Strategy added by Gershuun#1131
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Any Pet
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Thanks @Rosqo for the idea.
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Script Staff Pick |
2 | 5.0 | 100% | 52 | 58
0:58
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6 | |
Any Pet
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Time: ~0:44 (~5 rounds)
Tested 13 January 2021 |
Script |
2 | 5.0 | 100% | 19 | 48
0:48
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5 | |
Any Level 1+ Pet
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Karaga:4AOG:112CAJ:ZL:122414D:
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Level 1+ Script Staff Pick |
2 | 4.5 | 99% | 39 | 110
1:50
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11+ | |
Live in the sunshine, swim the sea, drink the wild air.
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 5.0 | 100% | 0 | 88
1:28
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10+ | ||
Any Level 6+ Pet
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Level 6+ Script |
2 | 5.0 | 11% | 3 | 105
1:45
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11-12 | ||
Any Pet
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Fast, simple, and zero RNG. 2-pets, 9 rounds
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Breed Script |
2 | 5.0 | 96% | 1 | 87
1:27
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9 | |
Any Level 4+ Pet
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I thought it would be fun to use Lazy's Toxic Bite against him, and it was!
Cyclone damage can range from 200 to 800, give or take. |
Level 4+ Script |
2 | 5.0 | 99% | 2 | 87
1:27
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9 | |
Any Level 10+ Pet
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A variation on Gershuun#1131's strat found here: https://www.wow-petguide.com/index.php?Strategy=1682
For a non-leveling strat with the new xp nerf, skip straight to Lil' Tarecgosa. If using the script, move Tarecgosa to slot #2, and remove line #2 of script. Keep in mind, Cyclone will do backline damage, and aquatics need more hp |
Level 10+ Script |
2 | 0.0 | 100% | 1 | 118
1:58
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15 | |
Any Level 5+ Pet
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Another way to make use of Toxic Bite; this time with Pheromones.
If it ever becomes useful to swap in a carry pet, do so after Kunchong Hatchling dies. Your carry pet will need to survive about 300 cyclone damage. |
2 | 5.0 | N/A | 2 | 66
1:06
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7 | ||
Any Pet
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Script |
2 | 5.0 | 100% | 0 | 98
1:38
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10 | ||
Any Level 1+ Pet
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Works best when Lazy outlives Anomalus.
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Level 1+ Script |
2 | 5.0 | 100% | 3 | 65
1:05
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6-7 | |
Any Pet
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Script |
2 | 3.0 | 100% | 2 | 95
1:35
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11 | ||
Any Level 6+ Pet
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Pet 1: The more health, the better.
Pet 2: Leveling pet should have hp>400 (aquatic hp >600) to be safe against cyclone ability Pet 3: Most likely H/P breed is the best choice, but P/P works as well. With S/S you will take one less hit from 2nd enemy pet, but I'm not sure if there would be enough power to kill the last pet in case he crits at least 2 times. You could then experiment with using dodge right before killing the 2nd pet. Sprite Darter Hatchling might work as well. |
Breed Level 6+ Script |
2 | 0.0 | 100% | 0 | 107
1:47
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12 | |
Any Level 1+ Pet
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TCG Level 1+ Script |
2 | 0.0 | N/A | 0 | 93
1:33
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9 | ||
fast
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Shop Script Unobtainable |
2 | 0.0 | 100% | 0 | 85
1:25
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8 | ||
7 Rounds
I haven't gotten back-back crits to see how everything will play out if an enemy comes in early, but keep to the turns no matter who is in and you should be fine. These are the breeds of Dibbler & Rascal-Bot I have, let me know your breed combos and if they worked <3 |
Breed Script |
2 | 0.0 | 11% | 0 | 70
1:10
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7 | ||
The Emerald Proto can solo the second and third enemy. My proto is PP, if you used another breed and it worked let me know.
The Feline keeping up his defensive skill can do it too. |
Breed Script |
2 | 0.0 | 100% | 0 | 123
2:03
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14 | ||
Any Level 25+ Pet
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The breed of Emerald Proto-Whelp I have was P/B, I'm not sure if a P/S would give it the speed advantage here. I also used Proto-Strike once which might have helped end the fight quicker, but I never got to use it a second time before the fight was over.
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2 | 0.0 | N/A | 0 | 101
1:41
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12+ |
Incl. steps:
Any Pet
Substitutes:
1 / 3
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Mechanical Axebeak | PP |
Nexus Whelpling | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I will have to politely disagree with that statement about critters...
1
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2019-09-19 13:27:06
Streamlined script for the fight as written:
change(#2) [enemy(Spokes:2361).active]
ability(#3)
ability(#2)
ability(#1)
change(next)
0
You must be logged in to vote on commentsMergas wrote on 2019-06-07 02:27:42
1
You must be logged in to vote on commentsIamgladious
wrote on 2018-10-27 19:14:17
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You must be logged in to vote on commentsEekwibble
wrote on 2018-08-25 03:20:27
change(next) [ self(#1).dead & !self(#3).played ]
ability(#3)
ability(#2)
ability(#1)
0
You must be logged in to vote on commentsandrewtabs
wrote on 2018-08-25 13:49:28
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-08-26 16:55:30
1
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2018-08-15 15:52:18
3
You must be logged in to vote on commentssirjbags
wrote on 2018-08-15 05:51:19
New Comment: