Strategie eingefügt von DavidG
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Tags
Strategien filtern:
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Stufe 1+ Haustier
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Stufe 1+ Haustier
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Stufe 1+ Skript Empfohlen |
2 | 4.3 ![]() |
N/V | 51 ![]() |
40
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0:40
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5 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 1 ![]() |
98
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1:38
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10 | |
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Irgendein Haustier
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Irgendein Haustier
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Skript |
2 | 5.0 ![]() |
N/V | 3 ![]() |
29
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0:29
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4 | |
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Stufe 1+ Haustier
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This strat can sometimes go multiple times before having to bandage
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
80
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1:20
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8-11 | |
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Stufe 1+ Haustier
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 0 ![]() |
47
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0:47
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7 | |
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Stufe 1+ Haustier
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4 rounds.
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 3 ![]() |
33
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0:33
|
4 | |
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Irgendein Haustier
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Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
23
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0:23
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3 | ||
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Stufe 1+ Haustier
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4 rounds.
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Stufe 1+ Skript |
2 | 5.0 ![]() |
N/V | 3 ![]() |
32
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0:32
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4 | |
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Stufe 1+ Haustier
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5 rounds.
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Breed Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
37
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0:37
|
5 | |
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Stufe 1+ Haustier
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Irgendein Haustier
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Strategy has a relatively high chance to fail if one of the final attacks from Goldregen misses.
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Zufall Stufe 1+ Skript |
2 | 2.5 ![]() |
N/V | 0 ![]() |
80
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1:20
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8 |
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Stufe 1+ Haustier
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P/S will not work - thank you WhyDaRumGone for letting me know ^^
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Breed Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
32
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0:32
|
4 | |
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Stufe 1+ Haustier
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感謝這個網頁在寵物對戰上幫助我許多
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Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
39
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0:39
|
5 | |
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Stufe 1+ Haustier
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Yet another Double Explode strategy. This relies on having enough combined health between your first two pets that two Explodes will deal with whatever is left over after pet 1 has hit him with Wind-Up.
I've only verified this with an H/P Dibbler, since that's the only breed I have. Other breeds may work, but will most likely require a pet in slot 2 with more health. Likewise, you may be able to drop in other pets with Wind-Up and Explode, e.g. an Iron Starlette, or a Pocket Cannon using Cannon Shot in place of Wind-Up. Just experiment to see how much health he has after the Wind-Up / Explode sequence, multiply that by 2.5, and that's the minimum health needed on your second pet. |
Breed Stufe 1+ Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
34
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0:34
|
4 | |
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I haven't set up HP requirements properly. Please use below guidelines if using different pets:
* 2 pets above 1588HP OR 1 above 1452 & the other above 1724. (Total HP of exploders need to be above 3177HP) * Flying/above 280 speed suggested for #2/3 pets. I have based all this HP on 289 power DMD in slot #3, a lesser power or Blitzschlag herbeirufen pet can be used but will require higher HP exploders. Can also use a Mörder der Unschuldigen user in slot #3 Total HP of exploders need to be above 3237HP |
Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
27
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0:27
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3 |
Notizen:
Sprüche: 1 * 2
Breed: Uncertain
Breed | Leben | Kraft | Tempo |
---|---|---|---|
PP | 1400 | 341 | 244 |
HH | 1725 | 276 | 244 |
HP | 1546 | 305 | 244 |
PS | 1400 | 305 | 273 |
PB | 1465 | 305 | 257 |
Sprüche: * 2 *
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HB | 1546 | 273 | 273 |
![]() >1530 |
Sprüche: * * 2
Breed: HH, HP
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HP | 1546 | 305 | 244 |
HH | 1725 | 276 | 244 |
PP | 1400 | 341 | 244 |
PS | 1400 | 305 | 273 |
PB | 1465 | 305 | 257 |
![]() >1530 |
Sprüche: * * 2
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HS | 1627 | 244 | 289 |
![]() >1530 |
Sprüche: * * 1
Breed: HH, HP
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HP | 1627 | 305 | 227 |
HH | 1806 | 276 | 227 |
PP | 1481 | 341 | 227 |
![]() >1530 |
Sprüche: * * 2
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HS | 1546 | 260 | 289 |
![]() >1530 |
Sprüche: * * 2
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HP | 1709 | 289 | 227 |
![]() >1530 |
Sprüche: * * 2
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
BB | 1562 | 292 | 244 |
HH | 1806 | 276 | 227 |
HP | 1627 | 305 | 227 |
![]() >1530 |
Sprüche: * * 2
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
BB | 1562 | 292 | 244 |
HH | 1806 | 276 | 227 |
HP | 1627 | 305 | 227 |
![]() >1530 |
Sprüche: * * 2
Breed: HS
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HS | 1583 | 250 | 292 |
BB | 1518 | 266 | 279 |
SS | 1437 | 250 | 327 |
SB | 1502 | 263 | 292 |
![]() >1530 |
Sprüche: * * 2
Breed: HB
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HB | 1571 | 278 | 263 |
BB | 1506 | 281 | 266 |
SB | 1489 | 278 | 279 |
![]() >1530 |
Sprüche: * * 2
Breed: HH
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HH | 1692 | 266 | 260 |
BB | 1449 | 283 | 276 |
SS | 1367 | 266 | 325 |
HP | 1514 | 296 | 260 |
PB | 1432 | 296 | 273 |
SB | 1432 | 279 | 289 |
HB | 1514 | 279 | 273 |
![]() >1530 |
Sprüche: * * 2
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HP | 1709 | 305 | 211 |
![]() >1530 |
Stufe 1+ Haustier
Ersatz:
1 / 2
1 / 13
Yet another Double Explode strategy. This relies on having enough combined health between your first two pets that two Explodes will deal with whatever is left over after pet 1 has hit him with Wind-Up.
I've only verified this with an H/P Dibbler, since that's the only breed I have. Other breeds may work, but will most likely require a pet in slot 2 with more health. Likewise, you may be able to drop in other pets with Wind-Up and Explode, e.g. an Iron Starlette, or a Pocket Cannon using Cannon Shot in place of Wind-Up.
Just experiment to see how much health he has after the Wind-Up / Explode sequence, multiply that by 2.5, and that's the minimum health needed on your second pet.
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Zao, alter Freund, bist du das?
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