Strategy added by Lazey
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Great flocking Falcosaurs! It's hard to go wrong with any order of attacks on this one, just try to keep the debuff from Falcosaur Swarm! up, and you should have no issues.
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Script |
2 | 5.0 | 100% | 49 | 93
1:33
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11 | ||
Any Level 6+ Pet
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Captain Hermes:4871:21171C8:ZL:11181FS:P:290::9::::
Elemental level pets need more HP. |
Level 6+ Script |
2 | 4.3 | 100% | 20 | 130
2:10
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14+ | |
Any Level 10+ Pet
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Level 10+ |
2 | 4.1 | N/A | 6 | 95
1:35
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12 | ||
Script |
2 | 5.0 | 100% | 3 | 83
1:23
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11 | |||
Any Pet
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9
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Breed Script |
2 | 0.0 | 100% | 1 | 87
1:27
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9+ | |
Any Pet
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Time: ~1:10 (8-11 rounds)
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Script |
2 | 5.0 | 98% | 2 | 80
1:20
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8-11 | |
Any Pet
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Script |
2 | 5.0 | 100% | 1 | 96
1:36
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13 | ||
Any Level 8+ Pet
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Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :) "Captain Hermes WoW 2 Pet Leveling Strategy BFA Pet Battle World Quest Crab People" https://youtu.be/2MKEM_JKj_A
Leveling Pet: Should have 500 or more HP due to AoE dmg from Shelby's Tidalwave For Pet Slot# 3: Any flying pet with Alpha Strike will do here; ideally with a Spd>293, but will still work if you don't have one this fast. **Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. UPDATE: Thank you to DragonsAfterDark for the TDScript in the comments. Thanks and enjoy! |
Level 8+ Script |
2 | 5.0 | 100% | 3 | 123
2:03
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16 | |
Any Level 10+ Pet
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Breed RNG Level 10+ |
2 | 0.0 | N/A | 0 | 126
2:06
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16 | ||
I did not have all the pets other people used. So these are the pets I used. Great Sea Albatross was only level 23.
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2 | 0.0 | N/A | 0 | 110
1:50
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11+ | |||
Any Pet
Any Pet
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2 | 0.0 | N/A | 0 | 123
2:03
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14+ | |||
Any Level 9+ Pet
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Pet 1: If you don't have Jade Owl, as first and third pet take two flying pets with flying abilities.
Pet 2: Your leveling pet needs to have more than 600hp (>900hp for elemental pet) to withstand occasional bad streak of Tidal wave abilities. Pet 3: If you don't have Emmigosa, you can also use Energized Manafiend or any other pet which can quickly finish off the last pet (having Surge of Power or Ion Cannon abilities for example). Speed>293 helps to finish it faster. |
Level 9+ Script |
2 | 0.0 | 99% | 0 | 120
2:00
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16+ | |
Any Level 15+ Pet
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RNG Level 15+ Script |
2 | 0.0 | 63% | 0 | 101
1:41
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13 | ||
Script |
2 | 0.0 | 100% | 0 | 100
1:40
|
14 | |||
Any Level 15+ Pet
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Level 15+ |
2 | 0.0 | N/A | 0 | 95
1:35
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13+ | ||
Friendship is like money, easier made than kept.
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 0.0 | 99% | 0 | 115
1:55
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12+ |
Incl. steps:
Any Level 6+ Pet
>400 |
Captain Hermes:4871:21171C8:ZL:11181FS:P:290::9::::
Elemental level pets need more HP.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Teroclaw Hatchling | HP |
Ikky | PS |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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What a pile of crab!
9
You must be logged in to vote on commentsOakwarden
wrote on 2019-05-29 17:38:52
Works just as well and doesn't result in Tero dying or needlessly passing rounds.
The most damage your lvl pet should take is 240 damage from Tidal Wave barring any weaknesses or crits so you can adjust your lvl cap based on that info.
Keep in mind my Tero is H/P and my Ikky is P/S. YMMV
if [ !enemy(#3).active & !self(#1).dead ]
ability(Dodge:312) [ self.aura(Whirlpool:512).duration=1 ]
ability(Dodge:312) [ enemy.aura(Underwater:830).exists ]
ability(Hawk Eye:521) [ !self.aura(Hawk Eye:520).exists ]
ability(Alpha Strike:504)
endif
change(#2) [ !self(#2).played ]
change(#3) [ self(#2).played ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists ]
ability(Flock:581)
standby
4
You must be logged in to vote on commentsTheGrandmaGamer
wrote on 2019-09-22 08:53:24
I want to thank the site again for just putting the strats the way they always have done.
1
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wrote on 2020-04-04 17:42:29
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You must be logged in to vote on commentssara wrote on 2019-11-12 07:39:49
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You must be logged in to vote on commentsCircleA wrote on 2019-09-22 15:33:51
With the nerfing of the pet xp, you can completely ignore everything after when Shlby comes in. Terorclaw Hatchling and solo this. Throw a Hawk Eye when possible and just Alpha Strike the rest of the time.
1
You must be logged in to vote on commentsDougula#1873
wrote on 2018-11-13 20:42:12
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wrote on 2019-01-05 22:36:16
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wrote on 2019-04-15 21:03:39
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You must be logged in to vote on commentsFoxwick wrote on 2019-01-06 13:02:59
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You must be logged in to vote on commentsScyre
wrote on 2019-01-06 11:18:58
change(#2) [ !self(#2).played & self(#1).dead ]
change(#2) [ !self(#2).played & self(#1).active & enemy(#3).hp<600 ]
change(#3) [ self(#2).played ]
ability(Dodge:312) [ self.aura(Whirlpool:512).duration=1 ]
ability(Dodge:312) [ enemy.aura(Underwater:830).exists ]
ability(Hawk Eye:521) [enemy.aura(Underwater:830).exists & enemy.round<3 & !self.aura(Hawk Eye:520).exists & !enemy(#3).active ]
ability(Alpha Strike:504) [ enemy(#3).hp>600 ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists & enemy(#3).hp>600 ]
ability(Flock:581)
standby
-1
You must be logged in to vote on commentsLankey wrote on 2018-08-15 03:37:41
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You must be logged in to vote on commentsTelepatra
wrote on 2018-08-15 12:05:42
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You must be logged in to vote on comments(OP) Lazey
wrote on 2018-08-16 15:25:33
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wrote on 2018-11-13 02:23:53
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wrote on 2018-11-13 10:36:35
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wrote on 2018-08-27 10:34:55
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You must be logged in to vote on commentsJessail
wrote on 2018-08-17 01:42:55
I see from the script description that he is supposed to just sit there until killed. That would probably require at least a level 10+ leveling pet (mine was level 7), it would easily have taken another wave or two to kill the Teroclaw.
0
You must be logged in to vote on commentsmonkaS wrote on 2018-08-25 03:26:32
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wrote on 2018-08-17 07:01:24
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wrote on 2018-08-23 14:26:31
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wrote on 2018-08-15 06:46:05
New Comment: