Strategy added by DragonsAfterDark
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Average rating: |
4.2 |
Ratings: |
14 |
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Any Level 1+ Pet
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They have increased the speed of Gorespine from 275 to 286 (Quickest Malfunctioning Microbot is 279) so if it does Spiked Skin round 1, making it a no longer viable pet. This is why I have swapped the 1st pet.
The health on the 2nd pet is based on the lowest I have seen the remaining health after the first explode (636HP). BUT if you use a pet with a different health than Crimson Spore (1725HP) you will need to adjust the script HP level <560(DMD) + 690(CS) = 1250>. Is now 4-5 rounds around 40 seconds |
Level 1+ Script |
2 | 4.7 | N/A | 14 | 33
0:33
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4-5 | |
Any Pet
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Messenjah
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Script |
2 | 4.7 | N/A | 44 | 64
1:04
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7 | |
Any Level 25+ Mech
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5-6 rounds
Video for Fight |
Script |
2 | 4.2 | N/A | 12 | 42
0:42
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5 | |
Any Level 1+ Pet
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Instead of Mini Thor you can also use Clockwork Gnome or Lil Bling,
Whichever has the highest HP to ensure you can get your moves off, though it was tested with lil Bling which for me had 1400 HP. If RNG isn't on your side or if Gorespine ignores refreshing Spiked Shield while on Iron Starlette, restart |
RNG Level 1+ Script |
2 | 4.8 | N/A | 10 | 80
1:20
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9 | |
Any Pet
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Script thanks to Camlas
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Script |
2 | 4.0 | N/A | 7 | 55
0:55
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7+ |
Any Level 1+ Pet
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While the XP from this battle is low, it can bump a level 1 up to level 4 with a hat on, and that little 'bump' can be good for surviving other leveling fights.
If you don't want to level a pet, of course, you can just ignore and put anything in the last place. This was mostly made to answer a friend's request for 'two person groups for everybody'. Script thanks to blackbrant |
Level 1+ Script |
2 | 3.7 | N/A | 7 | 61
1:01
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6-7 | |
Any Level 1+ Pet
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Microbot in slot 2 will skip lvl pet
With level pet: 4 rounds, 38sec Without level pet: 3 rounds, 27sec |
Breed Level 1+ Script |
2 | 5.0 | N/A | 3 | 36
0:36
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4 | |
RNG |
2 | 0.0 | N/A | 1 | 105
1:45
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8 | |||
Unobtainable |
2 | 5.0 | N/A | 0 | 68
1:08
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7 | |||
Script thanks to Xawgmoth
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Script |
2 | 4.6 | N/A | 4 | 57
0:57
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6+ | ||
Any Level 1+ Pet
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This strat won't give much XP but can bump a lvl 1 pet to lvl 4+.
There's also a very little bit of RNG. Some rare times you may fail to kill Gorespine with Explode, and some other rare times, you may kill it before explode and your leveling pet won't get any XP. But this strategy should work 95%+ of the time |
Level 1+ Script |
2 | 4.0 | N/A | 5 | 60
1:00
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6+ | |
Any Pet
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Saintgabrial
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2 | 3.7 | N/A | 2 | 51
0:51
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6 | ||
Any Pet
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Nick
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2 | 3.0 | N/A | 1 | 53
0:53
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7 | ||
Any Level 1+ Pet
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Credits to Araldwenn for the original strategy with Stitched Pup. I switched to Fel Pup and adapted.
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RNG Level 1+ Script |
2 | 3.0 | N/A | 2 | 51
0:51
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7 | |
i don't know if other pets with same attacks work!
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Script |
2 | 3.0 | N/A | 1 | 28
0:28
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3 | ||
Any Level 25+ Pet
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Script thanks to Epytropos
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Script |
2 | 3.0 | N/A | 0 | 36
0:36
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4+ | |
Script |
2 | 0.0 | N/A | 0 | 45
0:45
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5+ | |||
Any lantern that has Illuminate can be used.
For the mechanical pets, any pets with Explode will work, though higher health pets are preferred (such as Minfernal or Netherspace Abyssal). Strategy originally from Rendigar at Warcraft Pets: Link Script thanks to Hyp |
Script |
2 | 0.0 | N/A | 0 | 38
0:38
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4 | ||
2 | 1.0 | N/A | 0 | 45
0:45
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5+ |
Incl. steps:
Any Level 25+ Mech
Skills: Any
Breed: Any
Substitutes:
1 / 2
1 / 2
5-6 rounds
Video for Fight
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Careful when landing next to him - he's spiky!
1
You must be logged in to vote on commentsChocolatebar#2530
wrote on 2024-10-26 07:58:04
use(Flyby:515) [!enemy.aura(Weakened Defenses:516).exists & self(#1).active]
use(Thunderbolt:779)
use(Explode:282) [self(#1).active]
use(Explode:282) [self(#2).active & enemy.hpp<40]
use(#1)
change(next)
1
You must be logged in to vote on comments(OP) DragonsAfterDark
wrote on 2024-10-26 21:14:54
1
You must be logged in to vote on commentsChocolatebar#2530
wrote on 2024-10-26 22:54:32
1
You must be logged in to vote on comments(OP) DragonsAfterDark
wrote on 2024-10-27 01:05:27
enemy.hp.can_explode
so:
use(Explode:282) [enemy.hp.can_explode]
This one allows for the script to read your pet's Explode amount & when the enemy's hp meets that threshold.
1
You must be logged in to vote on commentsChocolatebar#2530
wrote on 2024-10-27 08:15:22
2
You must be logged in to vote on commentsOphilla#1123
wrote on 2024-06-23 04:58:47
2
You must be logged in to vote on commentsCassandrael
wrote on 2023-03-01 17:26:34
2
You must be logged in to vote on comments(OP) DragonsAfterDark
wrote on 2023-03-01 20:10:29
2
You must be logged in to vote on commentsJundar#1715
wrote on 2021-08-15 17:24:25
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