Strategy added by WhyDaRumGone
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Sim's around 97%
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Script Unobtainable |
2 | 5.0 | N/A | 13 | 50
0:50
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6+ | ||
Any Pet
Any Pet
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All you need to do is to keep blistering cold up and fill with bark. Long fight but it works, didn't have Hexxer or 500 charms to buy it :D
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Script |
2 | 5.0 | N/A | 116 | 350
5:50
|
25+ | |
A slightly more reliable (but also somewhat expensive) pick for the second slot is Naxxy with Drain Blood. Two Ruby Droplets would be even better, but this strategy is not restricted to having two.
This strategy on average takes 14 rounds. |
Breed Script Staff Pick |
2 | 5.0 | N/A | 58 | 115
1:55
|
11+ | ||
Any Elemental
Any Elemental
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The more health your elementals have the better (it's not a strict requirement).
50% of all revenue from selling Hexxers belongs to me. I'm looking at you Visorka. |
Script |
2 | 4.9 | N/A | 71 | 226
3:46
|
29+ | |
Any Pet
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Only Naxxy is required. Sunlight pet just slightly speeds it up.
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Script |
2 | 4.8 | N/A | 19 | 130
2:10
|
16+ | |
Carrot can solo, but this is quite a bit faster ;)
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2 | 5.0 | N/A | 9 | 270
4:30
|
17-20 | |||
Any Level 25+ Elemental
Any Level 25+ Elemental
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Photosynthesis with Sunlight is able to outheal the damage, but with a string of bad Luck this might fail.
Takes around 30-35 turns. |
2 | 5.0 | N/A | 9 | 220
3:40
|
30+ | ||
Fight time: ~1:20 - just 11 rounds .
Tested 11/20/2020 (9.0.2) |
Script |
2 | 5.0 | N/A | 14 | 80
1:20
|
11 | ||
Any Pet
Any Pet
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The TD Script is flawed, i did not write it myself + have no idea how to write one. It will drop sunlight, but it wont matter for the fight.
Let me know if you wrote a better one :D |
Script |
2 | 4.6 | N/A | 9 | 220
3:40
|
30+ | |
The second pet can be any pet with Life Exchange as it's used only once anyway.
Any pet with Drain Blood should work as a third, however i've never tested it myself and can't guarantee it. I have had some rare instances of very bad RNG resulting in the early death of a pet, sometimes you can still make it work but other times you have to either start over or heal your pets via an alt. Some pointers to help in cases of bad RNG : If your third pet takes loads of hit early on, don't switch to it and stick to #2 til its dead, so you don't lose a round of free damage by switching, if #1 dies too soon, either switch to #2 and stick with it til its dead, or do one Life Exchange and switch to #3. The script work in case of "Normal" RNG, I'll try to adapt it over time to bad RNG cases, but the random possibilites of the fight means you might have to take over manually anyway. |
RNG Script |
2 | 4.6 | N/A | 8 | 78
1:18
|
10-11 | ||
This strategy is a mix of Valinrista's and Shroud's. The two life exchanges speed the fight up and Crazy Carrot finishes the fight
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RNG Script |
2 | 4.6 | N/A | 4 | 135
2:15
|
13-14 | ||
Any Level 25+ Elemental
Any Level 25+ Elemental
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2nd and 3rd pet is preferably Elemental with high HP.
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Script |
2 | 4.4 | N/A | 5 | 230
3:50
|
26+ | |
Any Pet
Any Pet
|
Script |
2 | 3.6 | N/A | 10 | 225
3:45
|
27+ | ||
Fighting fire with fire. Let the boss slowly kill itself...
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Script |
2 | 5.0 | N/A | 4 | 195
3:15
|
32+ | ||
8
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Script |
2 | 5.0 | N/A | 4 | 75
1:15
|
8-9 | ||
Any Pet
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Any breed works. I sow that this boss has over 20k hp and I couldn't believe that the dungeon can end so easly... My only thought was Drain Blood. It hits for 1.3k and it heals for over 100% of your hp. Use Ruby Droplets for reduced mechanical damage
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Script |
2 | 5.0 | N/A | 2 | 100
1:40
|
14-17 | |
RNG |
2 | 5.0 | N/A | 3 | 130
2:10
|
15+ | |||
Wins in 8-11 rounds. Never failed me. Works in 9.0.
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RNG Script |
2 | 0.0 | N/A | 1 | 78
1:18
|
8-11 | ||
Fight time: 1:30 - 1:45 on 12-13 rounds
|
Script |
2 | 5.0 | N/A | 0 | 98
1:38
|
11-13 | ||
Pet Sim has this with 100% winrate. It's longer than the original, but certainly more reliable ^^
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Script Unobtainable |
2 | 5.0 | N/A | 0 | 60
1:00
|
6-11 | ||
Most of the time, the 3rd pet isn't needed.
Inspired by DAD and my other strat. |
Script Unobtainable |
2 | 5.0 | N/A | 0 | 63
1:03
|
7-8 | ||
This is a speeded-up variation of a slow kill. You should be swapping between your pets and CDs will align.
Any flying pet with Glowing Toxin should fit |
Script |
2 | 4.5 | N/A | 2 | 145
2:25
|
20+ | ||
Round count is pretty random due to the nature of the fight, but ending around round 14 is pretty common for a good fight. It will take a lot longer with really bad luck, but your slot 1 pet is essentially immortal, so you'll never outright lose.
Essentially any pet with Sunlight and Photosynthesis will work for slot 1. It's just insurance if your Ravenous Pridelings both die quickly. |
Script |
2 | 4.5 | N/A | 1 | 145
2:25
|
14-16 | ||
Work in progress, suggestions welcome
I've added RNG tag because I believe Baa'l can die early. Sims around 75%, 95% slower version in comments |
RNG Script |
2 | 4.2 | N/A | 3 | 60
1:00
|
6-7 | ||
This is actually pretty easy. The biggest thing is keep Plagued Blood up. Cycle through Drain Blood with the two boils. Cycle the Boneshard in as well or it will die. Refresh the Blistering Cold and tag out.
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RNG |
2 | 3.0 | N/A | 0 | 270
4:30
|
17+ | ||
RNG Script |
2 | 2.4 | N/A | 1 | 89
1:29
|
9-13 | |||
RNG Script |
2 | 0.0 | N/A | 0 | 105
1:45
|
12-17 | |||
Fight time: 1:10-1:40 on 9-13 rounds (some variance, with an average probably somewhere in the middle)
This is a fast, aggressive, and simple strategy that is usually reliable, but has a small chance of failure. Unfortunately, Beast pets don't work because they are vulnerable to Mechanical damage. |
RNG Script |
2 | 0.0 | N/A | 0 | 85
1:25
|
9-12 |
Incl. steps:
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PS | 1237 | 305 | 305 |
Skills: * 2 *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PP | 1319 | 341 | 260 |
SS | 1319 | 276 | 325 |
HP | 1465 | 305 | 260 |
PB | 1384 | 305 | 273 |
SB | 1384 | 289 | 289 |
Skills: * 2 *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
SS | 1400 | 276 | 309 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PS | 1400 | 289 | 289 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PB | 1546 | 305 | 240 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1969 | 236 | 236 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PB | 1262 | 310 | 293 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PS | 1278 | 319 | 284 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PP | 1400 | 336 | 249 |
PB | 1465 | 300 | 262 |
Skills: * 2 *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1905 | 278 | 206 |
Substitutes:
1 / 11
1 / 3
Work in progress, suggestions welcome
I've added RNG tag because I believe Baa'l can die early.
Sims around 75%, 95% slower version in comments
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
It looks like pure mayhem already!
1
You must be logged in to vote on comments(OP) WhyDaRumGone
wrote on 2024-04-15 03:29:20
------------
if [round=6]
if [!enemy.aura(Mechanical:244).exists]
use(Darkflame:792)
use(377)
endif
standby [self.hp<507]
change(#3)
endif
use(Murder the Innocent:2223)
use(Life Exchange:277) [self.hp.low]
change(#2) [!self(#2).played]
change(#1)
change(#3)
------------
Slightly modified version which gets it up to 95% but adds 1-2 rounds (Swap Yu'la into #1 slot):
------------
use(Murder the Innocent:2223)
use(Invisibility:259) [self(#3).played & !enemy.aura(Mechanical:244).exists]
use(Eyeblast:475) [self(#3).played]
use(Invisibility:259) [self(#3).played]
use(Life Exchange:277)
use(Celestial Blessing:1032) [!self.aura(Celestial Blessing:1033).exists]
change(#2) [self(#1).active & round=3 & self.hp>506]
standby [self(#1).active]
standby [self(#3).active & self.hp<536]
change(#2)
change(#3)
-- This script was generated with wow-petsim.com (edited)
2
You must be logged in to vote on commentsStublin#1418
wrote on 2024-04-01 19:38:13
2
You must be logged in to vote on comments(OP) WhyDaRumGone
wrote on 2024-04-01 20:38:36
Do you remember if it was close or way off?
2
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2024-04-10 07:56:57
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You must be logged in to vote on comments(OP) WhyDaRumGone
wrote on 2024-04-10 09:49:38
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You must be logged in to vote on commentsDragonsAfterDark
wrote on 2024-04-10 19:53:47
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You must be logged in to vote on comments(OP) WhyDaRumGone
wrote on 2024-04-11 07:01:28
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You must be logged in to vote on commentsDragonsAfterDark
wrote on 2024-04-11 08:51:00
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You must be logged in to vote on comments(OP) WhyDaRumGone
wrote on 2024-04-11 09:37:21
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You must be logged in to vote on commentsDragonsAfterDark
wrote on 2024-04-11 10:02:10
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You must be logged in to vote on comments(OP) WhyDaRumGone
wrote on 2024-04-11 10:13:01
I really hope they do bring something back because it'll be nice to have you back :) (edited)
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