Strategy added by Phacoid
5
5
Average rating: |
4.7 |
Ratings: |
3 |
Your vote: |
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Time: ~1:20 (~10 rounds)
Tested 6 January 2021 |
Script |
2 | 4.8 | 100% | 30 | 81
1:21
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9-10 | ||
Any Level 1+ Pet
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Script thanks to Lazey
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RNG Level 1+ Script |
2 | 4.7 | 72% | 48 | 110
1:50
|
14+ | |
Updated 15 June 24 with a specific slot 3 for stability. You can probably grab any Elemental with magic damage and do fine, but you will need to manually use the moves beyond the ability in slot 1.
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Script |
2 | 5.0 | 100% | 4 | 105
1:45
|
13+ | ||
Any Level 1+ Pet
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Time: ~01:20
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RNG Level 1+ Script |
2 | 5.0 | 71% | 13 | 89
1:29
|
12 | |
Jingles variation of 하늘용#3273's strat here
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Script Unobtainable |
2 | 5.0 | 100% | 3 | 74
1:14
|
9 | ||
Any Pet
|
Script |
2 | 5.0 | 54% | 0 | 97
1:37
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13+ | ||
Any Level 1+ Pet
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Leveling Pet gets about 169 PET XP after winning.
Script thanks to LuckyOwl / Maybellene |
Level 1+ Script |
2 | 5.0 | 100% | 3 | 126
2:06
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19 | |
Time: ~1:07 (~7 rounds)
Tested 6 January 2021 |
Script |
2 | 5.0 | 99% | 5 | 73
1:13
|
7 | ||
8 rounds.
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Breed Script |
2 | 5.0 | 100% | 0 | 75
1:15
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8 | ||
I like my pets being faster.
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Breed Script |
2 | 5.0 | 100% | 3 | 59
0:59
|
7 | ||
Script |
2 | 5.0 | 100% | 2 | 67
1:07
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7-8 | |||
Slot 1 and slot 2 cannot be alternates at this time.
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Script |
2 | 5.0 | 100% | 4 | 55
0:55
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6 | ||
Any Pet
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Updated May 11 2020: removed the leveling pet and adjusted the script to no longer swap to the second pet.
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Script |
2 | 4.7 | 99% | 5 | 98
1:38
|
13 | |
9
|
Shop Script Unobtainable |
2 | 4.3 | 99% | 1 | 84
1:24
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9 | ||
Any Pet
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2 | 0.0 | N/A | 0 | 115
1:55
|
15 | |||
Why is there so much month left at the end of the money?
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 0.0 | 82% | 0 | 140
2:20
|
17+ | ||
Script |
2 | 0.0 | 100% | 0 | 65
1:05
|
8 | |||
As long as turbo dies before his third round, you should win. (Unless Surge of Power misses, or you take some bad hits) It might take a few tries, but it will succeed.
Start with Boneshard. Bonestorm until dead. Swap to Void Shardling. Use Arcane Storm > Arcane Explosion until dead. Swap in Chrominius. Ancient Blessing only if Surge of Power misses. Arcane Explosion until only one enemy left, then Surge of Power for the win. |
RNG Script |
2 | 1.0 | 60% | 0 | 115
1:55
|
14+ |
Incl. steps:
Any Pet
Substitutes:
1 / 2
Updated May 11 2020: removed the leveling pet and adjusted the script to no longer swap to the second pet.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
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Iron Starlette | PP |
Sprite Darter Hatchling | SS |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Eighty-eight turbo whiplashes? No, thanks.
1
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2023-01-03 22:35:27
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You must be logged in to vote on commentswrendarla
wrote on 2020-01-24 19:42:38
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wrote on 2020-10-16 17:01:33
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You must be logged in to vote on commentsDjinni
wrote on 2019-12-03 17:39:12
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You must be logged in to vote on commentsRys wrote on 2019-10-11 10:23:23
My leveling preferences for WQ's are set to only allow pets that are over 22, such as most wild pets, so you are not wasting time with low levels that get better exp easier elsewhere.
I'm horrible with scripts, and it took longer to find a line that works then I'd care to admit.
change(next) [ self(#1).dead & ! self(#3).played ]
if [ self.aura(Wind-Up:458).exists ]
ability(Supercharge:208)
ability(Powerball:566) [ ! self.aura(Supercharged:207).exists ]
endif
ability(Life Exchange:277) [self.hp<800 & enemy(#3).played ]
ability(Moonfire:595)
ability(#1)
Edited for an RNG event where SDH was facing Turbo plus also had less than 800 hp. I think it could have squeaked by had the LE been fired on the very first turn with Whiplash. Maybe, maybe not, but added the enemy part in case. (edited)
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You must be logged in to vote on commentsJasonM wrote on 2018-10-30 12:57:33
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wrote on 2019-02-17 16:11:45
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wrote on 2018-12-14 00:32:25
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wrote on 2018-12-16 06:44:09
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wrote on 2018-12-16 12:16:11
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wrote on 2018-12-16 16:38:38
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You must be logged in to vote on commentsBill wrote on 2018-12-26 09:10:54
-1
You must be logged in to vote on commentsLiirelle wrote on 2018-12-16 16:38:35
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wrote on 2018-11-29 23:03:26
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wrote on 2018-11-29 22:12:07
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wrote on 2018-11-03 15:04:03
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You must be logged in to vote on commentsMini wrote on 2018-10-02 04:05:46
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You must be logged in to vote on commentsMini wrote on 2018-10-06 06:39:36
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You must be logged in to vote on commentsAmber1019
wrote on 2018-10-06 13:36:07
Turn 10: Bring in Sprite Darter Hatchling
Turn 11: Evanescence
Turn 12: Moonfire
Turn 13. Arcane Blast to finish Whiplash off. Use Moonfire if Whiplash casts Sandstorm.
1
You must be logged in to vote on commentsforsettii
wrote on 2018-10-01 20:47:42
If you get into Trouble at the end use Life Swap.
1
You must be logged in to vote on commentsCorgi
wrote on 2018-09-17 00:19:41
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You must be logged in to vote on commentsBattlevixen#1262
wrote on 2018-09-07 10:47:38
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wrote on 2018-09-03 12:31:11
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You must be logged in to vote on commentsanon wrote on 2018-08-26 08:40:03
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You must be logged in to vote on commentsPrudentius
wrote on 2018-08-20 15:20:44
change(next) [ self(#1).dead & ! self(#3).played ]
if [ self.aura(Wind-Up:458).exists ]
ability(Supercharge:208)
ability(Powerball:566) [ ! self.aura(Supercharged:207).exists ]
endif
ability(Moonfire:595)
ability(#1)
1
You must be logged in to vote on commentsTelepatra
wrote on 2018-08-20 20:57:10
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You must be logged in to vote on comments(OP) Phacoid
wrote on 2018-08-22 08:00:27
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You must be logged in to vote on comments6aGs
wrote on 2018-08-20 00:38:00
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
ability(208) [self.aura(Wind-Up).exists]
ability(566) [self.ability(208).duration = 2]
ability(459)
ability(595) [weather(Sandstorm)]
ability(421)
0
You must be logged in to vote on commentsss wrote on 2018-08-20 00:44:09
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You must be logged in to vote on commentsCartman
wrote on 2018-08-20 07:45:05
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
ability(208) [self.aura(Wind-Up:458).exists]
ability(566) [self.ability(208).duration = 2]
ability(459)
ability(595) [weather(Sandstorm:454)]
ability(421)
1
You must be logged in to vote on commentsPrudentius
wrote on 2018-08-20 15:05:40
Here's a more efficient way:
change(next) [ self(#1).dead & ! self(#3).played ]
It rolls right through to the next carrying pet swapping in and out the leveling pet along the way. Also, leave in the ability names as this is effective self documentation for yourself and others.
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You must be logged in to vote on comments6aGs
wrote on 2018-08-20 16:35:12
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wrote on 2018-08-20 17:59:39
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wrote on 2018-08-20 15:18:09
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wrote on 2018-08-20 14:09:23
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wrote on 2018-08-20 05:02:29
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wrote on 2018-08-20 01:13:34
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wrote on 2018-08-19 23:30:20
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wrote on 2018-08-20 01:07:46
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wrote on 2018-08-20 01:06:19
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wrote on 2018-08-20 00:49:16
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wrote on 2018-08-19 18:01:54
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You must be logged in to vote on commentsVolli wrote on 2019-03-06 02:55:34
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You must be logged in to vote on commentsAnonymous wrote on 2018-08-20 11:24:34
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
ability(208) [self.aura(Wind-Up).exists]
ability(566) [self.ability(208).duration = 2]
ability(459)
ability(595) [weather(Sandstorm)]
ability(421)
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