Humanoid Havoc | Draconic Destruction | Fierce Fliers | Unstoppable Undead | Critical Critters |
Magical Mayhem | ![]() | Beast Blitz | Aquatic Assault | Mechanical Melee |
Strategy added by WhyDaRumGone
3
3
Average rating: |
5 |
Ratings: |
5 |
Your vote: |
|
Creator |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
---|---|---|---|---|---|---|---|---|---|
![]() |
Tags
Filter strategies:
![]() |
![]() |
|||||||
Script |
2 | 4.9 ![]() |
N/A | 9 ![]() |
51
![]()
0:51
|
7 | |||
sah
|
RNG Script |
2 | 4.8 ![]() |
N/A | 30 ![]() |
67
![]()
1:07
|
8 | ||
![]()
Highly RNG dependent! Both a 50%-fail ability and luck required that enemy doesn't crit/proc too much. Prefer all other strategies over this if you have the pets! This can very well take 20 tries.
Strategy by Ayi - Noctuidae, stolen from a comment. |
RNG Unobtainable |
2 | 5.0 ![]() |
N/A | 7 ![]() |
87
![]()
1:27
|
11-14 | ||
Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
59
![]()
0:59
|
7-8 | |||
![]()
Script thanks to Jelle
|
RNG Script |
2 | 4.1 ![]() |
N/A | 15 ![]() |
65
![]()
1:05
|
10+ | ||
![]()
Any Level 25+ Elemental
|
![]()
I'd recommend having the 3rd pet with a speed debuff in case Forboding Curse falls off. I had three possible outcomes depending on how quickly he dispatched the first two.
1. 3rd pet never entered 2. 3rd pet entered and just hit with biggest attack available. 3. 3rd pet entered, applied speed debuff, then hit with biggest attacks available. TD Script from NabuArat. Thanks! |
Script |
2 | 4.6 ![]() |
N/A | 8 ![]() |
65
![]()
1:05
|
7-9 | |
![]()
Any Level 25+ Elemental
|
![]()
I didn't have a Molten Corgi and this was the only strategy I could get to work with some mix-and-match. Personally used S/B Waveling, others may work, need confirmaiton.
|
Breed |
2 | 5.0 ![]() |
N/A | 3 ![]() |
56
![]()
0:56
|
8 | |
RNG |
2 | 5.0 ![]() |
N/A | 0 ![]() |
70
![]()
1:10
|
9 | |||
Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
37
![]()
0:37
|
4 | |||
![]()
Any Elemental
|
![]()
I used Cinder Kitten as my third pet but only needed him for one hit. You can choose any Elemental.
|
RNG |
2 | 4.9 ![]() |
N/A | 2 ![]() |
73
![]()
1:13
|
10 | |
![]()
This could be RNG i'm not sure. All the other strategies didn't work for me but this worked first try
|
RNG Unobtainable |
2 | 3.0 ![]() |
N/A | 1 ![]() |
77
![]()
1:17
|
11 |
Incl. steps:
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1522 | 276 | 268 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HB | 1709 | 257 | 257 |
Skills: * * 1
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PS | 1481 | 289 | 273 |
Skills: * * 1
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1827 | 252 | 248 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PS | 1481 | 289 | 273 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PS | 1481 | 289 | 273 |
Substitutes:
1 / 11
1 / 2
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
He's also cute and fluffy!
2
Glyndorn
wrote on 2024-05-04 12:43:55
use(Sunlight:404)
use(Explode:282) [self.round=1]
use(#1) [round>5]
change(next)
added a filler ability at the end as precaution.
1
(OP) WhyDaRumGone
wrote on 2024-05-04 15:37:23
2
Glyndorn
wrote on 2024-05-05 04:06:22
1
(OP) WhyDaRumGone
wrote on 2024-05-05 07:26:16
I'm probably missing a really quick way to make temporary scripts or something. I wouldn't mind that function TBH when I'm just in a hurry :p
2
Glyndorn
wrote on 2024-05-05 12:37:06
New Comment: