use(Deflection:490) [enemy.aura(Renewing Mists:510).exists]
use(Sandstorm:453)
use(Crush:406)
endif
1
tubedogg#1334
schrieb am 2021-05-10 02:48:28
0
huspomike schrieb am 2021-01-14 03:01:12
1
Kamilya#1607
schrieb am 2020-10-30 23:44:05
0
Xytnz schrieb am 2020-10-18 13:35:09
1
Palinathas#1308
schrieb am 2020-09-17 09:18:39
1
Tecfan
schrieb am 2018-10-08 18:05:36
2
Eekwibble
schrieb am 2018-10-09 06:42:40
1
Endicott
schrieb am 2019-12-09 16:00:02
Cependant, en enchainant un changement de mascotte manuellement au second tour, la stratégie fonctionne,. Faites tout de même attention au choix de la 3ème mascotte car du coup, il risque le plus souvent d'entrer en lice ...
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