16
16
Average rating: |
4.2 |
Ratings: |
18 |
Your vote: |
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Filter strategies:
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 102 ![]() |
80
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1:20
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11 | ||
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Any Level 1+ Pet
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TD Script updated. 2.16.19
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Level 1+ Script |
2 | 4.9 ![]() |
N/A | 54 ![]() |
78
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1:18
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10 | |
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Any Level 1+ Pet
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Blackfuse Bombling, H/P Dibbler). |
Breed Level 1+ Script Staff Pick |
2 | 4.7 ![]() |
N/A | 22 ![]() |
54
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0:54
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6 | |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 4.2 ![]() |
N/A | 16 ![]() |
95
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1:35
|
13 | |
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Any Level 1+ Pet
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Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 5.0 ![]() |
N/A | 14 ![]() |
120
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2:00
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18 | ||
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Any Level 1+ Pet
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Evil
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 10 ![]() |
80
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1:20
|
10 | |
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Any Level 1+ Pet
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
100
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1:40
|
12 | |
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Any Level 1+ Pet
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Level 1+ |
2 | 5.0 ![]() |
N/A | 7 ![]() |
75
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1:15
|
9 | |
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Any Level 1+ Pet
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6 rounds.
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Level 1+ Script |
2 | 4.8 ![]() |
N/A | 6 ![]() |
57
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0:57
|
6 | |
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Any Level 1+ Pet
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Мне всегда жаль этих милых волчат...
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Level 1+ |
2 | 4.5 ![]() |
N/A | 13 ![]() |
75
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1:15
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10-11 | |
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Any Level 1+ Pet
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Its an extension to Serpes strategy
The Darkmoon Balloon use Explode at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Level 1+ Script |
2 | 3.9 ![]() |
N/A | 9 ![]() |
115
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1:55
|
14 | |
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
57
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0:57
|
7 | ||
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Any Level 1+ Pet
|
Breed Level 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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14-15 | ||
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Any Level 1+ Pet
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
85
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1:25
|
11 | |
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Any Level 1+ Pet
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Breed Level 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
88
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1:28
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10 | ||
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Any Level 25+ Pet
|
RNG Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
80
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1:20
|
8 | ||
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
92
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1:32
|
11 | ||
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Any Level 1+ Pet
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Script thanks to Serenzis
|
Level 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
71
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1:11
|
10 | |
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
99
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1:39
|
13 | ||
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Any Level 1+ Pet
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Original-Guide von Rikade (WoW-Head)
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Level 1+ Script |
2 | 4.6 ![]() |
N/A | 2 ![]() |
77
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1:17
|
10 | |
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Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 2.5 ![]() |
N/A | 11 ![]() |
90
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1:30
|
10 | ||
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Any Level 1+ Pet
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|
Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
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Any Level 15+ Pet
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Level 15+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
122
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2:02
|
15 | |
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Any Level 1+ Pet
|
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Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
73
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1:13
|
8 | |
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Any Level 1+ Pet
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Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
|
14 | ||||
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Any Level 1+ Pet
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
70
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1:10
|
8 | |
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Any Level 1+ Pet
|
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
|
11 | ||
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Any Level 1+ Pet
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
|
9 | |
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Any Level 1+ Pet
|
Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
12 | ||
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Any Level 1+ Pet
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
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9+ |
Incl. steps:
Any Level 1+ Pet
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
1
UncleVinny#11559
wrote on 2022-04-27 16:14:07
1. metal fist
2. build turret
3. metal fist
4. metal fist (wolfus dies)
5. turret
6. fist (dodged)
7. fist (clockwork enters mech rebirth)
8. turret
9. fist, clockwork dies
10. zepp enters, casts missile, fangra dies
11. decoy
12. missile
13. missile
14. Wolfgar is at 365, so Explode
1
gred
wrote on 2021-10-08 00:18:44
3
VanyaMia
wrote on 2020-10-17 06:01:29
3
Sopherra#11827
wrote on 2020-10-14 22:03:59
3
Falchor#2647
wrote on 2018-07-01 09:46:19
I'm french but I will try to explain it in english :
1 : Extra plating
2 : Metal fist
3 : Siphon Anima
4 : Metal fist
5 : Metal fist - Wolfus dies, Fangra join the fight
6 : Metal fist
7 : Extra plating
8 : Pass
9 : Siphon Anima
10 : Metal fist - Fangra dies, Wolfgar join the fight
11 : Swap to your first 1+ pet
12 : Swap back to your Son of Animus
13 : Siphon Anima
14 : Extra plating
15 : Swap to your second 1+ pet
16 : Swap back to your Son of Animus
17 : Siphon Anima
18+19 : Metal fist
Exept bad RNG (ennemy crits), it's easy to win this.
If someone can write and share a tdscirpt of this strat... :)
2
Moki
wrote on 2018-08-26 07:43:24
2
Kemp wrote on 2019-07-06 14:01:08
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=5]
change(#1)
use(Siphon Anima:937)
use(Extra Plating:392) [enemy.hp>500]
use(Metal Fist:384)
endif
standby [enemy.aura(Dodge:311).exists]
use(Extra Plating:392)
use(Siphon Anima:937) [self.hpp<100]
use(Metal Fist:384)
You can add this line at the start of the script if you want to autoquit getting unlucky during the Wolfus fight:
quit [enemy(#2).active & enemy.round = 1 & self(#1).hp<800]
0
Adraxa wrote on 2018-04-03 14:50:29
1
CheekyMeeshy wrote on 2018-04-24 21:33:53
1
Maelchon
wrote on 2018-05-04 06:48:58
0
Zalid wrote on 2017-07-08 18:18:05
0
Dougula wrote on 2017-07-08 02:16:25
-1
Anonymous wrote on 2017-07-04 13:06:30
-2
Starryice wrote on 2017-07-04 18:30:40
1
@patf0rd wrote on 2017-07-06 08:08:33
There's no quit command in this script, so no chance to see a Forfeit from tdBPS side, are you using other addons that change your keybindings, adding one for Forfeit maybe and now there's a conflict with your Auto-Button keybind?
Sure you are using the script from the button on this page and not having a different one cause you changed team name or something else from another Rematch team with an existing script? Maybe let us see, what you have in your script editor for this fight?
2
Hobbyhorse wrote on 2017-06-17 08:17:34
My TD Script:
change(#2) [ self(#1).dead ]
standby [ enemy.aura(Dodge).exists ]
ability(Build Turret) [ enemy(#1).active & enemy.round=1 ]
ability(Build Turret) [ enemy(#2).active & enemy.round=2 ]
ability(Metal Fist)
ability(Decoy) [ enemy(#3).active ]
ability(Explode) [ enemy(#3).hp < 618 ]
ability(Missile)
0
Anonymous wrote on 2017-07-04 13:08:29
0
SnowWhite wrote on 2017-06-03 13:16:12
Just do your Supercharge-> Haywire Rotation, using laser as filler. Don't kill Wolfgar with Sunreaver though, you want him to die when Wolfgar is about 1/2 health. Bring in Dragonling, and breathe until pet is about 20-30% health, then explode. Level pet gets all the XP :)
0
Lynda wrote on 2017-04-04 13:49:10
0
Aranesh
wrote on 2017-04-17 07:32:52
1
Marzen wrote on 2017-02-13 14:09:17
1
Aranesh
wrote on 2017-02-19 06:08:20
0
Allie wrote on 2017-01-12 17:58:37
0
Anonymous wrote on 2017-01-17 12:57:11
0
Evil wrote on 2016-11-12 12:39:47
Supercharge -> Haywire
Swap to Leveling Pet
Swap back to Sunreaver Micro-Sentry
Supercharge -> Haywire
Bring Mechanical Axebeak -> Haywire
GG.
PS: Reason why this strategy is even better, is that those wolves are Superfast, BUT Mechanical Axebeak as a Flying pet is faster ^^
So instead of using ability number 1 twice as Sunreaver Micro-Sentry (and there is possibility, that he will just die)
You can bring this awesome bird and Melt last Wolf with Haywire before he can even see what happened.
0
Gráinne
wrote on 2016-11-12 20:53:09
0
Aranesh
wrote on 2016-11-15 04:03:15
0
Evil wrote on 2016-11-12 12:34:51
BUT...
I wouldnt be myself, if i didnt try to make it even more overpowered :D
ENHANCED STRATEGY IN THE POST ABOVE! :P
0
Drakuul wrote on 2016-11-07 14:21:35
0
Nika wrote on 2015-09-23 04:32:19
0
Aranesh
wrote on 2015-09-24 05:22:34
The beauty of this strategy is that you use Explode with the Darkmoon Zeppelin. That kills the Zep as well, and your level pet will end up with the full amount of XP because it is the sole survivor. Give it as try, I promise it works :-)
0
BaaRamEwe wrote on 2016-11-05 09:58:36
0
Saintgabrial wrote on 2016-10-30 14:56:18
0
Gráinne
wrote on 2016-10-30 16:06:50
0
Vill wrote on 2016-11-02 14:23:32
0
Gráinne
wrote on 2016-11-02 14:31:40
1
Nachtfee
wrote on 2025-03-17 17:18:54
Die Strategie funktioniert nicht! (edited)
0
Muhrmel wrote on 2018-05-22 12:26:21
1
Falchor#2647
wrote on 2018-07-01 07:30:57
Tour 1 : Plaque supplémentaire
Tour 2 : Poing en métal
Tour 3 : Siphon d'anima
Tour 4 : Poing en métal
Tour 5 : Poing en métal - Loupus meurt et Fangra rejoint le combat
Tour 6 : Poing en métal
Tour 7 : Plaque supplémentaire
Tour 8 : Passer
Tour 9 : Siphon d'anima
Tour 10 : Poing en métal - Fangra meurt et Lougar rejoint le combat
Tour 11 : Faites rentrer votre première mascotte 1+
Tour 12 : Faites revenir votre Fils d'Animus
Tour 13 : Siphon d'anima
Tour 14 : Plaque supplémentaire
Tour 15 : Faites rentrer votre deuxième mascotte 1+
Tour 16 : Faites revenir votre Fils d'Animus
Tour 17 : Siphon d'anima
Tour 18+19 : Poing en métal
Il est très rare que les RNG soient dévorables à la réussite de ce combat.
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