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Average rating: |
4.4 |
Ratings: |
16 |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 | N/A | 97 | 80
1:20
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11 | ||
Qualsiasi Livello 1+ Mascotte
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TD Script updated. 2.16.19
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Livello 1+ Script |
2 | 4.9 | N/A | 53 | 78
1:18
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10 | |
Qualsiasi Livello 1+ Mascotte
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Robobomba di Miccianera, H/P M0R-D1K-K10). |
Tipo Livello 1+ Script Scelta dallo Staff |
2 | 4.6 | N/A | 20 | 54
0:54
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6 | |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.4 | N/A | 16 | 95
1:35
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13 | |
Qualsiasi Livello 1+ Mascotte
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Evil
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Livello 1+ Script |
2 | 5.0 | N/A | 10 | 80
1:20
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10 | |
Qualsiasi Livello 1+ Mascotte
Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 5.0 | N/A | 14 | 120
2:00
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18 | ||
Qualsiasi Livello 1+ Mascotte
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Livello 1+ Script |
2 | 5.0 | N/A | 10 | 100
1:40
|
12 | |
Qualsiasi Livello 1+ Mascotte
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Livello 1+ |
2 | 5.0 | N/A | 6 | 75
1:15
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9 | |
Qualsiasi Livello 1+ Mascotte
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Мне всегда жаль этих милых волчат...
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Livello 1+ |
2 | 4.4 | N/A | 12 | 75
1:15
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10-11 | |
Qualsiasi Livello 1+ Mascotte
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Its an extension to Serpes strategy
The Palloncino di Lunacupa use Esplosione at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Livello 1+ Script |
2 | 3.7 | N/A | 7 | 115
1:55
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14 | |
Qualsiasi Livello 1+ Mascotte
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6 rounds.
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Livello 1+ Script |
2 | 5.0 | N/A | 5 | 57
0:57
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6 | |
Qualsiasi Livello 1+ Mascotte
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Livello 1+ Script |
2 | 5.0 | N/A | 5 | 85
1:25
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11 | |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ |
2 | 5.0 | N/A | 2 | 88
1:28
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10 | ||
Qualsiasi Livello 25+ Mascotte
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RNG Script |
2 | 0.0 | N/A | 1 | 80
1:20
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8 | ||
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 | N/A | 1 | 92
1:32
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11 | ||
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 5.0 | N/A | 1 | 120
2:00
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14-15 | ||
Qualsiasi Livello 1+ Mascotte
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Script thanks to Serenzis
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Livello 1+ Script |
2 | 4.8 | N/A | 5 | 71
1:11
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10 | |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.8 | N/A | 5 | 99
1:39
|
13 | ||
Qualsiasi Livello 1+ Mascotte
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Original-Guide von Rikade (WoW-Head)
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Livello 1+ Script |
2 | 4.6 | N/A | 2 | 77
1:17
|
10 | |
Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 2.5 | N/A | 11 | 90
1:30
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10 | ||
Qualsiasi Livello 1+ Mascotte
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|
Livello 1+ Script |
2 | 0.0 | N/A | 0 | 100
1:40
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13 | |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 0.0 | N/A | 0 | 73
1:13
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8 | ||
Qualsiasi Livello 15+ Mascotte
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Livello 15+ |
2 | 0.0 | N/A | 0 | 122
2:02
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15 | |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 | N/A | 0 | 100
1:40
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13 | |
2 | 0.0 | N/A | 0 | 115
1:55
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14 | ||||
Qualsiasi Livello 1+ Mascotte
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RNG |
2 | 0.0 | N/A | 0 | 90
1:30
|
11 | ||
Qualsiasi Livello 1+ Mascotte
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Livello 1+ Script |
2 | 0.0 | N/A | 0 | 70
1:10
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8 | |
Qualsiasi Livello 1+ Mascotte
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Livello 1+ |
2 | 0.0 | N/A | 0 | 75
1:15
|
9 | |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 | N/A | 0 | 100
1:40
|
12 | ||
Qualsiasi Livello 1+ Mascotte
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Livello 1+ Script |
2 | 0.0 | N/A | 0 | 75
1:15
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9+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
1
Devi essere registrato per votare i commenti.UncleVinny#11559
scritto il 2022-04-27 16:14:07
1. metal fist
2. build turret
3. metal fist
4. metal fist (wolfus dies)
5. turret
6. fist (dodged)
7. fist (clockwork enters mech rebirth)
8. turret
9. fist, clockwork dies
10. zepp enters, casts missile, fangra dies
11. decoy
12. missile
13. missile
14. Wolfgar is at 365, so Explode
1
Devi essere registrato per votare i commenti.gred
scritto il 2021-10-08 00:18:44
2
Devi essere registrato per votare i commenti.VanyaMia
scritto il 2020-10-17 06:01:29
3
Devi essere registrato per votare i commenti.Sopherra#11827
scritto il 2020-10-14 22:03:59
3
Devi essere registrato per votare i commenti.Falchor#2647
scritto il 2018-07-01 09:46:19
I'm french but I will try to explain it in english :
1 : Extra plating
2 : Metal fist
3 : Siphon Anima
4 : Metal fist
5 : Metal fist - Wolfus dies, Fangra join the fight
6 : Metal fist
7 : Extra plating
8 : Pass
9 : Siphon Anima
10 : Metal fist - Fangra dies, Wolfgar join the fight
11 : Swap to your first 1+ pet
12 : Swap back to your Son of Animus
13 : Siphon Anima
14 : Extra plating
15 : Swap to your second 1+ pet
16 : Swap back to your Son of Animus
17 : Siphon Anima
18+19 : Metal fist
Exept bad RNG (ennemy crits), it's easy to win this.
If someone can write and share a tdscirpt of this strat... :)
2
Devi essere registrato per votare i commenti.Moki
scritto il 2018-08-26 07:43:24
2
Devi essere registrato per votare i commenti.Kemp scritto il 2019-07-06 14:01:08
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=5]
change(#1)
use(Siphon Anima:937)
use(Extra Plating:392) [enemy.hp>500]
use(Metal Fist:384)
endif
standby [enemy.aura(Dodge:311).exists]
use(Extra Plating:392)
use(Siphon Anima:937) [self.hpp<100]
use(Metal Fist:384)
You can add this line at the start of the script if you want to autoquit getting unlucky during the Wolfus fight:
quit [enemy(#2).active & enemy.round = 1 & self(#1).hp<800]
0
Devi essere registrato per votare i commenti.Adraxa scritto il 2018-04-03 14:50:29
1
Devi essere registrato per votare i commenti.CheekyMeeshy scritto il 2018-04-24 21:33:53
1
Devi essere registrato per votare i commenti.Maelchon
scritto il 2018-05-04 06:48:58
0
Devi essere registrato per votare i commenti.Zalid scritto il 2017-07-08 18:18:05
0
Devi essere registrato per votare i commenti.Dougula scritto il 2017-07-08 02:16:25
-1
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-07-04 13:06:30
-2
Devi essere registrato per votare i commenti.Starryice scritto il 2017-07-04 18:30:40
1
Devi essere registrato per votare i commenti.@patf0rd scritto il 2017-07-06 08:08:33
There's no quit command in this script, so no chance to see a Forfeit from tdBPS side, are you using other addons that change your keybindings, adding one for Forfeit maybe and now there's a conflict with your Auto-Button keybind?
Sure you are using the script from the button on this page and not having a different one cause you changed team name or something else from another Rematch team with an existing script? Maybe let us see, what you have in your script editor for this fight?
2
Devi essere registrato per votare i commenti.Hobbyhorse scritto il 2017-06-17 08:17:34
My TD Script:
change(#2) [ self(#1).dead ]
standby [ enemy.aura(Dodge).exists ]
ability(Build Turret) [ enemy(#1).active & enemy.round=1 ]
ability(Build Turret) [ enemy(#2).active & enemy.round=2 ]
ability(Metal Fist)
ability(Decoy) [ enemy(#3).active ]
ability(Explode) [ enemy(#3).hp < 618 ]
ability(Missile)
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-07-04 13:08:29
0
Devi essere registrato per votare i commenti.SnowWhite scritto il 2017-06-03 13:16:12
Just do your Supercharge-> Haywire Rotation, using laser as filler. Don't kill Wolfgar with Sunreaver though, you want him to die when Wolfgar is about 1/2 health. Bring in Dragonling, and breathe until pet is about 20-30% health, then explode. Level pet gets all the XP :)
0
Devi essere registrato per votare i commenti.Lynda scritto il 2017-04-04 13:49:10
0
Devi essere registrato per votare i commenti.Aranesh
scritto il 2017-04-17 07:32:52
1
Devi essere registrato per votare i commenti.Marzen scritto il 2017-02-13 14:09:17
1
Devi essere registrato per votare i commenti.Aranesh
scritto il 2017-02-19 06:08:20
0
Devi essere registrato per votare i commenti.Allie scritto il 2017-01-12 17:58:37
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-01-17 12:57:11
0
Devi essere registrato per votare i commenti.Evil scritto il 2016-11-12 12:39:47
Supercharge -> Haywire
Swap to Leveling Pet
Swap back to Sunreaver Micro-Sentry
Supercharge -> Haywire
Bring Mechanical Axebeak -> Haywire
GG.
PS: Reason why this strategy is even better, is that those wolves are Superfast, BUT Mechanical Axebeak as a Flying pet is faster ^^
So instead of using ability number 1 twice as Sunreaver Micro-Sentry (and there is possibility, that he will just die)
You can bring this awesome bird and Melt last Wolf with Haywire before he can even see what happened.
0
Devi essere registrato per votare i commenti.Gráinne
scritto il 2016-11-12 20:53:09
0
Devi essere registrato per votare i commenti.Aranesh
scritto il 2016-11-15 04:03:15
0
Devi essere registrato per votare i commenti.Evil scritto il 2016-11-12 12:34:51
BUT...
I wouldnt be myself, if i didnt try to make it even more overpowered :D
ENHANCED STRATEGY IN THE POST ABOVE! :P
0
Devi essere registrato per votare i commenti.Drakuul scritto il 2016-11-07 14:21:35
0
Devi essere registrato per votare i commenti.Nika scritto il 2015-09-23 04:32:19
0
Devi essere registrato per votare i commenti.Aranesh
scritto il 2015-09-24 05:22:34
The beauty of this strategy is that you use Explode with the Darkmoon Zeppelin. That kills the Zep as well, and your level pet will end up with the full amount of XP because it is the sole survivor. Give it as try, I promise it works :-)
0
Devi essere registrato per votare i commenti.BaaRamEwe scritto il 2016-11-05 09:58:36
0
Devi essere registrato per votare i commenti.Saintgabrial scritto il 2016-10-30 14:56:18
0
Devi essere registrato per votare i commenti.Gráinne
scritto il 2016-10-30 16:06:50
0
Devi essere registrato per votare i commenti.Vill scritto il 2016-11-02 14:23:32
0
Devi essere registrato per votare i commenti.Gráinne
scritto il 2016-11-02 14:31:40
0
Devi essere registrato per votare i commenti.Muhrmel scritto il 2018-05-22 12:26:21
1
Devi essere registrato per votare i commenti.Falchor#2647
scritto il 2018-07-01 07:30:57
Tour 1 : Plaque supplémentaire
Tour 2 : Poing en métal
Tour 3 : Siphon d'anima
Tour 4 : Poing en métal
Tour 5 : Poing en métal - Loupus meurt et Fangra rejoint le combat
Tour 6 : Poing en métal
Tour 7 : Plaque supplémentaire
Tour 8 : Passer
Tour 9 : Siphon d'anima
Tour 10 : Poing en métal - Fangra meurt et Lougar rejoint le combat
Tour 11 : Faites rentrer votre première mascotte 1+
Tour 12 : Faites revenir votre Fils d'Animus
Tour 13 : Siphon d'anima
Tour 14 : Plaque supplémentaire
Tour 15 : Faites rentrer votre deuxième mascotte 1+
Tour 16 : Faites revenir votre Fils d'Animus
Tour 17 : Siphon d'anima
Tour 18+19 : Poing en métal
Il est très rare que les RNG soient dévorables à la réussite de ce combat.
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